Arloh Organization in Elivera: The Lost Ones | World Anvil
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Arloh

Arloh is an independent island-state that has been under either Eagrok Nation or Isutobek Nation rule. It's independence was only granted on 750 E.   Humans first came to the island of Arloh during the time of the Silence. The local myths say that an explorer shipwrecked on the island. When rescuers found them several months later, the explorer had built a home. People then moved from the more arid Eagrok peninsula to the island as it had more edible mushrooms and plentiful sea-life.   Early migrants learned to work with the Dolasoi, a sleek and playful mammalian-like reptile. The Dolasoi would help the migrants fish, often letting them ride them in the waters, or catching fish to bring back to the boats. Sometimes they'd dive down and nudge the ends of nets into the rocky ocean floor. As the Dolasoi mostly communicated with a sort-of whistle through their head-hole, the Arloh people adopted a whistling and hand-gesture language to give the Dolasoi commands. This mutual cooperation between species still continues to this day.   Arloh inhabitants speak Sanii̊ko̊ian; there are some smaller sub-groups of migrants who speak Zähtyyian or Id̄ïtil̆eq̄aɕïian Language.

Structure

Each town and city have a central council, where citizens work together to improve the town and its surrounding area. Council members are drawn from lots: in old days, dice were used, and the corresponding numbers would identify which column and row in the town lists was the next council member. In 550 E a primitive computer was built and this could be calculated by a simple randomized algorithm, so that no one person ever served twice in a row.   One person from each town council traveled to Arloh's capital monthly to discuss political matters that impacted the region as a whole. Each town representative would bring their concerns, grievances, or ideas for improvement, upon which the Capital Council - consisting of representatives from all Arloh's towns, would vote on new laws and policies. There is no one leader for the country - the most powerful position is the Capital Council.   Arloh adoped the Ivutohan system for its courts with only minor adaptations - the judges are drawn from a pool of graduates of the justice academy within the Capital of Arloh, and no judge serves two adjacent terms on the Capital Court. Each town has a court of judges, usually drawn from members of the community but if no one is trained, they may be sent a trio of judges from the Capital. There is never less than three but a council could have up to twelve if it is a larger municipal region.

Military

Each town has a militia that report for duty when danger comes. If danger is sighted, the person runs to the nearest signal tower to light the fire. If this cannot be done in time, then flares are used to signal the local militia.   All citizens capable of fighting serve a non-consecutive term or two in the militia. There are individuals who choose as their specialization scouting, upon which they are the scouts for the town and the primary trainer of de-escalation and fighting.   Arloh has no standing armies.

Foreign Relations

Arloh, in 356 E, became a state of the Eagrok Nation until Isutobek claimed the island in 653 E. Then under Isutobek rule until their independence. Their language has various loan words from the Isutobek language due to the centuries it was used as a scout base for the nation. When Arloh regained its independence, it allied itself with Isanto, and has a contentious relationship with Eagrok and Isutobek nations.   It also has strong positive relations with Halik and Sunik nations, both of which have never attempted to invade or control the island nation.

Agriculture & Industry

Arloh is primarily a sea-food and mushroom producing state. With the aid of their Dolasoi allies, they are able to ethically farm a plentiful selection of sea-life for sharing among the inner-island towns and for importing to other countries. They have a max import for their delicacies to avoid over-fishing the ocean; no amount of diplomacy will push them to higher the max amount allowed for importing. This regulation has caused some smuggling to transpire for the more rare sea-food, but consequences for smuggling is relatively dire and could result in exile.   As most of the food imports are sea-food, there are some kelp and marsh-frond farms that are situated either on the coasts or the islands' marshes located in the central region of the island. These marshes grow nutritious fronds that can be farmed and harvested year-around.   In the mountains surrounding the central mashes, there are a few mines that produce titanium, which is used in crafting titanium seeds for growing various technology. The seed manufacturing center is located in the Capital of Arloh, which is a port city on the north end of the island.

Trade & Transport

The primary transport is sea transport - ships and barges.  The inner island transport is essor_trains with long winding rails that pass through the mountains to the central valleys.

Education

All citizens of Arloh receive free education up to the age of 18. At age 18, they can then choose a specialization based on the available job fields. Movement between job specializations is relatively rare. The available job fields differ each year and are calculated by the town councils during the citizen-needs surveys that are conducted annually.
Founding Date
130 E
Power Structure
Autonomous area
Economic System
Post-scarcity economy
Currency
The economy is more of a bartering system, although each citizen is given a set amount of credit each year as a universal wage. This is to keep the society relatively equal and equitable; the credit is primary used to trade with other nations. Within Arloh, the credit can be used to purchase goods or services, but most prefer to barter their goods/services to obtain someone's elses' goods or services - this more casual approach to the economy has created a fairly communal anarchist society.
Location
Related Species
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