The Royal Dwarven Military is the largest military force on the Northern Continent
, numbering nearly fifty thousand at its strongest. Due to the odd nature of the Dwarven Kingdom
, the Royal Dwarven Military consists of three corps that specialize in a variety of knowledge to keep the Kingdom
safe in times of war without causing too much damage to the overlying rock structures. The three corps, while specialized, are trained to work together in seamless units that can fulfill their duties to the best of their abilities.
The current Dwarven
military is led by the Headmaster
of the First Furnace
, a title not easily earned. Appointed by the King, the Headmaster
presides over the Dwarven
magic academy and becomes the King's closest advisor in the event of a large conflict. Historically, the three Headmasters
of the First Furnace
, Golden Anvil
, and the School of Mines
serve as the King's military advisors but Dwarven Law
lays that responsibility upon the Headmaster
of the First Furnace
Each corp has its own team of leaders that serve as intermediaries between the Headmasters
and the various battalions and units that may appear within the corps. Each team of leaders is appointed by the Headmasters
after having gained the title of Master Dwarf
in their respective area of expertise and having served in the Royal Dwarven Military for a minimum of eight decades. While the King does have some oversight on these appointments, he rarely intervenes, allowing the Headmasters
to appoint those that are best suited for the job.
Serving as the warfaring organization of the Royal Dwarven Military
, the Hammerfalls
specializes in traditional military tactics and warfare. Those that join this corp make up the largest force of the military and by far spend the most time physically training in order to serve their people.
are the corp of the Royal Dwarven Military that specializes in traditional military tactics, weapons, and strategies of warfare. The largest corp of the Royal Dwarven Military, this group is full of Dwarves
that have actively sought out military service in order to serve their kingdom and learn the deep and varied history of warfare throughout both continents of the world. Members of this corp will learn a variety of knowledge about war during their time at the Golden Anvil
, including becoming well-trained Warriors
with specialized weapons, overall strategies, and how their role fits in with the rest of the Royal Dwarven Military.
This Warfare Corp is led by the Headmaster
of the Golden Anvil
, a position appointed by the King. This person has proven their proficiency with a variety of weapons, complicated battlefield strategies, and their overall knowledge of warfare. The Headmaster
then appoints Generals
and Professors that will further the goals of the Hammerfalls
and the Golden Anvil
as a whole.
The Scriptwroughts are the corp of the Royal Dwarven Military that specializes in all things magic related, including enchanted items, special metals, and anything else that may be touched by magic. The smallest corp of the Royal Dwarven Military, this group is by far the best trained as their magic and skills must be honed over decades so that they will not falter in the face of a gargantuan enemy. Members of this corp will study the various colors of magic, focusing in Brown Magic, Orange Magic, and Purple Magic as these colors tend to be the most helpful in the underground.
This Spellcasting Corp is led by the Headmaster of the First Furnace, a position appointed by the King. This person has proven their proficiency with a variety of magic and has heavily specialized in a single or multiple colors. The Headmaster then appoints Generals and Professors that specialize in the individual colors of magic as well as enchanting and magical warfare in order to best prepare students for all possibilities while on the battlefield.
are the corp of the Royal Dwarven Military that specializes in combat engineering, including cave destruction, tunnel making, construction, and a great deal of mathematics. The second largest corp of the Royal Dwarven Military, this group is by far the most technical and requires a great deal of in-depth knowledge of both mathematics and science. Members of this corps study many plans and schematics in order to be able to use their skills to buy time or an advantage in battle. A single wrong move on their part could damage the tunnel system of the Dwarven Kingdom
irreparably or hinder the Royal Dwarven Military while in battle.
This Engineering Corp is led by the Headmaster
of the School of Mines
, a position appointed by the King. This person has proven their proficiency in a variety of trades and must have the title of Master Dwarf
in at least three trades to be considered. The Headmaster
then appoints Generals
and Professors that are considered Master Dwarves
in their specialized disciplines and have provided service to the Kingdom for a minimum of eight decades.
Education is extremely important to the Dwarves
and the Dwarven Kingdom
, causing it to be the foundation of the Royal Dwarven Military. Without the system of schools and academies throughout the Kingdom
, the three corps cease to exist as their expertise can only be gained through hands-on teaching models that the Dwarves
pride themselves on. To become productive members of society, all who wish to be seen as a Dwarf
must be educated and find their place within the Kingdom
, whether as a craftsman or as part of the protection force.
All who join or are conscripted into the Royal Dwarven Military will spend a number of years or decades at one of the three large academies in the Dwarven Kingdom
. While receiving the title of Master Dwarf
is not a requirement of this military training, most in the Royal Dwarven Military take this opportunity to gain such a title as to have a way to be a productive member of Dwarven
society once their time in the military is up. Those conscripted into the military can have their terms shortened or ended altogether if they gain the title of Master Dwarf
and join a guild or find other employment in the Kingdom
School of Mines
The School of Mines
was the first school established in the lands of Isekai. Within months of the creation of the Dwarven Kingdom
, a school of the trades was established so that children and others could learn a trade to support their families and not be a burden on the fledgling Kingdom
. Originally a school of mining, the curriculum greatly expanded to include all possible trades as well as mathematics, science, and engineering. As the curriculum grew, so too did the school's responsibilities, and the Stoneshapers
were created from the students that excelled.
Those that study at the School of Mines
more often than not end up as part of the Stoneshapers
if they choose to join the Royal Dwarven Military. Mining is only a single part of the curriculum, often focusing on tunnel creation and destruction, rock structures, and other general knowledge that all Miners
must know. After decades of study, the students will branch into other areas of combat engineering, often dealing with explosives and strategic destruction that can aid the other corps. These students are well-taught in science, mathematics, and often languages as well.
The First Furnace
is the magic academy of the Dwarven Kingdom
and was established not long after the Elves
established academies of their own. Originally, the First Furnace
had no ties to the Royal Dwarven Military as it was nothing more than a place for Dwarves
to learn the arcane arts that may assist with mining or other things throughout the Kingdom
. The presence of possibly encroaching Giants
from the north quickly changed that, causing the formation of the Scriptwroughts
and a more military presence in part of the First Furnace
Those that study at the First Furnace
more often than not end up as part of the Scriptwroughts
if they choose to join the Royal Dwarven Military. Specialization in a color of magic is required, often in Brown Magic
, Orange Magic
, and Purple Magic
as most Dwarves
have an affinity for these colors. Enchanting, magical Metallurgy
, and sealing magic are also taught as part of the curriculum once one has mastered at least one color of magic if not more.
The Golden Anvil
is the youngest of the academies in the Dwarven Kingdom
as early on, few saw the need for a war academy when few if any, other countries in the Northern Continent
had one. The Dwarven
King saw this as a proactive measure that would eventually pay off when large conflicts, such as the Giant Wars
and the Eldritch War
, ravaged the land. There was a need to teach the art of war so that devastation would not rain down upon the tunnels and caverns of the Dwarven Kingdom
. The Dwarves
could march forward and end a war before it began.
Those that study at the Golden Anvil
more often than not end up as part of the Hammerfalls
if they choose to join the Royal Dwarven Military. Weaponry, fighting, and strategies are just some of the things a student will study here, immersing themselves in the culture of warfare and the knowledge necessary to live another day. Hands-on learning here is paramount, with skirmishes and practice battles scheduled with the Kingdom of Gems
constantly to keep both war-ready.