Yemina
Yemina is located in the southern coastal centaur village of Jingré Region.
Yemina has noticeably wider dirt roads - that create a cross roads to the four permenant buildings. It is a yurt village - a village of circular tents made of a collapsible wooden inner structure with wool felt draped over it. Yurts can easily be set up and taken down when moving from place to place.
The village does not move, however the yurts are moved annually within the low stock style fences. The Cracked Tankard Tavern, Food, Goods and Other Wares, The Forge, and The Meeting House are solid buildings that never move.
some CENTAURS - call out "eelloowkk"
Brodral (m) - black/white
Zuriton (m) - brown
Aaxotos (m) - grey
Gyzaon (f) - black/grey
Pysal (f) - red/brown
Oeto (f) - grey
Commander Depas (f) - red/brown/white
The Cracked Tankard Tavern
InnA grand commoner's tavern, located on eastern fence line - kept by a Tabaxi known as Nix = not centaur (name is Moon Shore Sand).
The accomodation consist of several large rooms with beds and woolen mattresses. A few private rooms for double the price.
MENU
Baked Crab with Coriander and Dried Date, Glass of Wine (4 sp)
Roasted Trout with Pepper and Buckwheat Biscuits, Glass of Gin (4 sp)
Stewed Pork and Leek, Tankard of Stout (8 cp)
Braised Phoenix and Bitter Cheese, Glass of Gin (3 sp)
Food, Goods and Other Wares
General GoodsLocated on the southern fence line. Run by a serious, organised Centaur named Rostis.
The Forge
Blacksmithlocated on Northern fence line.
The Meeting House
Located near the western fence line. A permanent stone building with thatched roof.
Show spoiler
Linked to story The Three Wishes
Zind Border
The border is a field that lies on the border between Jingré Region and Genx region - closest town is Zind - therefore it is known as the Zind border. Yemina is closest town in the Jingré Region.A medium height wall runs along border to edge of field.
Poachers use shadow of wall on Jingré Region side, to place traps and capture small animals.
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