Content Tiers

All tasks in Citadel Nine, whether they are official Beacon Tasks or informal Player Tasks , are classified by a tier system. This system, ranging from Tier 0 to Tier 4, indicates the expected risk, complexity, and potential rewards of the content. Access to higher tiers is generally restricted by a player's Ranks

Tier Breakdown

  • T0-T1: Entry-Level
  • Includes simple errands, light incidents, and casual Events.
  • Open to all players, including E-Ranks.
  • T2: Intermediate
  • Involves more complex jobs, longer objective chains, and district-level events.
  • Generally requires a player to be D-Rank or higher.
  • T3: High-Risk
  • Consists of high-risk incidents, multi-layer operations, and large-scale tasks that demand significant skill and coordination.
  • Generally requires a player to be C-Rank or higher.
  • T4: Elite/Showcase
  • The highest level of content, including showcase heists and rescues, marquee city events, and experimental scenarios designed to push the best players to their limits.
  • Access is exclusively for B-Rank players.

As a rule, higher tiers come with bigger payouts, greater visibility across the city, and tougher performance expectations from The Beacon