Stonecloak Species in Dierde | World Anvil

Stonecloak (/ˈstɔn.kloʊk/)

The Stone Sentinel

  Not much is known on these at this time. They seem to be a form of a Stone Golem with some additional properties and tend to be shaped more of a statue.  

Stone Golem

  Stone golems display great variety in shape and form, cut and chiseled from stone to appear as tall, impressive statues. Though most bear humanoid features, stone golems can be carved in any form the sculptor can imagine. Ancient stone golems found in sealed tombs or flanking the gates of lost cities sometimes take the forms of giant beasts.   Like other golems, stone golems are nearly impervious to spells and ordinary weapons. Creatures that fight a stone golem can feel the ebb and flow of time slow down around them, almost as though they were made of stone themselves.  

Golems

Golems are made from humble materials-clay, flesh and bones, iron, or stone-but they possess astonishing power and durability. A golem has no ambitions, needs no sustenance, feels no pain, and knows no remorse. An unstoppable juggernaut, it exists to follow its creator's orders, and it protects or attacks as that creator demands.   To create a golem, one requires a manual of golems. The comprehensive illustrations and instructions in a manual detail the process for creating a golem of a particular type.   Elemental Spirit in Material Form. The construction of a golem begins with the building of its body, requiring great command of the craft of sculpting, stonecutting, ironworking, or surgery. Sometimes a golem's creator is the master of the art, but often the individual who desires a golem must enlist master artisans to do the work.   After constructing the body from clay, flesh, iron, or stone, the golem's creator infuses it with a spirit from the Elemental Plane of Earth. This tiny spark of life has no memory, personality, or history. It is simply the impetus to move and obey. This process binds the spirit to the artificial body and subjects it to the will of the golem's creator.   A golem can be created with a special amulet or other item that allows the possessor of the item to control the golem. Golems whose creators are long dead can thus be harnessed to serve a new master.   A golem can't think or act for itself. Though it understands its commands perfectly, it has no grasp of language beyond that understanding, and can't be reasoned with or tricked with words.   Ageless Guardians. Golems can guard sacred sites, tombs, and treasure vaults long after the deaths of their creators, carrying out their appointed tasks for all eternity while brushing off physical damage and ignoring all but the most potent spells.   Blind Obedience. When its creator or possessor is on hand to command it, a golem performs flawlessly. If the golem is left without instructions or is incapacitated, it continues to follow its last orders to the best of its ability. When it can't fulfill its orders, a golem might react violently-or stand and do nothing. A golem that has been given conflicting orders sometimes alternates between them.   Constructed Nature. A golem doesn't require air, food, drink, or sleep.
   
The Mighty Menagerie fought one in Eushia at Jacoby's Eushia Home houpetor skatuch'.  

Additional Information

Uses, Products & Exploitation

Usage

Stone golems were typically used to guard locations or valuable items.   They were often used as divine agents of the gods Clangeddin Silverbeard, Geb, Segojan Earthcaller, and the Red Knight. Those that served the latter goddess had the form of chess pieces.

Harvesting

Instructions
Instructions: Because this creature is an Construct, the player should roll a Investigation Check using the DCs in the table below. On a success, the player is able to harvest the item. On a failure, the item cannot be harvested (either because the character is not skilled enough, or because the item is ruined). The DM should note that many of the items have an expiration, and can not be sold or used after the expiration has passed.
 
  Type: Construct   Skill: Investigation  
DC Item Description Value Weight Expiration Crafting
10 Stone Golem Core In the middle of a stone golem's chest is a stone core. When the creature is destroyed, its body crumbles to the floor, and this core can get lost among the stone remains. The core contains traces of magic from the Elemental Plane of Earth. Artificers and those that study the elemental planes have an interest in this item. 25 gp 12 lb. -
15 Stone Golem Stone When a stone golem crumbles to pieces, much of the stone is nothing but useless rock. However, it may be possible to find a stone that retains some trace amounts of arcane energy. One of these such stones may be used to craft certain weapons. 200 gp 25 lb. Warhammer (PHB)
20 Stone Golem Manual Ashes (vial, small pouch)e The final step of creating a new golem is to sprinkle the ashes of the manual of golem creation over the inanimate body. Harvesting these ashes can be difficult, as they are tiny and hard to find. The ashes don't retain the power they had prior to the golem's creation, but still have value in the arcane community. 700 gp 1 lb. Golem Companion (HHH)
  Most Crafting Items have an acronym associated with it, such as "DMG". These acronyms refer to specific guide Books. For example, "DMG" refers to the "Dungeon Master's Guide". The acronyms for HHH and HHH2 refer to Hamund's Harvesting Handbook, a homebrew harvesting guide that offers a variety of homebrew (not official) magic items.  
This kind of creature does not normally carry treasure. This kind of creature does not normally have or collect treasure. However, the creature may have a lair full of bodies, or reside somewhere that treasure already exists.   This creature produces no Harvested Meat


Sources
Source(s):
 
  • Waterdeep: Dungeon of the Mad Mage.

 
 

 
Genetic Ancestor(s)
Scientific Name
Exnihilia, Construe, Statua, Armis (Stone Golem: Stonecloak)
Origin/Ancestry
Construct (Humanoid Animated | Statue, Stone Golem)
Lifespan
Indefinite
Conservation Status
No conservation, as it is a construct. These are generally created as guards and actually may be protected by law in some areas as long as it is within the law itself.
Average Height
typically about 7 feet tall and 4 feet wide.
Average Weight
typically weigh about 1,000 pounds.
Related Ethnicities
 
See Also: Stone_golem on Forgotten Realms Wiki

WDMM, page 253

Stonecloak CR: 10 (5,900 XP)

Large construct, unaligned
Armor Class: 17 (natural armor)
Hit Points: 178 (17d10+85) 17d10+85
Speed: 30 ft

STR

22 +6

DEX

9 -1

CON

20 +5

INT

9 -1

WIS

11 +0

CHA

9 -1

Skills: Proficiency bonus +4
Damage Immunities: poison, psychic, bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: darkvision 120 ft., passive Perception 10
Languages: understands Abyssal, Celestial, Common, Draconic, Dwarvish, Elvish, Infernal, and Undercommon but can't speak
Challenge Rating: 10 (5,900 XP)

Immutable Form. The stonecloak is immune to any spell or effect that would alter its form.   Magic Resistance. The stonecloak has advantage on saving throws against spells and other magical effects.   Magic Weapons. The stonecloak's weapon attacks are magical.

Actions

Multiattack. The stonecloak makes two slam attacks.   Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.   Slow (Recharge 5–6). The stonecloak targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Stone golems are magical constructs cut and chiseled from stone to appear as tall, impressive statues. Like other golems, they are nearly impervious to spells and ordinary weapons.   Halaster created stone golems in his own likeness and used fragments of the Runestone to imbue them with intelligence. Then he set them loose on this level. Called Stonecloaks, these 10-foot-tall golems worship the Mad Mage as a god and regard the Runestone as his eye into their dark domain.