Wolfsbane - Sentient Species in Darkness Moon Chronicles | World Anvil
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Wolfsbane - Sentient

Inspiration: This species came into being via a twitter post in which Redwyrm's son, 5-yr-old DM gave out monster, NPC, etc. to anyone who gave a description of their campaign. My world may not have a campaign but the novels I write are meant to feel like a campaign. So, I thought why not? And here we are!
Wolfsbane - one of the most deadliest plants on Eskǎvaëís and Earth to all werewolves. However, this variant of wolfsbane is much deadlier due to its sentience. While most plants are nonverbal and tend to remain stationary unless blowing in the wind, sentient wolfsbane moves and skitters around trees and the ground in the Winter Pine Forest. It grows out of the remains of the ancient forest, coming alive whenever a werewolf gets too close to it, harboring a deep thirst to tear the wolves apart from the inside out.  
General Appearance
Geography
Unlike regular wolfsbane, sentient wolfsbane is a small purple flower with tiny black vines coming off of it. It spreads out in large patches, creeping up trees and walls or over benches and boulders. The poisonous pollen is spreads is a dark, putrid green that smells like one's favorite scent, luring wolves in to their doom. This variant only became sentient after the Winter Pine Forest experienced untold agony at the hands of the forest being chopped down, causing the plant to mutate into an unsuspecting threat.        
The flower used to appear as normal wolfsbane until the Winter Pine Forest, which spread across the Silver Forest down into the Winter Plains and eventually all over the Itude Empire until the countries needed much more room to build their regions. The Winter Pine Forest, full of rage, spread her sentience out into the wolfsbane, mutating the plant to appear normal. Once most of the forest was demolished, the sentient wolfsbane struggled to survive without the protection of the forest. Within the forest, the flower's dependence on needing sunlight to survive in near impossible conditions, forcing the plant to survive off of spreading its pollen into other creatures, such as rabbits, deer, etc., until the creatures died and began to decay into a type of nutrient fuel the flowers could absorb to survive.
This varient of wolfsbane is slowly filling the entire Winter Pine Forest in both the Silver Forest and the Itude Empire Region. It usually swarms around its main enemies, the werewolves, attacking on sight. However, if threatened, the sentient wolfsbane will attack anyone. In some instances, the one flower in a patch of the sentient wolfsbane will sacrifice itself, coiling its vines around the wolf's body until the flower can shove itself down the wolf's throat and release a poison, killing the wolf.        
 
Corruption

Corruption

If a wolf can survive the poisonous pollen, it can make a Con saving throw. If passed, the wolf must make a Wis saving throw or become human.   In the case that the wolf chooses to take the Wis save, they are corrupted and suffer one level of exhaustion. Each failed save gives them one level of exhaustion and take 1d10 psychic damage every time exhaustion decreases until cured.  
Physical Signs of Corruption
Exhaustion Physical Signs
1 Red rash, either at throat or stomach
2 Pulsing purplish-black veins spread across skin
3 Black blisters and boils appear on skin
4 Stubby spurs of crystal protrude from body
5 Crystals turn into flower bulbs
6 Wolf dies and becomes a host for more flowers to grow
  A wolf afflicted by this expresses the emotions tied to exhaustion, which can amplify any flaws the wolf has or it can create a brand new flaw within the wolf.  
  • regret
  • yearning
  • rage
  • despair

  •  
    Cure
    The poison can only be cured by a Wish spell or divine intervention, but the corruption cannot be removed if all exhaustion levels are gone. When cured, all signs of corruption disappear instantly.
     

    Table of Contents


     

    by Amelia Nite (craiyon)

     
     
    Quick Facts
     
    Genetic Ancestors:
    Wolfsbane
     
    Origin / Ancestry:
    Mutation
     
    Lifespan:
    4 Years
     
     
    Appearance
     
    Petal Colors:
    Lavender to a dark violet
     
    Foliage Colors:
    Black
     


    Cover image: by Amelia Nite (Canva)

    Sentient Wolfsbane CR: 2 (250 XP)

    Tiny plant, any chaotic
    Armor Class: 12
    Hit Points: 35 3d8
    Speed: 25 ft , climb: 25 ft

    STR

    4 -3

    DEX

    10 +0

    CON

    15 +2

    INT

    3 -4

    WIS

    8 -1

    CHA

    12 +1

    Skills: Stealth +4
    Damage Vulnerabilities: fire, cold, necrotic
    Senses: darkvision 60 ft., passive Perception 14
    Languages: understands all languages but cannot speak
    Challenge Rating: 2 (250 XP)

    Plant Camoulfage. The flowers have advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring vegetation.   Regeneration. The flowers regain 6 hit points at the start of its turn. If it takes cold, fire, or necrotic damage, this trait doesn't function at the start of the flowers' next turn. The luna flowers die only if it starts its turn with 0 hit points and doesn't regenerate.

    Actions

    Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 2d6+2 slashing damage.   Vine Slash. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 6 2d4+4 bludgeoning damage. The target must make a 18 Dexterity Saving Throw to avoid capture. If failed, they must roll on the Vine Throw table below to see what sort of extra damage they take.  

    1d4 Damage
    1 You take damage equal to that of a quarter of your max hit points.
    2 You take damage equal to that of half your max hit points.
    3 You die upon being thrown.
    4 You take damage equal to that of three-quarters of your max hit points.

    Comments

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    Jul 2, 2022 03:22 by Alex

    Oh dang, a sentient plant that kills people (well wolves but y'know). At least most plants in DnD don't move this fast, jeez. So the character just straight dies if it rolls bad on the Vine Slash table?

    Jul 2, 2022 03:28 by Amelia Nite

    Yup. I kinda wanted an OP plant that makes players (i.e. my characters) use stealth and pray they don't screw up. It also makes wolves avoid certain places that make great camping grounds for their other enemies.

    Jul 2, 2022 15:14 by Juan Belío

    The thought of a plant with an unnatural desire for violence in such a capacity is very frightening, so excellent job! I'm curious, does it have a preference to feed on wolves, or does it just see them as another, particularly opposing source of nutrients.

    Jul 2, 2022 23:54 by Amelia Nite

    In the text above, werewolves are considered the main enemies, not just a food source.