Fiendism
The bringer of the fiends
Transmission & Vectors
The Vector
The vector for fiendism is a small particle that reproduces rapidly when exposed to blood. Once this vector enters the blood stream of a creature it begins giving off magical properties that begin altering the genetic make up of the being. In order to continuously produce these magical properties the particles need a constant stream of energy. This is the reasoning behind the voracious appetites and eating habits of many of the infected. The vector first entered the body of a stray miner that ventured deep into the cavernous labyrinth underneath Stelliah. The miner cut himself on a purple gem that he attempted to mine. The vector entered into the cut on his hand, and promptly began multiplying and altering the miners makeup.Transmission
The vector was found in an undiscovered gem found deep within the caves of Stelliah. The current whereabouts of the gem are unknown as the only person to ever come into contact with it has turned into a level 6 fiend. But the active vector changes with the blood of its host in order to make it a more suitable environment for the reproduction of the the vector. The longer the vector remains in the blood of a creature more suitable the environment becomes and it multiples faster, causing more drastic mutations. The vector is only capable of being transmitted through the blood of a fiend that enters into a new creature.Causes
Symptoms
Disruption
This is the level all of the victims of fiendism begin at. A person who is in this stage doesn't show any kind of symptoms or unusual behavior. This stage just strictly a phase in which the vector is rapidly multiplying in the hosts body.Level 1 Fiend
After being in the disruption stage for about five days, the infected person proceeds to become a level 1 fiend. This consists of one minor mutation that's manifested in the victim. This can range from an extra finger to a disfigured tooth. By the time a person becomes a level 1 fiend the vector inside them usually has only multiplied enough to account for about half of a limb.Level 2 Fiend
After a person spends about two weeks at level one they normally begin to notice the symptoms of level 2. By this time the disease has spread enough to account for an entire limbs worth of infection particles. Once a person reaches level 2 it is quite apparent they've been infected with fiendism. More obvious and disturbing alterations have been made to their genetics. Bones may have begun sprouting out of ones skin, or another mouth may have formed on their body. Once an infected reaches this stage they begin to almost have a constant feeling of hunger. They feel the need to consume their weight in food every day in order for the infection particles inside them to have enough energy to continue to alter their coding. Often times at this stage is where a person begins to become ostracized by the rest of their society. Often abandoned by friends, in fear of them becoming infected.Level 3 Fiend
There is no certified timetable to account for the distance between level 2 and 3, it seems at this point the infection particles spread and alter genes at a speed that has to do with the persons body. At this stage an infected normally develops their signature mutation. All infected that reach this stage develop a unique quirk, ability or appendage that signifies they've arrived at this stage. By the time an infected reaches this stage they've been dealing with their ravenous hunger for so long they begin to reach desperate measures and often times resort to hunting down other intelligent life in order to satiate their hunger. Once an infected reaches this stage they're often considered not curable. This is because it is believed that there are too many particles in the infected to find and get rid of. There is no guaranteed way to extract all the particles, once a person reaches this stage they lose all chance of returning back to normal.Level 4 Fiend
Level 4 occurs about two months after a person has reached level 3. At some point in time between the two levels a person has often begun to experience psychological effects. These can range from seeing things, hearing voices, losing the ability to understand language and a wide variety of other debilitating symptoms. At this stage it is often believed an infected loses all civility it had and turns into a fiend.Level 5 Fiend
About a year since the initial infection of the person, they normally reach level 5. This level is signified by the increased visibility of the veins in the infected. By this point the infected's blood has completely begun producing the altered lavender blood and is visible through the skin. Once a person has reached this stage their blood is extremely dangerous to living creatures. If it were to enter another persons blood stream is guarantees infections. The blood is altered to a point where it is freezing cold, it becomes cold enough that it is capable of freezing things that it touches.Level 6 Fiend
By this point in time the person has been infected for two years and is beyond recognizable from who they once were. Their entire genetic code has been re-written and they often don't even come close to resembling the species that they truly are. At this stage an infected will have grown a second signature mutation. A level 6 fiend is incredibly dangerous to even the most seasoned of fighters. Fighting a level 6 is an experience like no other, their bodies are altered beyond the point of understanding. The way they fight is completely unorthodox and unique to that specific fiend.Treatment
Option 1
The doctor performs a surgery that involves hunting down the magic particles through the blood streams of the infected and manually removing each particle. Every particle must be removed from the infected or else the surviving particles will simply multiply. The method take about an hour in the disruption stage. Three hours in a Level 1 fiend, and six hours in a level two fiend. It is an incredibly drawn out and inefficient process with tons of room for error. But it has been known to work.Option 2
A skilled magic user, performs a new spell on the infected that has been specifically designed for foreign particles and objects inside a persons body. This spell Aliena Venari was designed by a female mage known as Morey Lull who is an incredibly skilled magical doctor currently residing in Wayside. The spells focus is identifying and eradicating all foreign objects/particles that are found in ones body.Option 3
This option is by far the most disturbing and crude way of curing someone from fiendism. Amputation of the limb that contains all of the infection particles has been known to work. The only catch is that the limb being amputated must contain every single infection particle within it.Affected Groups
Hosts & Carriers
Prevention
Epidemiology
History
Cultural Reception
"I know not why it does this or what reason the gods have for cursing our lands with this disease. But I will find a way to cure you, I will return you to the beautiful person you once were my love. With the determination of an army I shall rid you of this vile ailment and turn the tide of this war against fiendism" - Morey Lull, Magical Doctor working on a spell cure
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You've listed the disease as very rare, but you're also described it as a rapidly spreading plague (including with the plague tag), there's a bit of confusion there that could be cleared up. You mention that any creature with flowing blood can be affected; does it have any different effect or prognosis on beings other than humans? Does smaller beings progress through the disease faster? Do cold-blooded beings react differently than warm-blooded? What about magical creatures (if those do indeed exist in your setting)? :)
Creator of Araea, Megacorpolis, and many others.
Hey! thanks for giving my article a look, it alters the genetics of any lifeforms that they enter into . The bigger the creature the longer it takes for the particles to travel through the body, it works vice versa for smaller creatures. The only constant that the infection particle changes in all of the infected is the blood itself. It changes the coding of the blood to turn it into a more suitable environment for the particle, this means that blood temperature doesn't effect the particle.