Bestiary
L
Loblolly
A Loblolly is a forest giant found in The Forgotten World, particularly the southern forests.
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Loblolly
Statistic | Details | |
---|---|---|
Might | 6 | |
Nature | 8 | Camouflaging, Lumbering, Ambushing |
Instinct | Always wait in center of the forest for unwary prey | |
Special Rules | ||
Made of Forest | Forest giants are vulnerable to fire and are unarmored against fire-related weapons | |
Conflicts | Convince (4), Flee / Pursue (9), Kill (17) | |
Flee / Pursue | ||
Giant Legs | +2s to attack | |
Kill | ||
Uprooted Tree | +1D to attack and feint | |
Bark-like Skin | Acts as plate armor |
M
Marsh Wyrm
The Marsh Wyrm is a small, semi-aquatic dragon that lives in the marshes and rivers of the Diira River Delta. They are classified as non-sapient, but are fairly intelligent.
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Marsh Wyrm Stats
Statistic | Details | |
---|---|---|
Might | 5 | Might 3 if juvenile |
Nature | 4 | Swimming, Ambushing, Spitting Poison |
Instinct | Always lurk in the murkiest water to ambush trespassers | |
Special Rules | ||
Dragon Skin | Marsh wyrms are immune to weapons and spells involving fire | |
Monogamous | A mated pair of marsh wyrms grant each other +1s in feint and maneuver actions, on top of other weapons | |
Semi-aquatic | A marsh wyrm Fleeing through water has armor equivalent to plate armor. Out of water, it cannot use its eel-like tail and is unarmed | |
Conflicts | Drive Off (6), Flee / Pursue (9), Kill (4) | |
Drive Off / Capture | ||
Slashing Tail | +1s to maneuver | |
Intimidating Neck Ruff | +1D to feint, -1s to defend | |
Flee / Pursue | ||
Eel-like Tail | +1D to attack and maneuver | |
Kill | ||
Venomous Bite | +1D to attack and feint | |
Poison Spit | +1s to Attack |
N
Night Bear
The Night Bear is a small, black bear with magical fur. It lives in the southern forests of the Hinterlands, as well as the forested areas of the Diira River Delta.
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Night Bear Stats
Statistic | Details | |
---|---|---|
Might | 4 | |
Nature | 5 | Climbing, Lumbering, Hiding in Shadows |
Instinct | Always go for the weakest prey | |
Special Rules | ||
Night Creature | Night bears cause light to become dim when they are near | |
Conflicts | Kill (14), Flee / Pursue (7), Drive Off (7) | |
Kill / Capture / DO | ||
Long claws | +1D to attack and feint | |
Sharp teeth | +1s to attack | |
K/C/DO and Flee / Pursue | ||
Skilled climber | +1s to maneuver | |
Magical fur | Acts as plate armor |
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