The searing metal born from the sun that sears the evil and the dead alike
HP/inch As steel; Hardness As steel; Special: Like all of the ancestral elvish metals, it takes enchantment very well. It also possesses the inborn power of the sun itself, and contains a searing and often blinding radiance. Daunári is typically only available to elves. Ask your GM for more details. For Weapons: Weapons and Ammunition made of Daunári automatically deal double damage against all creatures to which sunlight is harmful or unnatural, and deal 2d6 fire damage in addition to their normal damage. Weapons made of Daunári crit on a number one lower than normal. On a threatened critical hit, those hit by this weapon must make a Reflex Save(DC 10 + 1/2 HD + Primary Casting Stat(Default Int)) or be blinded. For Armor: Armor made of Daunári automatically counters and dispels any darkness spells with a spell level lower than your HD when you enter their radius. At will, it can shine bright out to 80ft and dim light for the next 80ft, and this counts as sunlight for creatures within 10ft of you. This armor prevents the wearer from being blinded while it is worn. Creatures that strike you with a melee attack within your reach take an amount of untyped damage equal to your HD.
Daunári is not sold. It is one of the ancestral secret metals of the Elven people and is never sold even among their own number. Each weapon, ammunition, or armor made of Daunári takes weeks to forge, and are only given out. It is believed that if any non-elf or any creature not given express permission by the Crown were were known to be carrying any Daunári, the elves would hunt them down and kill them to take back the metal.
Physical & Chemical Properties
Geology & Geography
Origin & Source
Life & Expiration
History & Usage
Cultural Significance and Usage
Trade & Market
Law & Regulation
The searing metal born from the sun that sears the evil and the dead alike.
The smooth, silvery supermetal renowned for its lightness and durability.