Stone Golem Species in Dierde | World Anvil

Stone Golem (/ˈstɔn ˈɡoʊ.ləm/)

The Living Rock

 
This constructs has a bipedal, humanoid shape, and looks to have been carved from a single pieces of stone. It stands about 9 feet tall, weighing probaby over 2000 pounds.
  Stone golems display great variety in shape and form, cut and chiseled from stone to appear as tall, impressive statues. Though most bear humanoid features, stone golems can be carved in any form the sculptor can imagine. Ancient stone golems found in sealed tombs or flanking the gates of lost cities sometimes take the forms of giant beasts.   Like other golems, stone golems are nearly impervious to spells and ordinary weapons. Creatures that fight a stone golem can feel the ebb and flow of time slow down around them, almost as though they were made of stone themselves.  

Golems

Golems are made from humble materials-clay, flesh and bones, iron, or stone-but they possess astonishing power and durability. A golem has no ambitions, needs no sustenance, feels no pain, and knows no remorse. An unstoppable juggernaut, it exists to follow its creator's orders, and it protects or attacks as that creator demands.   To create a golem, one requires a manual of golems. The comprehensive illustrations and instructions in a manual detail the process for creating a golem of a particular type.   Elemental Spirit in Material Form. The construction of a golem begins with the building of its body, requiring great command of the craft of sculpting, stonecutting, ironworking, or surgery. Sometimes a golem's creator is the master of the art, but often the individual who desires a golem must enlist master artisans to do the work.   After constructing the body from clay, flesh, iron, or stone, the golem's creator infuses it with a spirit from the Elemental Plane of Earth. This tiny spark of life has no memory, personality, or history. It is simply the impetus to move and obey. This process binds the spirit to the artificial body and subjects it to the will of the golem's creator.   A golem can be created with a special amulet or other item that allows the possessor of the item to control the golem. Golems whose creators are long dead can thus be harnessed to serve a new master.   A golem can't think or act for itself. Though it understands its commands perfectly, it has no grasp of language beyond that understanding, and can't be reasoned with or tricked with words.   Ageless Guardians. Golems can guard sacred sites, tombs, and treasure vaults long after the deaths of their creators, carrying out their appointed tasks for all eternity while brushing off physical damage and ignoring all but the most potent spells.   Blind Obedience. When its creator or possessor is on hand to command it, a golem performs flawlessly. If the golem is left without instructions or is incapacitated, it continues to follow its last orders to the best of its ability. When it can't fulfill its orders, a golem might react violently-or stand and do nothing. A golem that has been given conflicting orders sometimes alternates between them.   Constructed Nature. A golem doesn't require air, food, drink, or sleep.    
The Mighty Menagerie fought one in Eushia at Jacoby's Eushia Home houpetor skatuch'.  

Basic Information

Anatomy

Stone golems were constructed from a single piece of carefully chiseled stone. The most elegant stone golems were used as both guardians and art pieces in a magical building.  

Description

These constructs were generally made with a bipedal, humanoid shape, but stylized to suit their creator. Appearing as merely beautiful statues until commanded by their master to move and act. They were almost never outfitted with any sort of weaponry or armor.   The average stone golem was about 9 ft (2.7 m) tall and weighed approximately 2,000 lb (910,000 g).  

Variants

Sogi-nora
A rare variety of stone golems that could be found in the Hordelands. These golems were created by wu jen and given a mind of their own. They were adept at implementing martial arts maneuvers like throws during combat.
Stonecloak

Genetics and Reproduction

Creation

In older ages the cost of materials needed to construct a stone golem was around 60,000 gp, and the process took about two months. Skilled laborers, such as stone masons and dwarves, were often hired to carve the golem from its single block of hard stone. Construction of these constructs could only be undertaken by magic-users of a 16 level or higher and required use of the spells geas, polymorph any object, slow and wish. These spells could be cast by the user themselves or by means of an enchanted item, such as a scroll or wand.   Alternatively, the construction of a stone golem could be undertaken by any individual that owned a manual of golems or the Tome of the Unicorn.

Ecology and Habitats

Ecology

Like any construct, stone golems could be found anywhere across the Realms regardless of climate or terrain.

