Your smallfolk character has an assortment of inborn abilities, part and parcel of folken nature.
Age. Smallfolk mature at the same rate as humans, but they’re considered young until they reach the age of 40. On average, they live about 350 years.
Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Industrious. Smallfolk are industrious people, learning from a young age one of the trades or crafts of their forefathers. You gain proficiency in one of these tools: alchemist's supplies, brewer's supplies, cook's utensils, mason's tools, smith's tools, tinker's tools, or woodcarver's tools.
Salt of the Earth. You come from very practical stock, and don't put up with magical shenanigans. You have advantage on Wisdom and Charisma saving throws against enchantment and illusion school spells.
Folken Clan. Select which subspecies of smallfolk you are and gain those traits as well: Mountainfolk, Hillfolk, Valleyfolk, or Forestfolk.
Languages. You can speak, read, and write Common and Smalltalk. The smalltalk language, which uses the ancient Dwarvish script, is renowned for its technical treatises and its catalogs of knowledge about the natural world. It is also known for its extended pleasantries and greetings, sometimes causing speakers to take several minutes before beginning to speak about anything of substance.