Miscellaneous
"Those diamonds are in the chest." - Ursa
Combat Round 02Chaos Quadrapod
- ☠️☠️☠️ Arktos (3 Orcs)
- ☠️☠️☠️☠️☠️☠️ Barlo (6 Orcs)
- ☠️☠️ Bastion (2 Orcs)
- ☠️ Calliope Galanodel (Chaos Quadrapod)
- ☠️☠️ Shadow (2 Troglodytes)
- ☠️☠️☠️Chaos Quadrapod (3 orcs)
- Bargle: () Escapes
- he Satyr goes limp.
t Combat Experience: 10850 (1808 Each) | Total: 19,388 (Next Goal: 23,000) t
"I see I've been left here all by myself. I could have you fight each other… but now I'm more pissed at Bargle than you. I could end my hostilities if you can. Not a surrender, a ceasefire." "So, that was fun." The Satyr takes a step back. "Not trying anything, just want you to know that right now we are equals. I suppose I can answer some questions for you, but after that, we are done." Bastion Bladesinger reminds him they can still fight, and the Satyr reminds him that he at least stood down out of respect for his friend (Barlo). Shadow in the Snow comes up to him, "What are you doing down here?" Satyr: "Sigh. So, pretty much what it comes down to is I am a warlock of Tharizdun. I was to help out that little Warlock, ex-wizard find the orbs." Shadow in the Snow: "what orb?" Satyr: "Each world is an orb, eventually when the end of a world, they become an orb. At that moment, all the magic in that world is now there. Every time you cast a spell or use magic -- you pull from The Weave, but by using that magic, you actually add to The Weave as well. Imagine you have a bowl, and you fill it with sand. It is finite; only so much would pour out -- but with magic, you can make that sand continue to pour out indefinitely. Same with magic -- the more you use it, the more you create. At the end of any Universe, and there is always an end -- there is a weave. That weave is power. My patron needs 333 such worlds to exist and to end to ultimately be freed." Shadow in the Snow: "how many are there now?" Satyr: "hard to say. With such a thing, it is always fluid. It's timeless almost; all I can say is that it's always just about getting the next one. And I realized when you showed up -- I was already about to get betrayed by Bargle as he was just about getting power for himself from them." Shadow in the Snow: "why are you being so chatty?" Satyr: "Well, because your friend there asked me to stop, and at that moment, I was done fighting. To be honest, I'm not too worried about myself. I helped him to get down here as I was tasked to do. He got what he wanted out of this place. Well, his patron will be able to come back at least." Shadow in the Snow: "Tharizdun?" Satyr: "His patron is the corpse you came down here through." Calliope Galanodel: "Who is that, though?" Satyr: "That's the Archfey corpse up there. It seemed when your goddess came down here to get the orb; she was able to let some of his essence get out. The cat goddess came here to get that orb. My understanding was she wants that power to help out someone or something. So that was able to help him out, so Bargle's patron got what he needed - he'll be able to accumulate power and come back." Someone asked: "Where did Bargle go?" Satyr: "Oh, I don't know. He said he had some prisoners of interest. And after how many of those hired hands are now Dead down here, I am sure they won't just give him those prisoners back. I know he wants to go after that Pradam kid who came here the same time he did." Someone asked if they came from the same place. Satyr: "No, Bargle comes from the Realm "Mystara," it seems he was some powerful Wizard there. He came here, and the Archfey started to use him for his own purposes. Now, in the end, you ask why am I being this calm and unconcerned -- because my patron is about destruction. Whether you go after him or he wins --, there will be destruction." Shadow in the Snow: "Right, but if we kill you now -- you won't see it." Satyr: "You think you can kill me? All you'll do is destroy the body I'm in." Shadow in the Snow says they can destroy the body. Satyr: "I thought we were talking." Bastion Bladesinger: "are you a vessel? If we throw you in the Bag of Holding, will you die and not be able to go anywhere?" Satyr: "You can talk to me as long as you want, but right now, you got him going after some poor little kid or some of your loved ones he knows about…." Shadow in the Snow: "You think we don't have them protected?" Bastion Bladesinger: "Who does he know about?" Satyr: "You don't know, do you?" and a bit of small smile and laugh "One of you has been missing their daddy for a long time now. He knows where the Dad's at." and he looks at Sas W.T. Rayce. Sas W.T. Rayce, Deer in the headlights look. Looks at Barlo: "I think one of your siblings is missing to that you haven't talked to in a while." Barlo asks for the name. Satyr: "The one who has mellowed out over time… so at this point, I think you have a better understanding of what's at stake here." Shadow in the Snow: "what do you expect us to do? Go after Bargle? What was the point of this conversation?" Satyr: "For the most part, I've done what I need to do. I see you have things to do, he has things he will do, and I'm the only one stopping the return of her homelands... And at this point, I'm done with this."He then steps off the edge. Satyr: () Leaps to the Darkness As he steps, Shadow in the Snow shoots an arrow at him, and it strikes him in the shoulder, and he falls down with a grunt. Nothing. No scream. No sound.
At this point, Caireall Donoghuei says, "we need to go. With what he said if he was the last thing… I don't know what is going to happen, but the Vale will be coming back." They ask if this will trap them. Caireall Donoghuei: "I think so."So the party runs out of the temple, up the stairwell, they see a strange black mass that they can only barely see in the corner of their eye floating at the top of the stairwell. The doors are now open. Barlo reaches out to the mass but feels nothing. They exit the Ziggurat of Tharizdun, below Skola Vale, and Shadow in the Snow asks if they can use the ship; Bastion Bladesinger says it should be able to Fly -- it isn't 100%, but it might work. And they see the light is starting to thin. Bastion Bladesinger puts on the hat, Sas W.T. Rayce puts the Orb of Toril into the ship -- its magic spreads out. The hat reminds Bastion Bladesinger to Fly. He pulls out the rods on the ship's wheel to go up and back in to go down. Everyone boards the Adventurer Class Airship.
Barlo: "I don't believe a ship can Fly, but prove me wrong."Calliope Galanodel gives Bastion Bladesinger a bardic inspiration. As he pulls out the rods, the ship begins to pull up, but there is a lot of sand, but with his will, it helps pull the ship up, and they begin to Fly. They head to one of the holes, and they barely get out of the narrow pass (narrow for such a ship). The Sun is beginning to set, and they see the buildings begin to return, and they start to populate the area. Some are a bit translucent, and it is a weird effect from their vantage point, but it seems for all intents and purposes the Skola Vale is back. They are airborne, and the Vale is back. They realize they need a rest, so they land the ship.
t Milestone Experience: 2500 (500 Each) | Total: 19,888 (Next Goal: 23,000) t