Gods... I need to practice transmutation cantrips. Or have an enchanter on retainer.
Transmutation Mana Structure
Organic Transmutation BanThe Aemark Kingdom, Al'Orphic Alliance, Kaokut Coalition, and Xanthun Empire, in a rare act of international agreement, have all banned transmuting humanoids and animals. The punishment for violation is considerable (Aemark leads in severity with a life sentence and possible execution if performed on a humanoid). The ban was drafted in response to a cult of self-enchanters that attained considerable power by transmuting their bodies with dangerous elements, damaging their minds and souls (per the accounts of the magical theorists and priests). Their last gathering ended in a massacre when one member attempted a destruction transmutation and instead conjured a stream of destructive mana extending out of their arm. They were sapped of all their mana reserves over time and died, but not before destroying much of a city block and maiming or killing more than one hundred people. The remaining cult members were rounded up and executed by multidisciplinary masters of magic (the only ones capable of consistently matching them in combat).
Transmutation Verbal ComponentConjuration spells require repetition in the verbal component, but transmutation is unique. The repetition for transmutation relates to the shape and design of the mana structure, like creation, but the duration and trigger components are set in the final moments of the chant.
DurationDuration is a significant contributor to the amount of mana required to sustain the enchantment. Longer-lasting enchantments require a greater initial mana input and shorter ones lesser. The difference is immense between short- and long-term results. Thus, enchanters prefer short-duration spells where possible. This leads to excessively high prices for semi-permanent enchantments and far more reasonable costs for others. However, critically, anyone able to manipulate mana can 'recharge' the enchantment (and extend the duration). Wizards often refresh their own items on a daily or weekly basis while non-magical individuals purchase a recharge from a wizard based on immediate need.
Shape / DesignThe repeated phrases of a transmutation spell adjust the mana structure. As most transmutation spells are cast upon inorganic material, the spell chant determines how the formation repeats and connects to itself. Without the connective portion, only a tiny fragment of the object would be suffused. For enchanters of organic material, the component refines the dual-strand into the proper curvature, loops, and folds.
TriggersThe enchantment trigger should be easily understood by the user and consistent in application. Triggers range from a gesture to invoke an illusion, to a command word to launch a spell from a wand, to applying heat. The only limit is the enchanter's imagination (or that of the patron commissioning a custom item). Common magic items generally have identical triggers regardless of their origin, for the sake of simplicity and compatibility. For example, almost every timelet activates with a flick of the wrist. In fact, timelets with a different trigger are considered broken or poorly made.
Dragon HeraldryWe specialize in complex enchantments on the finest of goods. Guaranteed to last a lifetime, Dragon Heraldry is here to serve and improve your prestige. It's like they picked two ostentatious words and strung them together without regard to sense. Decent work though.
Healers deserve praise for the complexity they have to navigate. Except the bad ones. They get nothing.
'You see them put their hands together, you run away.' - Soldier on Destructors (Accurate Assessment)
Not all pranksters are illusionists, but all illusionists are pranksters.