Death & Inheritance
or, The Impermanence of Life & What it Pays
These rules alter and expand on those in Birth & Background, as follows. First, all characters are assumed to have a surviving father (and older brother, if applicable). This has two effects: it tightens access to easy capital early in the character's career, and it opens the opportunity for a surprise windfall during the progession of the game.
Each month, there is a chance that a death will occur in a character's family. Once per month the GM will roll 2d6. If the result is "2", a death has occurred. If a death occurs, roll a d6 and consult the tables below:
Death Table
Die | Who Dies |
---|---|
1-3 |
Oldest Brother |
4-6 |
Father |
Inheritance Tables
Father was a: | Inheritance |
---|---|
Peasant | 0 |
Small Merchant | 100 |
Merchant | 750 |
Wealthy Merchant | 1500 |
Very Wealthy Merchant | 4000 |
Impoverished Gentleman | 100 |
Well-to-do Gentleman | 1500 |
Wealthy Gentleman | 4000 |
Very Wealthy Gentleman | 5000 |
Impoverished Nobleman | 100 |
Well-to-do Nobleman | 1500 |
Wealthy Nobleman | 4000 |
Very Wealthy Nobleman | 5000 |
Family Events charts
If your character is the eldest son, a roll of 1-3 is ignored; but if he is a second son, he becomes a first son in line for inheritance. If you received an inheritance upon your father's death, you receive no further money from the death of an older brother; however, if your father was titled, that title passes to you if you are a second son. Bastards do not inherit titles.
Older brothers are considered to have a SL one higher than your current SL and Fathers two higher than your current SL. If the father has died, the character loses any future allowance, but immediately inherits. The value of the inheritance is determined by finding the fathers position on the appropriate Father's Class Inheritance Table, above.
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