Stunned Condition in Dierde | World Anvil

Stunned

Stunned • A stunned creature is incapacitated (see the condition), can’t move, and can speak only falteringly. • The creature automatically fails Strength and Dexterity saving throws. • Attack rolls against the creature have advantage. — Basic Rules
  The Stunned condition is a lot like a less severe version of the Paralyzed condition, though it is still a potent debuff. There are a number of reasons that the Stunned and Paralyzed conditions are differentiated. First, a stunned creature doesn’t take automatic crit damage and can talk falteringly. Second, the Stunned condition is usually accompanied by extra damage in addition to the effects listed above. Last, the Paralyzed condition is so powerful that it usually only affects single targets whereas Stunned can sometimes affect an area. An interesting thing to note is that, even though the Stunned condition seems to be a less severe version of Paralyzed, the spells that cause the Paralyzed condition (Hold Person (1st), Hold Monster (5th)) are lower-level or equal to the earliest spell that can inflict the Stunned condition (Contagion (5th)). Methods Some examples of things that can apply the Stunned condition are: ○ Contagion (spell) ○ Power Word Stun (spell) Mind Flayer’s Mind Blast (monster ability)