Behaviour

Behavior

Stone golems were emotionless constructs who could not be reasoned with, always dutifully obedient to whoever constructed them, and could be given simple commands. They could even be commanded to fall into a dormant state, then come to life and attack other creatures when hostile actions are detected.  

Combat

Stone golems always fought with their brute strength and fists. They would never wield weapons, even if ordered to.

Additional Information

Uses, Products & Exploitation

Usage

Stone golems were typically used to guard locations or valuable items.   They were often used as divine agents of the gods Clangeddin Silverbeard, Geb, Segojan Earthcaller, and the Red Knight. Those that served the latter goddess had the form of chess pieces.

Harvesting

Instructions
Instructions: Because this creature is an Construct, the player should roll a Investigation Check using the DCs in the table below. On a success, the player is able to harvest the item. On a failure, the item cannot be harvested (either because the character is not skilled enough, or because the item is ruined). The DM should note that many of the items have an expiration, and can not be sold or used after the expiration has passed.
 
  Type: Construct   Skill: Investigation  
DC Item Description Value Weight Expiration Crafting
10 Stone Golem Core In the middle of a stone golem's chest is a stone core. When the creature is destroyed, its body crumbles to the floor, and this core can get lost among the stone remains. The core contains traces of magic from the Elemental Plane of Earth. Artificers and those that study the elemental planes have an interest in this item. 25 gp 12 lb. -
15 Stone Golem Stone When a stone golem crumbles to pieces, much of the stone is nothing but useless rock. However, it may be possible to find a stone that retains some trace amounts of arcane energy. One of these such stones may be used to craft certain weapons. 200 gp 25 lb. Warhammer (PHB)
20 Stone Golem Manual Ashes (vial, small pouch)e The final step of creating a new golem is to sprinkle the ashes of the manual of golem creation over the inanimate body. Harvesting these ashes can be difficult, as they are tiny and hard to find. The ashes don't retain the power they had prior to the golem's creation, but still have value in the arcane community. 700 gp 1 lb. Golem Companion (HHH)
  Most Crafting Items have an acronym associated with it, such as "DMG". These acronyms refer to specific guide Books. For example, "DMG" refers to the "Dungeon Master's Guide". The acronyms for HHH and HHH2 refer to Hamund's Harvesting Handbook, a homebrew harvesting guide that offers a variety of homebrew (not official) magic items.  
This kind of creature does not normally carry treasure. This kind of creature does not normally have or collect treasure. However, the creature may have a lair full of bodies, or reside somewhere that treasure already exists.   This creature produces no Harvested Meat

Perception and Sensory Capabilities

Abilities

Like any golem, these constructs possessed an immunity to magic and could not be harmed by normal weaponry. Only weapons with an enchantment of +2 or greater were capable of harming them, though this could be bypassed by use of the spell flesh to stone.   Being constructs made entirely of stone, these golems could be slowed down by the spell transmute rock to mud and repaired by use of its counterpart transmute mud to rock.   The strength of these golems was twice that of any flesh golem. Due to the spell being used in their construction, a stone golem was capable of casting slow at any creature within 1 foot (0.3 meters) of it.

Civilization and Culture

Historical Figures

Notable Stone Golems

A stone golem was constructed to defend the tomb of Reinhar I that was uniquely shaped to resemble a lion.

Sources
Source(s):
 
  • Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), pp. 167, 170. ISBN 978-0786965614.
  • Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 142. ISBN 978-0-7869-4852-9.
  • Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), pp. 136–137. ISBN 0-7869-2893-X.
  • David "Zeb" Cook et al. (1989). Monstrous Compendium Volume One. (TSR, Inc). ISBN 0-8803-8738-6.
  • Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 166. ISBN 1-5607-6619-0.
  • Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 48. ISBN 0-935696-00-8.
  • Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 49. ISBN 0-935696-00-8.
  • Troy Denning (1990). Storm Riders. (TSR, Inc), p. 38. ISBN 0-88038-834-X.
  • Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 180. ISBN 978-0786965622.
  • Steven E. Schend (August 1997). “Book Three: Erlkazar & Folk of Intrigue”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 10. ISBN 0-7869-0697-9.
  • Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Web Enhancement for Faiths and Pantheons. Wizards of the Coast. pp. 10–15. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
  • Tom Prusa (1993). The Shining South. (TSR, Inc), pp. 37, 93. ISBN 1-56076-595-X.

