Western Wastes Geographic Location in Florenic Worlds | World Anvil

Western Wastes

Domain of the Vicians

The Western Wastes are not to be trifled with. The vicians have made westward exploration efforts nearly impossible! If I could lead a campaign to not only get vengeance for the Incursion, it would also send them back to Inferna!

— Arnsley Dorian, Inquisitor Captain

Geography

Orange-red dust sweeps across the region. What cluster of trees are in the area barely manage to live on in this hostile environment. It is when one gets beyond the mountains do they see the influence from Inferna, the Realm of Enmity. Lave occasionally oozes down mountainsides. When storms whip up, they are always booming and heard from afar.

Carved Paths

The main reason Ardentry had a thousand years of quiet prosperity was the careful workings of vicians and their underlings. Deep underground, they carved out roads and pathways to sneakily reach under the outer provinces at most. Going deeper into the Province of Cassius could have alerted someone too early. The strategy of the Paths was to be a means of breaching behind Ardentian defenses.

Today, some parts are ruins while others act as homes or bases for vicians or the cultists of Maledict. Of course, closer to the Ardentian side, such pathways are guarded intensely by caels and blessed guards.

Dakarra

One of the largest settlements within the Western Wastes. Dakarra is a city home to a great deal of influential members of Maledict. The inferiin households, the vast treasuries of some rivaling dragons, armories for orc warlords, roden hordes sprawling through city streets, and undead who roam the streets occasionally at night.

Ardentians are certainly allowed inside. Just don't expect many Dakarrans to have a high moral compass.

History

The Western Wastes are assumed to have been a once prosperous region. It was believed that the presence and influence of Infernal creatures twisted it into something wretched. The Wastes were never on maps until the infamous Incursion began. A time when foul demons, called vicians, arose on mass and attacked the lone Kingdom of Ardentry. Despite having the advantage of surprise, the vicians were pushed back by the mortals with the help of their divine protectors from Haven.

The vicians were pushed far from the Kingdom’s boundaries. It was when both the mortals and vicians grew tired of fighting and silently agreed on a truce did the Incursion really end. As a result, the abominations took residence in the Western Wastes. Always watching, always spiteful, and always petty the vicians are.

Type
Wasteland
Owning Organization
Related Ethnicities
Related Reports (Primary)
Inhabiting Species

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