Syngorn Settlement in Toriel | World Anvil

Syngorn

Syngorn is an independant elven city within Lightfoot Land, home of the Palid elves.
 

Description

Syngorn is built against the western base of the Stormcrest Mountains, and is surrounded by 40-foot-high walls of jade. All entrances into the city are warded by threshold crests depicting Syngorn's symbol, a crescent moon flanked by two trees over a cerulean stone. These stones anchor the city to the Feywild, allowing the city to transport to the other plane of existence in times of crisis.
 

Beryl Keep

Beryl Keep is the military district located on a hill in the northwest of the city, separated from the rest by walls of beryl. Within are the necessities to train Syngorn's military, the Verdant Guard, including barracks, archery ranges, and forges.
 
    • Beryl Keep: located At the far northwest is the fortress after which the district is named. The keep's boundaries are marked by six ancient eucalyptus trees, which legends hold are treants who will animate to defend the keep in times of crisis.

 

Emerald Citadel

Looming over northern Syngorn is a mighty castle of faded marble covered in climbing ivy known as the Emerald Citadel. Located at the highest point of the gradually sloping city, the citadel's emerald-tipped spires can be seen from anywhere below.
 

Memory Ward

Considered to be the mind of Syngorn, the Memory Ward is built within a ring of marble walls on the northeast side of the city. A winding staircase called the One Thousand Steps leads to the district, which contains at its center the Sequoia of Remembrance, a three hundred-foot-tall redwood tree that mystically stores the lives and memories of every palid elf in Syngorn.
 
    • Spires of Yurek: This academy is named for Yurek Windkeeper, founder of the Bladedancing wizard art. The seven towers of the school are home to dormitories for the students, as well as many scholars who teach, study, and experiment with magic within its marble walls.

 

Reverie Walks

The Reverie Walks is the artistic and spiritual center of Syngorn. The district is made up of a shifting labyrinth of living trees and stones. Elves seeking meditation will wander through the Reverie Walks for hours in a trance-like state.
 
    • Stone of the Archeart: At the center of the Reverie Walks is a column of pure diamond carved in the likeness of a Corellon. This stone is dedicated to god of elves, Corellon Loth. Many who seek enlightenment wander through the Reverie Walks seeking to find the Stone of the Archeart, but few find it within it's shifting paths.
    • Herald's Holdfast: the esteemed lore-house is home of the College of Herald. Its primary purpose is to safeguard ancient history and legends. .

 

Tarn Ward

Syngorn's central district is the Tarn Ward, a commerce district surrounding Lake Ywnnlas. During the day, the Tarn Ward holds no business save for inns and restaurants. At night however it becomes a bustling marketplace, home to expensive goods of fine elven make, as the trade of common magical goods.
 
    • Lake Ywnnlas: During the day, many magically propelled boats sail across the clear waters of the lake. By night, it becomes a perfect mirror reflecting the heavens above.
    • The Feygrove: Once a large manor belonging to an elven noblewoman, the building is now completely overgrown with plant life. Following the city's return from the Feywild after the era of dragons, a small pocket of the Fewyild was seemingly brought with them. The manor is now teeming with fey creatures, and is ruled by a pixie prince. The fey who make their domain within the Feygrove have named it after the archfey who allowed them into the city.

 

Society

Law

Syngorn boasts a military forces: the verdant guard. Use the Guard Arrival Times table to determine how long it takes for the verdant guards to arrive at a location after a crime or similar incident is reported.
 

 

Demographics

Syngorn is a large city with a population of 37,030. It is one of the most homogeneous cities in lightfoot land, with the vast majority of citizens being elves (91%). The rest of the population is made up of halflings (5%), gnomes (2%), and other races (2%).
 

Factions

Verdant Guard: The guard and military of the city.
 

Map

by manofmischief

Geography

Type
Settlement
Region
Traveler's Dream Forest
Size
Capital  

Society

Demonym
Syngornian
Races
Elf (91%), Gnome (5%), Halfling (2%), other races (2%).
Religions
Corellon Loth  

History

Population
37,030
Ruler
/
Type
Capital


Cover image: by Kent Davis

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