Bushtail
Bushtail
Small Harengon, Traveller, Chaotic Good
STR
13
( +1 )
DEX
18
( +4 )
CON
14
( +2 )
INT
13
( +1 )
WIS
17
( +3 )
CHA
16
( +3 )
Description
Bushtail is a Harengon originally from the Feywild. He regularly acts on behalf of the Seelie & Unseelie Courts, and is tasked with helping guide and train a Skaldic Bard called Maria Mar. He is 63 years old and comes from a large, very large, family of Harengons as well as being scarred while dealing with many brushes against the undead. Bushtail's hatred of the undead stems from his love of nature and belief in its beauty.
Ideals
Nature is everything, and desecration of it is blasphemous.
Bonds
Maria is like one of my many children. And one of the Feys best hopes.
Flaws
I like to see the goodness in everything. Even a rabid wolf is a part of the natural order.
Suggested Environments
North-eastern Europe / Eurasia.
Hare-Trigger. Bushtail adds his proficiency bonus to his initiative rolls. Leporine Senses. Bushtail has proficiency in the Perception skill. Lucky Footwork. When Bushtail fails a Dexterity saving throw, he can use his reaction to roll a d4 and add it to the save, potentially turning the failure into a success. He can't use this reaction if he is prone, or his speed is at 0. Rabbit Hop. As a bonus action, Bushtail can jump a number of equal to five times his proficiency bonus, without provoking opportunity attacks. Bushtail can use this trait only if his speed is greater than 0. He can use it a number of times equal to his proficiency bonus and regains all expended when he finishes a long rest. Hidden Paths. Bushtail and up to five companions can teleport, along with any equipment they are carrying, to an unoccupied space he can see within 60 feet of himself and must have room for all of them.
Actions
Multiattack. Bushtail can make three attacks with his rapier. Rapier. Melee Weapon Attack +5 to hit, range 5 ft, one target. Hit 6 1d8+2 piercing damage.
Comments