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Qu'sra

/Ko͞os-rah/   Qu'sra is the last bastion of civilization on a world which was destroyed by a catastrophic magical event which occurred ~300 years prior.   It sits in a valley surrounded by tall, sharp mountains and a thick, impenetrable wall.   The city itself is surprisingly prosperous, chiefly thanks to the education conducted in Wa-Tika, which trains people with various magical and sub-magical abilities how to control the Static within them for the survival of civilization and them as individuals.   In the great event the soil was rendered sterile and all of the water evaporated. Despite this, the residents have ingeniously used Static to supply themselves with a reasonable supply of resources and the things they need to live.   Only the Brights and select students from Wa-Tika are permitted to leave the city walls. Few want to however, for death in many forms goes on for miles and miles into the endless desert known as The Hellish Expanse.

Demographics

Due to a variety of races being shielded from the great event, there's a mixture of elves, dwarves, humans, halflings, and so on.

Government

The Bright Torches are the religious and civil leaders of Qu'sra.   They are a council of 6 high priests who probe the Static threads of the world for the betterment of civilization.   They provide water, food, and security asking for nothing in return. Because of this the citizens are generally quite happy and many pursue arts and crafts if they aren't accepted into the Wa-Tika.

Defences

An impenetrable series of walls and mountains that surround the city like a forcefield.

Industry & Trade

There are no imports or exports, since Qu'sra is the only city left in the world.   Magic builds most things in Qu'sra. The water that flows from fountains is conjured, as well as most of the food.   Many of the daily needs of people are accounted for, so money is generally made through art, writing, and craft.   The primary food source is Na'ma the magical product of the spell Create Food and Water.   Depending on the caster it can vary in flavor to some degree, but is generally bland. Because of this the na'ma is supplemented with figs, dates, olives, pine nuts, and mushrooms. Very little else grows as these were some of the only seeds the people fleeing the Great Event took (the fruits were originally brought to the Mountains for food, except pine nuts which were discovered in a crevice.).   More wealthy citizens are able to eat magically prepared food from other sources like restaurants that serve Hero's Feasts or even secretly guarded restaurants on other planes.   Gold and gems are common resources and come from the Mining District a section of town that has a mine shaft which goes down hundreds of feet to a rich mineral deposit.   Olive and pine trees are also harvested for wood which goes into buildings as decorations and other arts and crafts. There's a Forest District dedicated to their cultivation.   Clothing is almost entirely silk which only exists due to the presence of moths frequenting the caves during the Great Event. They are tended to on rooftops of the South Market District.

Infrastructure

Waste is composted and remediated in the Forest District in the South.   Water is supplied via the Create or Destroy Water spell. The heat quickly evaporates most of it if exposed, so there are Sparks responsible for replenishing it on a daily basis.   The roads are tan stone tiles. There are carts and wagons which use major routes, and smaller alleys which are used more frequently by pedestrians to avoid the traffic.   There's a rich mine shaft which operates in the Mining District in the East edge of the city.

Architecture

Buildings are primarily marble, granite, and sandstone. Most are in shades of red, pink, beige, and white.   Decorative wooden posts and glass ornaments usually adorn the buildings.

Geography

Qu'sra sits at the center of a mountain chain and at the base of one particular mountain known as Mount Iron Heart.   It's approximately 5mi2, ~2mi at it's widest and 3mi at it's tallest.   The climate is generally that of a desert. It's hot, dry, and rocky.   The city at it's heart is actually quite lush, more like an oasis in the desert.

Natural Resources

Stone is the primary building material. In Qu'sra it is prolific, durable, and sacred.   Additionally, there is little room in the valley for trees to be grown, and the number of people in the city has expanded pretty dramatically from its original 48 inhabitants to thousands.   The peaceful creatures of the world perished in the great event and nothing but vicious creatures roam the planet.   Plants do not grow in the soil, but due once again to the Brights, soil inside city limits has been remediated to some degree. Here a few supplemental food crops are grown almost exclusively.   These consist primarily of Dates (Risat), Figs (Calymna), Grapes (Ajen), Olives (Fihaj), Pine Nuts (Quion), and Mushrooms (Sprets).   Moths and caterpillars are raised for production of silk. These only exist by accident and without them the population would need to resort to bark or skins for clothing, a proposition they consider barbaric.

Maps

  • The City of Qu'sra
Type
City
Population
~33,300
Inhabitant Demonym
Qu'sarians
Owning Organization
Related Tradition (Primary)

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Age of Dark

0 AoL and beyond

This era proceeded the Age of Light. It is marked by death and despair in the world, but the growth of Qu'sra, the torch of civilization.

  • 0 AoD


    The Great Event
    Disaster / Destruction

    The Great Event was an expansive wave of Static that wiped away all life on Delcanis.   Only the founders of Qu'sra survived.

  • 0 AoD

    6 /1

    Foundation of Qu'sra
    Construction beginning/end

    Six days after The Great Event, the party of 48 emerged from the cave in Mount Iron Heart and began construction of what is now Qu'sra in the small valley at it's feet.   The first step was to clear debris and rubble which made most of the land around them impassable.   The next to build protection.   Finally establish the resources for life and the organizations to manage them.   By the end of it, one-third of the original party had been killed. Five had been born.

  • 0 AoD

    1 /2

    The First Enrichment Day
    Cultural event

    This was the first time the land was enriched with Plant Growth.   The survivors of the Great Event planted the only surviving seeds they had left on them: figs, dates, olives.   Once these were planted the ground was blessed by Bright Salah and immediately sprouted.

    Location
    Qu'sra
    More reading
    Enrichment Day
  • 59 AoD

    25 /6

    The First Day of the Pine
    Discovery, Scientific

    This was the day Selin Birdal discovered the first pine seed.   She was clearing rubble at the future site of Wa-Tika when she unearthed a packrats nest which contained: feathers, a button, a few steel nails, straw, paper, and a pine cone.   This day is now celebrated annually with gift giving, tree decoration, and consuming of pine-related foodstuffs.

    More reading
    Day of the Pines
  • 66 AoD

    33 /4

    Death of Bright Salah
    Life, Death

    Salah Mananujar was killed, while wandering the Expanse in search of answers to the Great Event and surviors. After his body was discovered a few miles outside the city, he was brought back to Qu'sra and entombed in Wa-Tika

    More reading
    Salah Mananujar
  • 308 AoD

    42 /4

    Great Gnoll Raid
    Military action

    On the night of 4/42/308 an army of roughly 75 gnolls breached the Southern Wall, storming through the Forest District and breaching the South Market District before being fended off by Eburio Cenatus and his men. In the aftermath of the raid 54 gnolls were captured and killed, however 39 Qu'sarians lay dead with 49 more severely injured.

  • 310 AoD

    52 /4
    312 AoD

    22 /1

    Rat-Spot Plague
    Plague / Epidemic

    A colony of infected rats was found in the sewers of the South Market District. They were dispatched of magically and the infection ended. When all was said and done 116 Qu'sarians had perished.

  • 322 AoD

    10 /1

    Discovery of Water
    Discovery, Scientific

    Water was discovered in the lower mines of the Soothill Mines by Hans Hitu, a miner employed by the Soothill Corporation. This was the first known natural occurrence of water on the planet since the Great Event.