The Platinum Order
The Platinum Order is a land of knights, ruins, monsters, and fear. This was once a land of wealth, of great cities and high castles; but so many lie abandoned now, flooded and infested with terrible creatures. The countryside is a misty land of forests and farms, ruled by a patchwork of knightly fiefdoms. Many of these shining knights isolate themselves from their people, silently afraid of knives in the dark. Heresy lurks behind every corner, as extremist priests preach fire and brimstone to overworked peasants, who are pushed to harvest greater and greater amounts of cash crops. Knights and their crusading warriors hide their coca distilleries among the ruins, running their petty fiefs like private narco-states.
This is a land deeply scarred by Ederstone - the site of a successful crusade that has now fallen into a deep decay.
Structure
The Platinum Order is a decentralized feudal theocracy, led by the Grandmaster. Surrounding the Grandmaster is the inner clique, a bureaucratic organ of veteran warriors and priests with close ties to the Perpetual Conclave of Desmia. The Grandmaster rules with the Conclave's permission, for as long as they require - but typically the Conclave accepts whichever candidate the inner clique elects. The inner clique's rule is strongest in the wealthiest region, Kalmana, particularly the insulated urban parts in the West.
Much of the rest of the Order's lands are ruled by highly autonomous lords or semi-independent chapters. The lordships are semi-hereditary and require military service to hold or inherit. The chapters are basically oligarchic councils of less-powerful knights. Both lordships and chapters are a mixture between the descendants of crusaders and warriors from other parts of Desmia who are promoted up within the crusade.
The current Grandmaster is Tirnel Brighthelm, a new appointment by the Conclave and a relative newcomer to the Order. Tirnel was born to Avanan lesser nobility, but pledged his life to crusading abroad. He was brought into the Order in the late 1980s as part of the attempted reorganization by the conclave, and has proven himself as an expert warrior, tactician, and theologian since. His generosity has made him popular in Kalmanan cities and towns, but his association with the purges of the late 1980s makes him quite unpopular in the countryside. Once an idealist, he has since become ornery and reclusive, and there are whispers that he has picked a fight with the Conclave that is steadily escalating.
Culture
Purity and Ederstone
History
Before the Order (pre 1505)
The Kivish Wars (1505 - 1630)
The Platinum Order is Born (1630 - 1740)
Heresies Abound (1740 - 1781)
One Last Kobold War (1781 - 1800)
Stability and Decay (1800 - 1900)
Modern History
Demography and Population
Between 2 to 3 million humanoids live under the Platinum Order. 85% of humanoids are human; 7% are Starspawn; 2% are Vesper ; 4% are Haltia; 2% are Kobold .
The majority of Kobolds that once lived here have since fled, and it is expected that the remaining Kobolds will migrate to more tolerant states in the coming years. The Starspawn, meanwhile, are not natives of Stildane - rather, they are bloodlines of Ederstone weapon survivors or those forced to withstand prolonged Ederstone exposure.
Territories
The Platinum order occupies several regions across Southeastern Desmia: the populous region of Kalmana, the devastated rural warzone of East Eraketh, and the once-prosperous and now-ruined land of Odvin.
Kalmana is roughly 230 miles across and 200 miles wide. It is subtropical temperate forest, well-protected from storms much of the year and filled with small lakes and rivers. The most populous and prosperous part of Kalmana surrounds the great lake ___, which is 30 by 30 miles across.
Odvin is much more vulnerable to storms - and once, it had the infrastructure to weather them effectively. But now the dams are broken, the rivers and reservoirs have changed, and the land is even more prone to flooding than it was before the infrastructure was built. It is a long floodplain, with small mountains running along the South, full of lakes and swamps. Odvin is 280 by 45 miles across.
East Eraketh has mountains cutting it off from Odvin and Kaluta. The coast is swampy and subtropical, but the elevated interior is mostly temperate forest. East Eraketh is 100 by 100 miles across.
