Icecap Ale Item in Ruslavia | World Anvil

Icecap Ale

Base DC 20 to avoid Inebriation and Alcoholism.

This rare and unusual Dwarven brew is fortified by a process of repeated partial freezing, during which the ice is continually skimmed off, resulting in a draught with more than 10 times the Alcohol content of ordinary ale.

Mechanics & Inner Workings

Icecap ale grants a +2 alchemical bonus to the drinker’s Strength and Constitution for 1 minute, as well as a +4 alchemical bonus on saving throws against compulsions and fear. However, after this initial surge of energy, the drinker becomes fatigued and takes a –4 penalty on Dexterity- and Strength-based skill checks for 1 hour. In addition, the drinker loses all memory of events that transpired during the 1d4 minutes directly following consumption of a draught of icecap ale; a successful DC 20 Fortitude save negates this memory loss. Additional doses of icecap ale imbibed during the hour following an initial dose cause the drinker to become sickened for 1 minute (instead of gaining a bonus to Strength and Constitution) and to suffer all the negative effects of icecap ale.

Significance

Icecap Ale was invented by the Snow Dwarves in the Sabrelands. The drink is a significant symbol of Dwarven strength in Snow Dwarven culture because Dwarves are more likely to be able to stomach this extremely Alcoholic beverage than their Winter Witches oppressors.
Item type
Consumable, Food / Drink
Current Location
Related ethnicities
Related Condition
Weight
1/2 lbs
Base Price
40 gp
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