Resolutions 2024
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Here is a collection of articles that each taught me something. Together I think they will help me improve my future articles! ... And send me back into old ones for more clean ups and polishing!
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This is a nice and short article that still manages to fully describe this style of magic while proving its distinct from others.
Best of all, it does so with FLAVOR! I NEED to learn to do this without getting wordy!
This is how I must make all my shop articles! From items for sale and the wonderful blur to hide secrets. I think the most brilliant part of this wonderful article are the plot hooks. In fact, I NEED to add plot hooks to more than just the shops is something major I intend to add to my own things.
This fantastic article takes the creation of the world through its developement of natural history in a way that LINKS the gods, the people, and the creatures all together. It provides a path for a reader to casually explore the world and its lore in one elegant path. I NEED to do this for my worlds!
This is how a conflict article should be written! I touches on all the points needed but presents it in a very engaging way.
The CSS is sooooo cool and that map is spectacular!!!! I NEED to do all my conflict articles in such an engaging layout!
Describing a language is a very dry topic yet this article handles it in a highly entertaining way. Even better, it is NOT just a listed vocabulary!
I NEED to find more engaging way such as this article to descibe my own made-up languages!
This article is clear proof that a great article doesn't need images or technical data to be really good!
This was an engaging and thorough delve into a type of vehicle rather that a very specific one.
Doing so revealed more of the world without taking any attention away from the vehicles.
I NEED to do this!
This article is just the opposite presenting all the technical details. It is amazing and provides all the aspects needed from a gaming persepctive as it makes figuring out tactics a breeze for players and GMs alike. I NEED to do this for specific vehicles so each can have its unique charm.
This article presents a wonderful history and gives a deep feel for the settlement without all the technical babble like a map and lists of various building etc. So well done! I NEED to learn to this more effectively!
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This article take a more technical style of presentation yet there is no map and I don't feel at a loss without one. Being able to do this so maps and things are just icing on the cake and not vital is top notch. I NEED to do this for my settlements, even if they do have a map!
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Thanks for sharing my article, Dazz! I have enjoyed exploring Pangorio and Meaty Bones. Can't wait to see how you've set up your ship-to-ship combat. Thanks for sharing your creative process over on Twitch, love hanging out!
You're welcome! Its a worthy article
PANGORIO
andHYPNOSIUM