Mirri
"Sir, please don't threaten me. I have a loaded crossbow under the counter."
A young gnoll girl, serving as her father's apprentice and assistant at Copperclaw's Home. Though she has not yet earned a title, her father jokingly claims hers is "Inkblood;" she does not object to this.
Physical Appearance
Mirri stands somewhere just over three feet tall at her full height, with fur in shades of gray, charcoal, and black. Her hide has almost unnaturally neat lines to its markings, and she shares the same vivid golden eyes as her father and triplet brother. In contrast to most of her family she is neat, orderly, and usually does her best to remain well-groomed and clean, and tends towards presentable but modest clothing, when her apprentice's wages allow. Her only marring feature is that her fingertips are usually ink-stained, but the black fur of her hands does an excellent job of hiding this.
Connections
- Mirri is the daughter of Durza and Priam.
- Mirri is the younger sister of Dargo, and triplet sibling of Shan and Toben.
- Mirri has a friendly relationship with Freddy Gascoigne, as the boy often makes runs for supplies to Copperclaw's and is always polite and precise when paying.
TABLETOP STATISTICS
Mirri
Young Female Gnoll Expert 1
N Small humanoid (gnoll)
Init +0; Senses darkvision 60ft.; Perception +3
DEFENSE
AC 17, touch 11, flat footed 17 (+4 armour, +1 size, +2 natural)
HP 4 (1 HD; 1d8)
Fort +0, Ref +0, Will +1
OFFENSE
Speed 30 ft.
Melee Heavy Mace -1 (1d6-1)
Ranged Light Crossbow +1 (1d6)
STATISTICS
Str 9, Dex 10, Con 10, Int 12, Wis 9, Cha 13
Base Atk +0; CMB +X; CMD X
Feats Prodigy
Skills Appraise +6, Craft (calligraphy) +7, Diplomacy +5, Linguistics +5, Perception +3, Profession (merchant) +5, Sense Motive +3
Languages Common, Gnoll
Combat Gear Potion of Stabilize
Gear Heavy Mace, Light Crossbow, Quiver, Bolts x20, Chain Shirt, Common Outfit, Brass and Turquoise Necklace, Belt Pouch, Ledger Book, Ink Pen x2, Ink, Paper x10, Satchel
Money17cp 6sp
RACIAL TRAITS
Xenophobic: Gnolls start knowing their racial language only.
Natural Armour: Gnoll hides are remarkably tough, granting them a +2 natural armor bonus.
Darkvision (60 feet): A Gnoll can see in the dark (black and white vision only).
TRAITS AND DRAWBACKS
Merchant's Child: Mirri gains a +1 trait bonus on Appraise checks, and Appraise is always a class skill for her.
Young: Mirri is considered small size, takes a -2 penalty to Str, Con, and Wis, and gains a +2 bonus to Dex.
CLASS FEATURES
Weapon and Armour Proficiency: Mirri is proficient in all simple weapons and light armour.
Class Skills: Mirri's class skills are Appraise, Bluff, Craft, Diplomacy, Heal, Knowledge (local), Linguistics, Perception, Profession, Sense Motive, and Survival.
FEATS
Prodigy: Mirri receives a +2 bonus on checks with the Craft (calligraphy) and Profession (merchant) skills. If she has 10 or more ranks in any one of these skills, the bonus increases to +4 for that skill.
Image provided by Shinkei-Shinto and used with the artist's permission.
Comments