Reeja Hestui Character in Elmaloris | World Anvil

Reeja Hestui

The Trouble Embodied Reeja Nurana Hestui (a.k.a. "This Seemed Like A Good Idea At The Time")

A dragonborn who has experimented on hirself with flesh-shaping magics.

Conducted below is an interview, interviewer has yet to be identified.

"Well... where am I from, you ask?"

"Have you, by any chance, heard of Khuyang Wastes? Quite a place, especially if you get to the oasis... well, without dying to the blowgun plants around it. Old security measure, you see."

"But yeah, if you get inside, that's quite the place - a lot of greenery, bone and horn to make up the security wall and then, inside it, living places and labs, where secrets of life are being discovered and new life is created..."

"... Well, that was the idea, at least. Sometimes things don't go according to plan. In fact, quite a lot of times they do not. That's the reason for why it's there in the first place - when things go wrong and escape, desert makes sure they don't escape too far."

"And for what I was doing... well, most of the time I've been helping others in that place, you see. Doing errands, moving things and so on."

"That, and I did some experimentation myself. A lot of it was interesting and fun. The time I've turned my own skin into bone was not. The time when I've turned my keel into tumour was very much not."

"In fact, my keel is still healing after we've had to remove the old one and grow a whole new, so... I'm not that good at flying for now. Not sure, how soon I'll fully regain my wings."

Written by vovan1



by FrostWyrm102
Not Sinking Today: After boarding the airship, Isan, with a purchased ticket, shi thwarted a sabotage attempt, and saved the captain's life from the poison-death she was experiencing.

Dragonborn arcanist 1
CG Medium humanoid (reptilian)
Init +0; Senses: darkvision 60 ft.; Perception +0
AC 10, touch 10, flat-footed 10
hp 8 (1d6+2)
Sanity: 39, threshhold: 3, edge 19
Fort +1, Ref +0, Will +0; +2 vs. fear
Defensive Abilities: fearless; Resist cold 5
Speed: 30 ft., fly 30 ft. (clumsy)
Ranged: light crossbow +0 (1d8/19-20)
Special Attacks: arcane reservoir (1/4), arcanist exploit (feral shifting), consume spells
Arcanist Spells Prepared (CL 1st; concentration +3)
Str 13(+1), Dex 10(+0), Con 12(+1), Int 15(+2), Wis 07(-2), Cha 17(+3)
Base Atk +0; CMB +1; CMD 11
Feats: Skill Focus (Fly)
Traits: magical knack, wasteland vagrant (Abyssal)
Skills: Fly -1, Intimidate +5, Knowledge (arcana) +6, Perception +0, Spellcraft +6, Survival -1 (+1 in Abyssal wastelands)
Languages: Draconic, Common, Elven, Gnollish
SQ: breath weapon
Other Gear crossbow bolts (44/50), light crossbow, empty "poison" vial, reeja's spellbook, spell component pouch, 40 gp
Arcane Reservoir +1 DC or CL (4/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Breath Weapon (1d6 Cold, 20 ft Line, Ref neg, 1/day, DC 11) (Su) As a standard action deal elemental damage to an area.
Consume Spells (3/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Fearless (Ex) +2 to save vs. fear effects.
Feral Shifting (3 minutes) (Su) Swift, spend 1 arcana, gain a bite attack or 2 claw attacks for Cha mod minutes.
Fly (30 feet, Clumsy) You can fly! But must land at the end of your turn, until you reach 5th level.

Physical Description

General Physical Condition

Slim, well-build winged Dragonborn of silver color.

Body Features

Two large wings, which connect to the keel in the front via muscles, and three heads. Digitigrade bipedal stance.

Facial Features

Slim, with no horns, but a bit elongated skulls. Split tongues.

Identifying Characteristics

Three separate heads.

Apparel & Accessories

A small toy from when shi was a kid. This toy depicts a great warrior of old, a catfolk hero, known only by the nickname of "Sword Jaguar".

Mental characteristics

Accomplishments & Achievements

Saving the airship captain

Personality Characteristics


Learn more about flesh-shaping and acquire relevant skills for that.

Vices & Personality flaws

Very prone to "It seemed like a good idea back then" and self-experimentation


Pretty strict about personal care.

Draconic, fleshcrafter, lacks on wisdom. Flies badly after an incident with experimentation. Left the oasis to take a break and do research calmly, without peer pressure.

View Character Profile
Chaotic Good
Date of Birth
1586 DF
Year of Birth
1586 DF 25 Years old
The Cradle
Skin Tone/Pigmentation
195 cm (6' 4")
113 kg (250 lb)
Known Languages
Draconic, Common, Elven, Gnollish
Reeja's Timeline
Mythweavers Sheet
The alter consists of three parts and is covered in fake gold, just like the entire glory of some clerics. If one, who looked at it, lacks fantasy, they would be unable to discern, what even is drawn on those three parts. There's one thing for sure, though - this altar could be successfully used by anyone, as many usages of it have shown.

Painted with bright paints, alter, from a certain distance, looked a bit like a color test plate for checking fleshcrafters for color blindness.

Only one figure was actually discernible - some naked man, vaguely similar to the depictions of Obir, with a greenish body, which reminded of geese's rump, which was already stinking and rotting. No one was attacking this dude - on the contrary, two winged things were escorting him. However, viewer could easily think, that this naked godly man is screaming in terror, because he's so afraid of his company, since his escort looked like folktale horrors, something in-between of winged wildcat and apocalyptic beast.

The drawing on the opposite side was supposed to be represent some of the deities. When it comes to the Khuzdaru, the painter wasn't very successful in mangling him. He has painted some bird, which resembled the Celestial Firebird as much as it resembled a white chicken.

But the Ituleos looked like a gangster from the Wilds, like those shown in the adventure books.

And the Bizhena was depicted as a life-happy young catwoman with a sizeable belly, covered with something akin to underpants. In general, she looked like she was fresh from some game: she was carrying a bow like it was a cricket bat.

And from the far away enough, the entire picture got blurred and resembled a airship, arriving to the tower.

No one knew, what was painted on the third part.

Locals were always arguing, when trying to solve this mystery. Someone has even recognized a landscape of Fjarol here. Though it'd seem, that those were supposed to be other gods... or something.
— Reeja, discussing a strange altar in a conversation with Kulde

Murder attempt investigation concluded

Yep, that was the passenger.   Should've tipped me off with the whole 'mission' bit.   For a sack, he fell pretty good, when captain made him walk the rope.   Anyway, gotta take a sleep. What a crazy night...

Murder attempt

Shortly after boarding, got the captain of airship poisoned. Yet to identify poison. Need to investigate.   Crew seems mostly alibied, except for roper guy. Need to investigate.   Passenger seemed weird. Need to investigate too.   37.5 G left.   Gotta wash bolts once near the sink or any flowing water.