Military
The army of the Platinum Order is almost entirely run by the mostly-foreign military aristocracy, which blend together fighting styles from across Desmia. Corps of crusading veterans and elite knights lead conscripted levies of hardened local survivors, all of whom are experienced in fighting guerrilla insurgents and feral monsters alike.
Local levies in the North tend to be light infantry and skirmishers experienced in hit-and-run tactics and ambushes; levies from Kalmana, meanwhile, drill weekly with longbows and are known as some of the best long-range archers Desmia has to offer. The elite knights tend to either act as heavy infantry or monstrous cavalry - a number ride the Ederstone-touched panthers once bred by the Kivish as mounts.
For shock-and-awe, the Order has two standbyes: their war-lobsters and the Death Knights. Kalmanan and Odven salt-water war lobsters are some of the largest and most aggressive, and the Koshikari mastered the art of training and using them in war. Many are large enough to strap light artillery on their backs, as well as archer-filled howdahs. While the saltwater behemoths are the most eye-catching, the vicious and unusually fast freshwater war-lobsters are also terrible to face on the field.
The Death Knights, meanwhile, are perhaps the most iconic and intimidating of the Order's forces - a special order of knights dating back to the Kivish wars, who give up their former lives and identities entirely in the name of crusading. It is said that, through the use of substances, rituals, and horrific training, that these men and women become immune to pain and fear. They decorate their armor and bodies with grim trophies, ride the most fearsome and unstable ederstone beasts, and often are kept on leashes or chains when in a Desmian settlement (mostly for intimidation purposes, but some of them do get so into the role that it actually is necessary). Aside from intimidation, their cultish and horrific behavior does serve a purpose: even when they are touched by Ederstone and made monstrous, their wills are so focused that their monstrous selves continue the crusade. Not many Desmians become Death Knights, and their Order serves as a dumping ground for the most unstable and violent warriors who cannot return to their societies.
Religion
The administration of the Order is thoroughly Orthodox Desmian, though the countryside has a substantial number of Seruvian heretics. Orthodox religion is strictly mandated here - heresy of any kind is illegal, as well as any kind of foreign religion.
The Platinum Order's priesthood is divided between 3 different Ecclesia (or regional clerical bodies): Odvin-Rengurka, Eraketh, Kalmana. The Order once had great influence over all 3 Ecclesia, but their influence has since faded.
Foreign Relations
The Platinum Order often bounces around diplomatically, and is something of a foreign policy wild card. The Holy Republic of Pakray and the Empire of Avana compete for influence within the Order, and the non-hereditary nature of the organization makes victory for either party temporary.
The anchor of the Order is the Holy State of Drinika. Outside of a recent minor feud with Holy Drinika, the Order and the Conclave are ancient friends.
Agriculture & Industry
The Platinum Order is quite agricultural, growing corn, wheat, buckwheat, and rice. Rural estates commonly grow cash crops such as coca, cotton, and sugar, which are then processed and shipped out of the urban centers in the Kalmana. Mining and foresting operations are fairly common as well.
The breeding of Ederstone-touched crops or creatures does occur, especially along the periphery; the stranger and more arcane breeds are generally only farmed by the most far-flung communities.
Trade & Transport
Powerful guilds organize all artisan activity, but most of the Order's trade is done by outside merchants.
"We Guard the Sacred Lands"
Founding Date
1630 ME
Type
Military Order
Alternative Names
The Kalmanan March
Demonym
Platinum
Government System
Theocracy
Power Structure
Feudal state
Currency
Asalayan Dungeon Currency: Gold Dragons, Silver Eagles, Copper Bulls
Major Exports
Coca products, food, lumber, warriors
Major Imports
Luxury items, tar, steel, horses
Legislative Body
The Grandmaster's Council
Judicial Body
The Court of the Grand Warpriest
Official State Religion
Location
Official Languages
Neighboring Nations
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