Mpertem Character in Emynea | World Anvil

Mpertem

(a.k.a. Joy)


Mpertem is an aspects of Lithmor and one of her mental aspects. Mpertem consists of emotions and states including joy, pride, bliss, mania, happiness, motivation, satisfaction or general euphoria. In general, Mpertem deals with an increase or presence of these positive emotions and is the counterpart of Siptalis, aspect of Zalikar.

Mpertem's manifestations are fairly common as Lithmor passionately loves humans. However, most who possess this Racial Magic are focused in Alkelbulan and the central valley. Those who utilize this aspect in their form or wield it as a mage tend to possess certain personality quirks or tendencies that are similar to Mpertem.

Racial Manifestations



When Lithmor gifted all lifeforms with her magic, each life form was capable of receiving two gifts. Each of these blessings would grant the lifeform a connection to a specific aspect and this connection could be utilized in a given way. These gifts were passed down to their descendants as well and eventually beings came to call these gifts Racial Magic. These are named by the aspect a caster is connected to and by how they can use it, how they manifest their connection.

Manifestations
Manipulation
Can manipulate emotions or states related to Mpertem of those around them, if they are occurring.

Aura
Can generate temporary emotions or states related to Mpertem in those around them.

Shadow
Can generate illusions or hallucinations fueled by the part of a target's mind space which is connected to Mpertem.

Eye
Can see emotions, thoughts and states related to Mpertem as an aura around targets and learn details about these thoughts and emotions of targets by staring into their eyes.

Sense
Can sense emotions, thoughts and states related to Mpertem of those around them and learn details about these emotions and thoughts by touching a target.

Binding
Able to bind specific emotions, thoughts or memories related to Mpertem and restrict a target's access to them.

Mind
Able to enter a meditative state, mentally entering the target's mind space connected to Mpertem. They can experience thoughts, emotions and even memories stored here but cannot access the rest of the target's mind space.

Vision
Able to enter a meditative state in which the caster can explore and peek through portals or windows within Mpertem's Plane.

Apathy
Able to block a target's access to emotions, states or memories related to Mpertem.

Empathy
Can enable target's to experience or share each other's emotions, thoughts and memories related to Mpertem and can project their own Mpertem emotions.

Shield
These casters are immune to all Mpertem magic and can turn off their own ability to experience these emotions and memories.

Touch
Able to inflict motivation or vigor, mental or physical, via touch.

Step
Allows the caster to physically enter Mpertem's Plane, using themselves as a portal, and explore the Plane. They can enter mental spaces connected to the plane, but this can be extremely dangerous.


This is the simplified explanation of these abilities. See Mental Manifestations for more details, limits and functions. Mpertem and Lithmor can wield all of these abilities and some others.


Divine Domains


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