Gishani Marshall's Office Organization in Ethnis | World Anvil

Gishani Marshall's Office

SummerCamp 2023 Entry for Prompt 1: A powerful organisation

The Marshall's Office acts as the interim government of Br'rvaGishani while the settlements draft Articles of Federation which all parties can agree on.

The role of this office is to facilitate the growth of the settlements and the federation of power into a cohesive republic. Should a settlement choose to deny the governance of the ValuSelu Pact, or to renege on the it becomes treated as either a foreign or IdPari state — a dangerous thing to be on a Pact-owned world.


Within the ongoing Gishani campaign, the players have come to Gishani to track down the protagonist's missing older brother, Kelvin. They landed on Dir'rh Strashya — a settlement owned by player Zaffir's uncle Xetto. Unfortunately, Xetto has reneged on the family's contract and is at large. Until Xetto concedes or is arrested, or the population of the the island falls under a certain threshold, Strasya is treated as an Exclusion Zone — anyone may leave, but nobody may enter or return.

Transfer of Power

When a world is newly discovered, the land is portioned and put up for bid. Bids are placed in the form of proposals detailing how the bidding party will settle the land. These proposals are judged according to the Pact's plans for the world: terraformation, farming, trade, industry, residence, etc. The winning bids are then provided colonial transport for any settlers and equipment, and left to their own devices on their lot of land. This process is fairly quick, as far as Pact politics goes.

While these settlements mature, Jhoutigari forces are trained and assembled for colonization of the chosen world, a process which may take years to complete. By the time the Jhoutigari are deployed, the settlements have begun to mature and stabilize the environment. The arriving Jhoutigari then settles in the larger settlements, using them as a base of operations to spread out and federate the colonies into Pact law. They are given considerable resource for this task.

Progress

The Marshall's Office arrived to Gishani 15 years ago to great fanfare, bringing with them fresh supplies and an army of colonists. In the time since then, several cities have cemented their bids as seats of commerce and power and a scattered coalition of landowners has united in an uproar of protest. They cry: "The Jhoutigari broke the terms of our agreements. Now we face destitution! We demand restitution!"

Among the dissenters is Xetto the Pugnacious, owner of neje and uncle of PC Zaffir. For Xetto's insolence, the Marshall declared Strashya an IdPari exclusion zone, placed a blockade on it, and installed Armun the Miser as its interim governor.

While Xetto was willing to resist forever, his people craved the safety and comfort a city like the one they were promised, and accepted Armun's offers for a one-way ticket to the mainland. Strashya dwindled, and desperation drove tensions to a point of violence that ended with Xetto hiding in the wilderness, where he remains to this day.

Ten years have past since the Jhoutigari came to Strashya.

It is not going well.

This machine moves as one

Summary
Agenda

To oversee the peaceful integration of federated land to federal control.

Type
Military Order
Training Level
Professional
Veterancy Level
Experienced
Ruling Organization
Leader Title
Power Structure
Provisional government
Economic System
Mixed economy
Parent Organization

Assets

The Jhoutigari came to Gishani with a considerable fleet and army at its disposal. While these resources are spread across the globe, it is not a difficult task to scramble them anywhere on Gishani. These units are now native to Gishani, and will remain onworld indefinitely as its military and workers corps.

Carrier Ship

The Marshall's base of operations for the eastern hemisphere. It stays aloft in high atmosphere helping to distribute critical resources while trade routes—oceaning, trains, and airship—are made safe or constructed.

Wingship

The favored vessels for surveying Gishani and responding to emergencies. These wingships come standard with 2 turrets and 3 missiles, and hold a crew of 2. They are VTOL capable.

Transport

Transport ships carry up to 40 soldiers.

Capital Ship

Background:

Leadership

Amvyron the Marshall
Regional Command
Commander Amvyron
Commander Amvyron by Ademal (via Midjourney)

Amvyron has been appointed to secure Gishani on behalf of the ValuSelu Pact to secure control of Gishani.

His reptuation as an unforgiving lawman and member of the Iron Sights precedes him—he can be distinguished by the Khatoumay Magnum at his hip at all times.

Strashya will consider itself lucky that my concerns are elsewhere, for now. I will need it, in time.

— Commander Amvyron
Armun the Miser
Standing Governor
by Ademal (via Midjourney)

Armun operates on behalf of Amvyron's from the newly-built Governor's Mansion on the north cliff of the town of Strasya.

Armun enjoys the power afforded to him by this position, and has taken to inviting every Strasyan to his manor for 'a feast, and a trip back to the mainland'.

Your people are impatient, Xetto. The fish make them sick, and they're tired of waiting for care.

Bearl the Weathered
Guard Captain

Xetto appointed Bearl as the Guard Captain of Strasya about twenty years ago. Bearl's more grizzled and heavy these days, but still has a strong eye towards justice.

Bearl spends most of his day walking around town and talking to people. He takes his meals and siestas at the Cantina.

I admire Xetto's tenacity, but he overplayed his hand with this one, and everyone is tired.

Bearl
 

Duties

Provide Services

Where it is able and has resources, the local Jhoutigari disperse food, water, generators, and fuel for settlements—often using the surplus of some to help the rest.

Enforce the Law

Where it is able and has resources, the local Jhoutigari disperse food, water, generators, and fuel for settlements—often using the surplus of some to help the rest.

Standoff

Content

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The End

You made it!


Cover image: Marshall's Carrier by Ademal (via Midjourney)

Comments

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Jul 5, 2023 04:26 by Dani

Awesome progress on this one so far! Loving these generations too, especially the fleet. With so much power on hand to blockade Strasya, wonder what Xetto was thinking...


You are doing a great job! Keep creating; I believe in you!
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Jul 5, 2023 07:01 by Ademal

You and the players both! (And even I'm getting pretty skeptical of Ol' Xetto at this point! > .> )

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