District 3

Players come here for one reason: to get or improve their Gear. It's a place for business.

Notable Areas

  • Workshop Blocks: Long corridors lined with private and semi-public workshops, each with its own culture and specialization.
  • Test Floors: Reinforced open spaces designed for stress-testing weapons and gadgets. Explosions are a common and accepted part of the workday.
  • Salvage Yards: The final resting place for broken, confiscated, or abandoned gear, and a treasure trove for scavengers seeking rare components.
  • Tech Market: A trading zone focused on raw materials, tools, parts, and unfinished gear, catering to the district's crafting population.

Frequently Seen Players

  • Netmirth: The undisputed top techie. Her workshop is the most sought-after in the district.
  • Vanessa: A high-volume crafter who handles a massive number of commissions and is known for her speed and reliability.
  • Wynnter: A shy but brilliant analyst who provides blueprint reads and reverse-engineering support to the other top Techies.
  • Polly: A chaotic inventor and troll who uses the district as her personal laboratory and playground, often to the annoyance of everyone else.

NPCs

  • Iris: A movement-specialist techie who tunes gear for parkour and mobility.
  • Leah Clarke: The assistant who manages the queue and client-facing operations for Netmirth's stall.
  • Gregory Bale: The lazy, dry-humored overseer of the Test Floors, who watches chaos unfold from his observation booth.
  • Milia Renne: The shrewd operator of the Salvage Yards, who knows the value of every piece of scrap in her territory.


Articles under District 3