Civilian
Description
Civilians are the true heart of civilization. It's those who work the farms, light the forges, and tend the taverns that bring life to Faerun. While heroes and adventurers serve to protect the lands from threats local and otherworldly alike, it is Civilians that grow the world around them by creating the communities that all call home.Civilians are not magic weilders or exceptional fighters, but they excel in their own ways.
- Choose from one of 3 subclasses.
- Civilians thrive when working together to overcome the greatest of obstacles.
- While leaving the fighting to the professionals, Civilians are crafty and thrive as the lifeblood of the economy.
Subclasses
Apothecary
Devoted to the study of herbs, alchemy, and remedies, Apothecaries are often found tending shops or traveling with satchels of tinctures and poultices. While not trained for combat, they possess keen knowledge of plants, potions, surgery and natural cures, making them invaluable in tending the sick, brewing tonics, or identifying poisons.Perks
Novice
Dabbling in Medicine
Field Medicine
As an Action, 1 Potion of Healing: Select 1 target within 8 tiles and throw a Potion of Healing at them, healing for 8d2 hit points. This ability can be used a number of times equal to your Mastery level per rest.
Envenom
For the cost of 1 Gathering Energy and 15 Crafting Energy, you apply poison to the target's weapon, granting them +2 Poison damage on weapon and unarmed attacks for 12 hours. This ability has a 2-hour cooldown and does not stack with other weapon poisons.
Adept
Herbalist
General Practitioner
Once per day, you are able to ignore the Recently Healed timer to treat a target with First Aid.
Small Component Crafter
Craft 2 Small Ritual Components in the inventory of your target, provided they are able to use them. This ability can be used once per 2 days.
Expert
Plague Mask
Improvised Weapon
1 Surgeon’s Kit: Once per day, you are able to ignore the Recently Injured timer to treat an injured creature immediately. You must have a Surgeon's Kit active to use this ability, and it can only be used on those with the Recently Injured buff.
Medium Component Crafter
Craft 1 Medium Ritual Component in the inventory of your target, provided they are able to use them. This ability can be used once per 3 days.
Master
Master Practitioner
Medical Savant
Remove the target's Recently Healed timer completely. This ability has a 20 hour cooldown.
Large Component Crafter
Craft 1 Large Ritual Component in the inventory of your target, provided they are able to use them. This ability can be used once per 7 days.
Artisan
Artisans have devoted their lives in pursuit of their craft. Their efficiency and skill makes them sought-after individuals for the finest equipment, reagents, and culinary delicacies.Perks
Unique Crafting
Novice
Quartermaster
Outfitted
Dismantling
Well Rounded
Adept
Honing Skills
Efficiency
Expert
Vendor Pricing
Equipment Maintenance
Enhance a target's armor, granting them +1 DT for 7 days. This ability has a 3 day cooldown and does not stack with Armor Kits.
Cost: 1 Gathering Energy & 15 Crafting Energy
Weapon Maintenance
Enhance the target's weapon, granting them +2 True damage on weapon attacks for 7 days. This ability has a 3 day cooldown and does not stack with Weapon Kits.
Cost: 1 Gathering Energy & 15 Crafting Energy
Improvised Weapon
Master
Specialized Production
Courtier
You are the shining example of social grace and charm, being the center of attention at parties and desired as a member of court. Courtiers are politicians, diplomats, and socialites of all kinds that do with words what cannot be done with a sword.Perks
Novice
Selling Skills
Linguist I
Soothing Words
Friends Everywhere
This may also be used to track a rumor instead of using streetwise.
Adept
Linguist II
Rumor Monger
Wile & Guile
Investigation, Knowledge: History, Insight, Streetwise, Deception, Intimidation (Charisma), Performance, Persuasion
Expert
Improved Selling Skills
The merchant NPC can only be used to host Crossroads’ gathered and crafted economy items. Anything posted outside of that will be deleted, and if used to exploit selling/handing out racial or class kits will be subjected to disciplinary action.
Linguist III
Courtier Charms
This is not a magical means of charm.
Master
Master Selling Skills
The merchant NPC can only be used to host Crossroads’ gathered and crafted economy items. Anything posted outside of that will be deleted, and if used to exploit selling/handing out racial or class kits will be subjected to disciplinary action.
Silver Tongue
You also gain one additional language, and this can include an uncommon language.
Homesteader
Homesteaders are your farmers, tavern workers, and other professions that supply our towns with holistic goods, resources, and hospitality. These civilians make up the majority of settlement citizenship and are incredible diverse.Perks
Novice
Diverse Professions
Fleet of Foot
This is usable once per short rest.
Adept
Crafting Efficiency
First Aid
Expert
Fisticuffs
Master

