Eldritch Attire
Owner: Magister Veylin
Located in the heart of University City, Eldritch Attire is a prestigious shop specializing in enchanted robes, cloaks, and accessories that cater to the needs of the arcane community. The store has an air of mystique, its walls adorned with shimmering fabrics and robes that seem to ripple with faint magic. The faint hum of enchantments fills the air as patrons browse through a selection of attire that’s as much about style as it is about utility.
Magister Veylin, a former wizard turned fashion designer, is the eccentric owner of Eldritch Attire. With a flair for the dramatic and a keen eye for magical aesthetics, Veylin has carved out a niche in University City’s magical community, offering high-quality robes and accessories that are both powerful and fashionable. Whether you’re a wizard looking to enhance your spellcasting abilities or simply want to flaunt your magical prowess in style, Eldritch Attire has something for you.
The shop’s design features large windows that let in soft light, illuminating the magical properties woven into each piece. Veylin often experiments with new fabrics, enchanted gemstones, and ancient spells to create pieces that reflect the magical advancements of the times. Each item is unique, and you can feel the magic woven into every stitch. Veylin offers personalized consultations to ensure each client leaves with the perfect fit and enchantment.
Item | Description | Price |
---|---|---|
Silk Gloves of Comfort | A pair of finely crafted silk gloves that reduce fatigue, granting advantage on saving throws against exhaustion for 1 hour. | 5 gp |
Breezeswept Scarf | A light scarf that sways as if blown by the wind; provides resistance to cold damage. | 35 gp |
Enchanted Threadbare Cloak | A patchwork cloak that offers protection against the elements, granting resistance to one type of environmental damage (cold, fire, or lightning). | 45 gp |
Silvered Brooch of Calm | A silver brooch that, when pinned to clothing, grants advantage on saving throws against fear for 1 hour. | 12 gp |
Cloak of Subtle Movements | A dark-colored cloak that blends in with shadows, granting advantage on Stealth checks in dim light or darkness. | 15 gp |
Glimmering Veil | A light veil that shimmers, providing the wearer with advantage on saving throws against being blinded or charmed. | 18 gp |
Robe of the Tranquil Mind | A soft, flowing robe that helps clear the mind, granting advantage on saving throws against confusion and madness effects. | 20 gp |
Amulet of Flickering Light | A small amulet that glows faintly, shedding light in a 10-foot radius. The wearer can activate it to cast Dancing Lights once per day. | 25 gp |
Cloak of the Phantom Step | A cloak that allows the wearer to step silently, granting advantage on Stealth checks and casting Misty Step once per day. | 30 gp |
Robes of Soft Touch | Robes that make the wearer’s movements smooth and graceful, granting advantage on Acrobatics checks and +1 AC against ranged attacks. | 35 gp |
Pendant of the Stars | A pendant with a tiny, enchanted star that glows faintly in the dark; once per day, it can be used to cast Guiding Bolt (1st level). | 40 gp |
Boots of the Night Walker | Soft leather boots that leave no trace, allowing the wearer to move silently and granting advantage on Stealth checks in low-light conditions. | 45 gp |
Cloak of the Mind’s Eye | A cloak embroidered with arcane symbols that enhances perception, granting advantage on Wisdom (Perception) checks. | 50 gp |
Gleaming Circlet of Insight | A golden circlet that improves the wearer’s awareness, granting +1 to Intelligence-based skill checks. | 55 gp |
Robes of the Arcane Scholar | Robes that enhance the wearer’s magical prowess, providing +1 to spell attack rolls and saving throw DCs for 1 hour after a short rest. | 60 gp |
Tunic of Endless Flame | A tunic that resists fire, providing resistance to fire damage and the ability to cast Fire Bolt (cantrip) once per day. | 75 gp |
Cloak of Timeless Elegance | A fine cloak that shifts with the wearer’s mood, providing advantage on Charisma (Persuasion) checks when interacting with high-status individuals. | 80 gp |
Elder’s Mantle | A richly embroidered cloak that exudes an aura of wisdom, granting the wearer the ability to cast Legend Lore once per week. | 100 gp |
Cape of the Specter | A dark, ethereal cape that allows the wearer to blend with shadows, granting the ability to cast Invisibility once per day. | 270 gp |