Icewind Dale Geographic Location in Frozen North | World Anvil
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Icewind Dale

Life in Icewind Dale   Icewind Dale is a harsh and unforgiving landscape. It is the very edge of the explored world, the last stop for travelers and civilized society.   The vast open tundra, bordered by the Reghed Glacier on the east and the Sea of Moving Ice to the west, is buffeted by heavy winds thick with snow. War is common, both inside and against the cities. With wood, meat, and plants all in short supply, Icewind Dale is a difficult environment in which to survive. Nevertheless, people persevere.   At the edge of The Spine of the World mountain range, Icewind Dale is rocky and rich with minerals. A single mountain, Kelvin’s Cairn, stands alone near the center of the Dale, its waters feeding three massive lakes: Redwaters, Lac Dinneshere, and Maer Dualdon. Around these lakes, the community known as Ten-Towns has formed to reap the benefits of the knucklehead trout that flourish there. Most towns in Icewind Dale rely on trade with the southern cities of the Sword Coast to get by.   While humanoid life may struggle in Icewind Dale, other forms of life thrive. White dragons are common amid the mountains, and violent spirits and gods often wreak destruction. But on a clear night, the sky is full of stars intertwined with auroras. Many of Icewind Dale’s inhabitants consider the region to be beautiful once you overcome its challenges. It is a place where a person is tested, but also where a person may be free to live as themselves.

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