 
 

 
Genetic Ancestor(s)
Genetic Descendants
Scientific Name
Exnihilia, Construe, Statua, Armis (Stone Golem)
Origin/Ancestry
Construct (Humanoid Animated | Statue, Stone Golem)
Lifespan
Indefinite
Conservation Status
No conservation, as it is a construct. These are generally created as guards and actually may be protected by law in some areas as long as it is within the law itself.
Average Height
9 ft - 18 ft
Average Weight
approximately 2,000 lb - 32,000 lb.
Related Ethnicities

5E Statistics
Stone Golem

 
Size Medium
Type Construct
Alignment Unalignedl
Challenge Rating 1
 
See Also: Stone_golem on Forgotten Realms Wiki   See Also: Stone guardian Stone juggernaut

MM, page 170. Also found in HotDQ; PotA; RoT; SKT; ToA; WDMM; GoS; DIP; SLW; BGDIA; IMR; CM; CoS; CRCotN; JttRC; DSotDQ; KftGV. Available in the SRD.

Stone Golem CR: 10 (5,900 XP)

Large construct, unaligned
Armor Class: 17 (natural armor)
Hit Points: 178 (17d10+85)
Speed: 30 ft

STR

22 +6

DEX

9 -1

CON

20 +5

INT

3 -4

WIS

11 +0

CHA

1 -5

Skills: Proficiency Bonus +4
Damage Immunities: poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: Darkvision 120 ft, Passive Perception 10
Languages: understands the languages of its creator but can't speak
Challenge Rating: 10 (5,900 XP)

Immutable Form. The golem is immune to any spell or effect that would alter its form.   Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.   Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two slam attacks.   Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.   Slow (Recharge 5–6). The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Stone golems display great variety in shape and form, cut and chiseled from stone to appear as tall, impressive statues. Though most bear humanoid features, stone golems can be carved in any form the sculptor can imagine. Ancient stone golems found in sealed tombs or flanking the gates of lost cities sometimes take the forms of giant beasts.   Like other golems, stone golems are nearly impervious to spells and ordinary weapons. Creatures that fight a stone golem can feel the ebb and flow of time slow down around them, almost as though they were made of stone themselves.  

Golems

Golems are made from humble materials-clay, flesh and bones, iron, or stone-but they possess astonishing power and durability. A golem has no ambitions, needs no sustenance, feels no pain, and knows no remorse. An unstoppable juggernaut, it exists to follow its creator's orders, and it protects or attacks as that creator demands.   To create a golem, one requires a manual of golems. The comprehensive illustrations and instructions in a manual detail the process for creating a golem of a particular type.   Elemental Spirit in Material Form. The construction of a golem begins with the building of its body, requiring great command of the craft of sculpting, stonecutting, ironworking, or surgery. Sometimes a golem's creator is the master of the art, but often the individual who desires a golem must enlist master artisans to do the work.   After constructing the body from clay, flesh, iron, or stone, the golem's creator infuses it with a spirit from the Elemental Plane of Earth. This tiny spark of life has no memory, personality, or history. It is simply the impetus to move and obey. This process binds the spirit to the artificial body and subjects it to the will of the golem's creator.   A golem can be created with a special amulet or other item that allows the possessor of the item to control the golem. Golems whose creators are long dead can thus be harnessed to serve a new master.   A golem can't think or act for itself. Though it understands its commands perfectly, it has no grasp of language beyond that understanding, and can't be reasoned with or tricked with words.   Ageless Guardians. Golems can guard sacred sites, tombs, and treasure vaults long after the deaths of their creators, carrying out their appointed tasks for all eternity while brushing off physical damage and ignoring all but the most potent spells.   Blind Obedience. When its creator or possessor is on hand to command it, a golem performs flawlessly. If the golem is left without instructions or is incapacitated, it continues to follow its last orders to the best of its ability. When it can't fulfill its orders, a golem might react violently-or stand and do nothing. A golem that has been given conflicting orders sometimes alternates between them.   Constructed Nature. A golem doesn't require air, food, drink, or sleep.