
A mortal mage emerges in the Near Umbra, via a shadowvein pool.
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Shadowvein Pools are mysterious, archaic pools of fresh water that resemble recreational swimming pools, built in the ancient New Rozsan style. They are all small in surface area (most commonly 4x4 metre squares or 4x12 metre ovals) but are extremely deep, in fact no physical bottom has ever been recorded: no matter the time or brightness of day, the depths of these pools are always hidden beneath thick shadow.
The purpose of the pools, however, is clear enough: they are direct, permanent portals into the Duskscape. In other words, they are locations where the Veil between Waking Materia and its Umbral sibling has been stripped away. One need only swim deep enough into one to eventually emerge from its Duskscape opposite.
The passages work both ways, and as such the areas around the shadowvein pools are inevitably haunted. These hauntings have ensured the structures remain relatively untouched in recent millennia: only a few immortals and particularly learned mortals still know their function, and even then all but the most powerful Material Blades and Staves prefer to stay away. As is typical for a low Veil strength, there is a surreal, dreamlike ambience to the surroundings as well.
Known Portals
Such portals are extremely rare in Materia's Third Age: the methods to manipulate the Veil's strength are only now being rediscovered, let alone the ability to make these alterations permanent. Remaining pools are found along the Voidward reaches of the Broken Empire and the far eastern islets of Valamon, the two locations where original Rozsan infrastructure remains.
Lake Rusal, west of Karja, Oztroja
Muskrat Island, west of Iru, Oztroja
Between Caer Avocet and Ajorasborough, Æthermark
Gormengast
Cape Koumei, Voideast of Piratesmoot, Valamon
Hundredfjord, between Ilesund and Silent Sound, Valamon
History
There is no mention of the shadowvein pools in any surviving
First Age literature, meaning their nature must be deduced.
The pools are remarkably well-preserved, albeit often covered with detritus and the collapsed remains of other, nearby ruins. Nonetheless they are considered to be contemporaneous with the surrounding ruins and therefore magically preserved in some capacity. The water itself remains fresh, is seemingly immune to eutrophication and maintains a chilly temperature no matter the season.
It is thought the pools probably belonged to New Rozsa's ruling
Lichlords, or perhaps to certain trade barons that did business with
demonic societies opposite the Veil. Certainly, these would have been the private, personal "highways" into the Umbral Provinces for the elitemost members of Rozsan society. Nearby ruins include impressive residential mansions, staff quarters, walls and guard towers, suggesting these elites would stay at these sites for extended periods of time.
In the Duskscape
On the Duskscsape side, too, the pools are surrounded by ancient ruins, these ones generally of a combination of
demonic and Waking make, further suggesting some type of partnership between New Rozsa's ruling
Temporal Vanguard and at least one demonic society. Like their Material counterparts, any walls and buildings seem long abandoned, though certain types of
ghost and
fae seem drawn to the sites.
That is creepy ... deep water usually is, but those gateways are especially creepy. At least it doesn't sound as if anything was lurking within those pools ...
The Pools are inherently linked to the Veil, which separates Waking Materia from the Duskscape. As such there is the potential for Veil-aspected creatures, like the fae, to be lurking in those depths...
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