Wildehail


  Province Capital
  At the jagged edge of the Gaulan Plains, where the wind howls like a wounded beast and the earth is cracked from battles long past, Wildehail endures. The settlement is no shining beacon, no fortress of stone and steel—it is a cluster of weathered halls and watchful towers, a home to those who live by the hunt and die by the sword. The people of Wildehail do not trust easily, their eyes sharp and their hands never far from a weapon. Gryphons roost in the cliffs beyond, their cries mingling with the wailing wind, and the warriors who ride them patrol the skies with an unyielding vigilance. In Wildehail, the strong rule, the weak perish, and the wild is never far from the doorstep.
  Influence Level: 36
  Leader: Bjorn Venonim
  Title: Thane
  Faction: Wild Men of Wildehail
  Disposition: ???
  Alliance: ???
  Allies: Boggan Family
  Enemies: ???
  Religion: Shoreez
  Wealth: ???
  Resources: ???
  Military: ???
  Ambitions: ???
  Family: ???
  Secrets: Bjorn knows that if Floki does not yet have an heir, his mother would be next in line to the throne as Floki's mother passed away. Sources say Bjorn would not think twice about poisoning his own mother if Floki was to meet some sort of accident.
 
  Passed the Incantum Forest is the town of Wilfehail. The guards ride that native griffins. The Wild Men are the only group to have mastered domesticating wild griffins. Many people have draco as pets. The town is constantly vigilant from dire bat and harpy attacks.
  Narissa flies a roc and leads the Wild Men.
  Bjorn flies a blackbeak griffin.
  Run by Jarl Bjorn Venonim.
  Griffin guard known as the Wild Men.
  Fishing village
Wildehail.jpeg
Wildehail