Crossroads Settlement in Aviron | World Anvil

Crossroads

This small town, simply known as Crossroads, grew up out of what started as a temporary camp for a band of adventurers’ who stayed here.

Today, being situated in a central location of free lands surrounded by vastly different terrain meant large amounts of trade goods and supplies often came through this area. Crossroads simply offered a short respite for the traders, especially before traveling north through along the Greyhawk River. To this day, travelers are amazed at the quality of merchandise and available equipment in such a small place. It is truly an eclectic collection of folks that calls crossroads their home!

General Layout/First Impressions: Crossroads is centered around the intersection of two large dirt pathways. It is a collection of small homes and workshops and a gigantic three-story inn known as The Keep. Surrounding this are Halfling burrows set in the hills around the area.

Down in a valley to the is a wide meandering Greyhawk River with its fast moving currents of sparkling water. There are small docks and piers that run all up and down the river each intertwined with the others. The trees of a remnant of a once great forest to the south reach all the way up to Crossroads southern fringe. Wagons and horses are often crowded between buildings. There’s an easiness about the place, but at the same time the folk are alert for approaching new customers. Simple shops catering to merchant caravans and adventurers are apparent immediately.

Many natives happily warn newcomers to “’ware your weapons and your manners and ye’ll get along fine here.

Customs/Laws: Woe be to the journeyman who comes to Crossroads imagining he can rip off the locals or take advantage of simple folk. The skills and competency of many of the city folk assure that swindlers, thieves, or worse don’t get far. Depending on the townspeople’s mood on any given day you may be branded with an X on your forehead, stripped of belongings and let out into the woods or you might just spend a few nights in the ‘bird cage,’ a series of three hanging man-cages from an assemblage of tall wooden poles grouped together to form a scaffolding. 

Religion/Worship: While many would imagine the Goddess of Travelers reigning here, it’s a truly a town of healing, home and peace. Which the town is reminded of every day, thanks to the “tough love” of Protector Kirk or more casually (Father Kirk) and his wife Rose. It seems he daily makes new converts or at the least attracts more believers thanks to the adventurers (both successful and not) that come through from various quests needing wounds tended to.

Industry & Trade

Crossroads is being built off the coffers of more than a few successful retired adventurers, and it shows. The economy revolves around making sure a steady stream of supplies comes through the community making it a necessary stop for travelers. While every service accepts barter, coin is still fully respected.

While many of the original settlers no longer do mercenary work, there are plenty of travelers and itinerants here who will… and plenty to hire them as well. Being in neutral territory, it’s a regular meeting place for mercenary deals or freelancers looking for work. Caravans are sure to stop to hire additional guards or scouts as escort through foreign territory.

History

This small town, simply known as Crossroads, grew up out of what started as a temporary camp in the ruins of a Blue Springs, a small old city. A band of adventurers’ who stayed here back in 3754 started some rumors and curiosity grew and drew more people here. The ruins of Kingsstead were put asunder for a new city is born from its ashes.

December 3757: The Bard’s Guild house has been rebuilt. During this they found some records of the original founder Bronwin, and they published them.

 

Blue Springs History 2714 to 3725

Exploits of its founder Bronwin.

2713 - Bronwin, a powerful fighter, and his mighty band had seen many campaigns over the years and had just finished leading a Duke’s army against the Bleeding Tongue tribe of black orcs and fought what they considered the battle of their lives. Their two wagons, loaded with booty, made an impressive sight and financed the new town.

In 2716 in the spring. Johal the wanderer and his wife, after they were chased off the main path by a pack of gnolls, were saved by Bronwin and his crew who dispatched the gnolls. Johal was a retired bounty hunter looking for a new home and asked to share the camp. That very night Johal’s wife Madrel gave birth to their son. The following morning, a large extended family of gnomes came up from the lowlands seeking high ground. A heavy rain in the nearby Mountains had broken their dam, flooding their hamlet. It was from these simple beginnings that the thorp began, as everyone involved simply decided to stay.

A decade later an undead invasion lead by a cabal of wights and a hoard of zombies in to raze the town. Brownwin and his men fought again, and though victorious, Bronwin meter his end.

Natural Resources

City has 1 farming resources City has 0 mining resources City has 7 lumber resources City has 3 ranching resources You can support 22,000 people with the water resources available.   Farming Resources include: 5 spice,   Lumber Resources include: 7 bamboo, 10 acacia, 11 pear, 11 cypress, 9 hemlock, 2 cottonwood, 2 forecent wood ,   Ranching Resources include: 8 goat, 11 pork, 6 poultry,   The government controls these Resources: Farming Resources include: 9 animal feed, 12 rye, Mining Resources include: thallium , travertine (Usually a cream or reddish color), Lumber Resources include: 4 oak, 8 yew, 3 weeping willow, 6 beechwood, 5 poplar, 3 beech, 9 orange , 6 horn, 13 pine, 13 willow, 1 coral wood , 11 banyan, 4 aspen, Ranching Resources include: 5 sheep, 8 beef, 12 dairy, 16 horse,
Shipping: Seaport

  • Shipping: River port

  • Shipping: Teamsters
  • Belemyr Wagons

  • Founding Date
    13 February, 3755
    Alternative Name(s)
    City of Crossroads, or sometimes the City of Healing. Blue Springs (Razed in the Jidarian War 3724)
    Type
    Town
    Population
    4756
    Location under
    Included Locations
    Owning Organization
    Characters in Location

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