Moradin, The Allfather Character in Corexus | World Anvil

Moradin, The Allfather

God of Creation, Earth, Law, and Tradition

Titles: The Divine Forgemaster, Allfather, Lord of Mountains and Ground, The Divine Artisan, The Grand Arbiter, Adjudicator-General, The Soulforger, The Inheritor   Favored Weapon: Warhammer   Alignment: Lawful Neutral   Obedience: Spend an hour crafting or performing an art with no distractions or interruptions.   Effect: You produce one weapon, armor, or alchemical item worth no more than 100gp per HD you possess. You can choose to produce nothing to increase the GP for the next day by the same amount, but you cannot produce masterwork or magical gear in this way. You can, as a swift action, imbue any natural or manufactured melee or ranged weapon within 15ft with any metal for the purposes of overcoming DR - this infusion lasts for one minute. This overrides any existing metals it is constructed of for the purposes of DR only for the duration.

Divine Domains

Law, Fire, Artifice, Community, Protection, Earth, Strength

Holy Books & Codes

The Allfather's Edicts

Divine Symbols & Sigils

Crossed Hammers over a flaming anvil

Tenets of Faith

Hard work is its own reward. Take no shortcuts and finish what you start, without fail.
 
Anything worth doing is worth doing right. Put your all into every task and duty assigned to you, and strive for excellence in every aspect of your life.
 
Law is Sacred. Obey the word of Law, in both letter and spirit. Ensure it is not bent or broken to serve a purpose, as without law you are a mere beast.
 
Become the Fell Hand of Vengeance. Where laws fail, you must prevail - let none who break their sanctity know peace, and never forgive a sleight against you or your clan.
 
Honor the Past. Uphold and Protect the Traditions of your people, and honor your forefathers and leaders as you honor The Allfather. Protect the Traditions of the world and ensure they are not lost to time.

Holidays

Forgefather's Day, Liberation Day

Divine Goals & Aspirations

To see good done regardless of morality, and to spread creativity and a passion for the arts into all the creatures of the world. To cultivate free-thinking, independence, and critical thinking in all manner of creatures so that they may better understand WHY things are, and to promote the ideals of family, heritage, and tradition within all creatures.

Relationships

Bahamut, the Platinum Dragon

Brother (Vital)

Towards Moradin, The Allfather

4
5

Honest


Moradin, The Allfather

Brother (Vital)

Towards Bahamut, the Platinum Dragon

4
5

Frank


History

The two Primordial Gods Bahamut and Moradin were born at the beginning of all things, when the Primogenitor God Atlas gave his life to birth reality and the Planes. Born as brothers, the two gods are naturally close and highly friendly with each other as they have existed together since the dawn of time itself. Though they sometimes bicker and quarrel as is the wont for brothers to do, they are nonetheless closely aligned with each other and get along well.

Relationship Reasoning

Born of the dying primogenitor god Atlas, Bahamut and Moradin are beings born of the same flesh and the same divine source, and as such are naturally in tune with each other. They spent the beginning of time shaping creation itself, and since then they have only strengthened their bonds as the lords of all Divine Pantheons and all Gods. They both harbor a strong desire to see good upheld, and both are overwhelming forces for keeping goodness alive and protecting reality from those who would destabilize it.

Commonalities & Shared Interests

Both brothers believe in good, protecting life, and seeing all life and reality prosper and flourish. Both believe in letting mortal races act according to their own wants and needs, but guiding them from a distance and letting them live their own lives in hands-off manners, for to them, if they, as divine beings, dictated the lives of their followers the sanctity of what they have worked for eons to create would be lost, as free-will is paramount to them even if it leads mortal races to bad situations or scenarios.

Thor, The Stormson

Victim (Vital)

Towards Moradin, The Allfather

-5
-5

Subversive


Moradin, The Allfather

Killer (Vital)

Towards Thor, The Stormson

-5
-5

Subversive


History

During the events of The Jotunhunts, Thor was the first of the Giant Gods to fall beneath the hammer of Moradin as he and his Dwarves marched to war against the Giant gods and their Giant followers. Fighting the Allhammer with all of his furious might to defend his family and followers, Thor was sadly slain after Moradin tricked him into sacrificing himself to spare his family and followers. Deprived of his warriors death, Thor died to Moradin's trickery and died screaming, furious, cursing the name of Moradin and his followers...he is said to yearn even now, beyond the Divine Grave, for justice and a warrior's death.

Odin, The Lord of the Hanged

Victim (Vital)

Towards Moradin, The Allfather

-5
-5

Subversive


Moradin, The Allfather

Killer (Vital)

Towards Odin, The Lord of the Hanged

-5
-5

Subversive


History

The second of the Giant Gods to die beneath the hammer of Moradin during The Jotunhunts, Odin had until his death been the genius tactician and leader of the Giant Pantheon, and almost single handedly was keeping Moradin and his Dwarves from truly claiming victory over them after the death of Thor...yet, in a daring plot, Moradin and his children Gods infiltrated Valhalla and slew Odin in his throne room before his wife, Freyja, leaving her alive as a savage reminder to the Giants of their past. With his death, only the daring Baldr remained alive, and the Giants had all but lost.

Baldr, The Unbroken

Victim (Vital)

Towards Moradin, The Allfather

-5
-5

Subversive


Moradin, The Allfather

Killer (Vital)

Towards Baldr, The Unbroken

-5
-5

Subversive


History

The last of the Giant Gods to fall in The Jotunhunts, Baldr, the greatest and most noble of all his kin, was also the most powerful. Though his followers were in ruins and his Divine family all but shattered, Baldr fought with a fury and nobility that even great Moradin could not match. Even after the deaths of Thor and Odin, Baldr fought on for two months, so invincible that even Moradin could not scratch his body. Instead, while Moradin held him off in Battle, the other Dwarven Gods took to the Material Plane and slew all his followers, to the very last...and once his faith had vanished, Moradin held Baldr the Beautiful down until he vanished from the world, no longer capable of existing without his faith. Thus, The Jotunhunts ended with the death of Baldr, most brave and noble of all the Giant Gods.

Hammer and anvil,   fire and hearth.   Swing it Careful,   And prove your worth.
— Ancestral Dwarven Forging Chant
Divine Classification
Alignment
Lawful Neutral
Realm
Spouses
Siblings
Quotes & Catchphrases
A life lived well is its own reward.
 
Wisdom is derived from life and tempered with experience.
— Moradin
Ruled Locations
Main Temple and Location
Soulforge Cathedral(Built in Kalas Valthro in The Empire of Draconia)
 
Areas of Concern
Dwarves, Craftsmen, Artisans, Craftsmen, Tradesmen, Guardsmen, Lawmen, Keepers of Tradition, Those who wish to protect their community
 
Holy Animal
Badgers and Burrowing Creatures
 
Holy Colors
Gold, Grey
 
Holy Number
3

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