Redwaters
The southernmost lake of Icewind Dale is, by many accounts, the most beautiful. Belying its name, the waters of the lake are emerald green in the morning and sparkling silver at twilight. Unlike Maer Dualdon, which is beset by fleets of fishing boats from Targos and Termalaine, or Lac Dinneshere, which is blasted by frigid winds coming off the tundra, Redwaters is a peaceful lake, plied only by a handful of sailboats and a few score coracles that glide across the surface like swans with their young.
Redwaters is not without its dangers, though. The most remote of the three lakes, it is visited infrequently by caravans and other traders, so basic supplies can be hard to come by here. Considering how little wealth trickles into the area, sellswords and fortune-seekers rarely visit Redwaters. As a result, the wilds teem with the kinds of monstrous beasts that elsewhere would fall to an adventurer’s blade.
During the winter, when the lake freezes over, food becomes scarce. Unlike the deeper waters of Maer Dualdon and Lac Dinneshere, Redwaters freezes early and thick, making the fishing season shorter and ice fishing impossible in midwinter. Travelers find that the people of Good Mead and Dougan’s Hole guard their provisions jealously—and sometimes aggressively—during these lean months. “Warm as a winter greeting in Redwaters” is common Ten-Towns parlance for an inhospitable welcome.
The two towns of Redwaters, Good Mead and Dougan’s Hole, are known to be fiercely independent. It is ironic, then, that to most of the other people of Ten-Towns, the two are almost always mentioned in the same breath. “Good Mead and Dougan’s Hole” might as well be the name of a single town, as far as residents of the other eight towns are concerned. To the people of Good Mead, this expression is irksome, since they consider themselves quite different from all the other townsfolk. The folk of Dougan’s Hole find it downright insulting, because for some reason they always come second.
Type
Lake
Location under
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