Vanheim was a major Terran colony-world, founded during the first wave of colonization by the Terran Federation in the 21st century
LocationBased in the Luyten 72 star system, Vanheim is the fourth planet orbiting a yellow dwarf sun. Vanheim is very similar in size and composition to Earth but its orbit takes it very slightly further away from the sun than Earth does.
ColonizationVanheim was one of the first worlds identified as a candidate for colonization and despite its cool temperature, its mineral wealth and its closeness to the Sol system marked it out as a prime candidate. Vanheim was first colonized in 2082 as part of the initial wave of colony worlds and was a joint venture between the Federation and four major corporations. The first colony was founded at Aesir's Rock and would later develop into Aesir City.
ClimateVanheim orbits slightly further from its star than Earth does from Sol and it has a generally cool temperature. Even during Vanheim's summer seasons, which lasts only eight to ten weeks, temperatures rarely reach about fifteen degrees. Most nights on Vanheim are very cold and during the winters the lowest recorded temperatures at the cities in the middle continent were -40 degrees. At the far north, the "Ice pack" cities experience high temperatures of around five to nine degrees and have experienced extremes of up to minus eighty degrees celcius. Large portions of the planet are frozen and landlocked for months at a time and the planets primary two oceans experience ice-lock for much of the year.
Native Flora and FaunaNative life-forms to Vanheim have to be very hardy and the planet is home to few advanced native life-forms, with most of its animal life being fish and jellyfish that live below the ocean ice-wall. The planet is home to native Fevrons, a small gopher-like animal with a shaggy pelt that exist by eating lichen, algae and hibernating during extreme temperatures. The Fevron is probably the most advanced surface animal on the planet, with the others largely being small rodents and insects. Below the surface of the water huge jellyfish have been encountered as well as fish ranging in size from tiny "mackrel-like" Saunta-Fish to the huge Delta-Sharks Exported animals to Vanheim have to be very hardy and able to cope with very low temperatures. Highland cattle and rugged mountain goats have adapted fairly well to the planet.
DemographicsAs of 2520, Vanheim is home to 512,000,000 people:
- 495,000,000 humans
- 7,000,000 Indirians
- 200 AI's
- 4,000 other aliens
Association with the Armed ForcesVanheim has had a long association with the armed forces of the Terran state with major training bases and forts established there. The population of the planet are naturally very hardy and make good soldiers and many settle on the planet when their term of service has ended. This has given Vanheim a distinctly martial culture.
GovernmentTraditionally Vanheim has had a governor and a colonial legislature, generally elected to five or ten year terms. Vanheim's long association with the Terran armed services meant that the planet tended to favour elected leaders who had formally served in uniform. During the time of the Hassal League, all of Vanheim's elected bodies were suspended and replaced with the Emergency Government. In 2533, a mixed allied force of FWP, Martian and Republic troops, working with the VLF, concluded the liberation of the planet in a very bloody campaign. The VLF had put an interim government in place, based out of Svarthelm City. In 2538, Vanheim formally agreed to join the The Terran Republic
Politics of Vanheim - Post LiberationThe political scene on Vanheim was strongly shaped by the resistance and the liberation and it was essential if one was to have a career in Vanheim politics to have some sort of association with the resistance. The major parties that emerged out of the liberation were:
- Dagr - a Vanheim Nationalist party with a hawkish ideology but that wanted to make Vanheim a stronger, centralized state
- VOS CORTAN - the successor to VOS HORVIK, VC was an ultra-nationlist Vanheim party based in the Ice-Pack cities. It opposed outsider influence on the planet but lacked support outside of the Ice-pack cities
- Tavan - a moderate party of city-based intellectuals and corporate insiders who had preferred a negotiated solution to the occupation. Much more interested in cooperating with off-world factions
- Liberal Party of Vanheim (LPV) - a left-wing, somewhat dovish political party supported by the educated and college students.
All Vanheim Alliance (AVA)After Vanheim joined the Republic, a loose coalition agreement was made between Dagr, Vos Cortan and the LPV to be on the ballot together as AVA rather than stand seperately and fall afoul of the 5% requirement to enter the General Assembly. AVA earned 6% of the vote and entered the 2540 General Assembly with its delegates generally voting on a per issue basis. Tavan were left out of the AVA and stood on their own, failing to win enough votes to earn representation in the General Assembly.
Governor of VanheimThe office of Governor of Vanheim was traditionally one of the most prominent and visible within the Terran state and had been a launch pad to high political office in the past. During the time of the Federation, the Confederate Union and the Federated States, the Governor of Vanheim had veto powers over the legislature but otherwise tended to work alongside the legislature rather than by formal dictat and lacked powers to issue executive orders without legislation to allow it by the legislature. With the founding of the The Terran Empire , the governorship became the Fiefdom of House Hawthorne and then, when they went into self imposed exile, House Leonhardsen. Former Governors of Vanheim:
- Caesron Fife - Dagr -Frelsi vanheim- 2538-2565
- Parvinder Morrow -Frelsi Vanheim - 2565-