Eremon Mordos
High Sovereign Eremonius Siarius Nevius Dracarios Mordos (a.k.a. The Guardian of Time, Harbinger of Death, Humanae Exterminae, Last Son of Gorondia, The First Dragon, Child of the Time, Viell Viennis Varros Vonnos Vierrasz Lord, Eremonnen Mierrannarinn, The Betrayer of Mankind, Eri-nya, Mnyaster, Father, Papa-nya)
Physical Description
Body Features
Special abilities
1. All Schools of Magic
The mastery of all schools of magic encompasses an unparalleled breadth and depth of magical knowledge. This includes:- Elemental Magic: Mastery over fire, water, earth, and air, including advanced techniques like summoning elementals and manipulating weather.
- Healing Magic: Skills in curing wounds, diseases, and even bringing the dead back to life.
- Necromancy: The power to raise the dead, command undead armies, and drain life force from enemies.
- Illusion Magic: Crafting illusions to deceive the senses, making the caster invisible or creating phantasmal scenarios.
- Enchantment: Infusing objects with magical properties, creating powerful artifacts, and enhancing weapons and armor.
- Conjuration: Summoning creatures from other realms to fight or assist.
- Transmutation: Changing the properties of matter, turning lead into gold, or flesh into stone.
- Divination: Foreseeing future events, locating hidden objects or individuals, and discerning truths.
2. Forbidden Magic
Forbidden magic includes the most dangerous and morally ambiguous forms of magic, often banned due to their destructive or corrupting nature. This encompasses:- Soul Magic: Manipulating and consuming souls for power, binding spirits, and soul swapping.
- Dark Rituals: Performing complex ceremonies to summon demons, invoke curses, or gain forbidden knowledge.
- Blood Magic: Using the casterās own blood or the blood of others to fuel powerful spells, often at a great personal cost.
- Chaos Magic: Unpredictable and wild magic that can warp reality, summon eldritch horrors, or cause mass destruction.
3. Crai'Gai
Crai'Gai is a self-powering aura of flames, unique to the user and based on their designated color. For the green Crai'Gai, the strongest form, this includes:- Aura Enhancement: The userās body and weapon are engulfed in intense green flames, increasing their physical capabilities dramatically.
- Superhuman Speed and Strength: The flames enhance the user's speed and strength, making them almost unbeatable in combat.
- Invincibility: The flames provide near-impenetrable protection, making the user virtually unkillable.
- Flame Weapons: Any weapon wielded by the user becomes imbued with these flames, significantly increasing its damage potential.
- Power Multiplication: Multiplies the user's power by 50 - 100 times, turning them into an unstoppable force.
- Enhanced Aura: The green flames become more intense and radiant, increasing the userās physical and magical attributes exponentially.
- Absolute Dominance: In this state, the user can overpower nearly any adversary, breaking through defenses and obliterating opposition.
- Supreme Endurance: The user's durability and resilience are magnified, making them almost impossible to injure or tire.
- Planetary Ripple: The mere activation of Crai'Gai Tendos sends ripples through the mana covering the entire planet, causing a worldwide surge in magical energy.
- Unmatched Power: The user's power is amplified beyond comprehension, making them a near-omnipotent being.
- Global Awareness: The activation of Crai'Gai Tendos is felt by every magic user on the planet, causing a universal sense of awe and trepidation.
- Balance Disruption: The sheer power of Crai'Gai Tendos disrupts the natural balance of magic, causing fluctuations and instability in the global mana flow.
- Overwhelming Aura: The flames engulfing the user in this state are so potent that they warp reality itself, creating a daunting presence that can crush the spirits of enemies.
4. Power Waves (Bei Geit)
When in Crai'Gai form, the user can release pernicious waves, also known as Power Waves:- Instant Disintegration: Any life form touched by these waves is instantly disintegrated, making them a devastating offensive tool.
- Wide Area Effect: These waves can cover a large area, affecting multiple targets simultaneously.
5. Fast Step
Fast Step is a technique allowing the user to move at such high speeds that they leave a blurry afterimage:- Evasion and Mobility: This ability allows for rapid repositioning in combat, making the user hard to target.
- Afterimage Confusion: The afterimages can confuse and mislead opponents, creating openings for attacks.
6. Blood and Ritual Magic
This encompasses ancient and powerful forms of magic:- Blood Sacrifice: Using blood, either the userās or anotherās, to perform potent spells.
- Ritual Casting: Conducting elaborate rituals to achieve powerful magical effects, such as summoning beings from other realms or casting long-lasting enchantments.
7. Gravity Magic
Gravity Magic allows the user to control gravitational forces:- Manipulate Gravity: Increase or decrease gravityās pull in an area, pinning enemies or making them float helplessly.
- Black Holes: Summon black holes to devour everything in their vicinity, annihilating all matter.
8. Teleportation
This allows instantaneous travel without limits: No Restrictions: The user can teleport to any location, regardless of distance or barriers.9. Time Manipulation
As the god of time, the user can control time completely:- Temporal Control: Stop, slow down, or speed up time at will.
- Immortality: The user is immortal, sustained by their control over time.
- Time Travel: Move backward or forward in time freely.
- Timeline Alteration: Change historical events to alter the present and future.
- Precognition: See up to three minutes into the future during combat, providing unmatched strategic advantage.
10. Swordsmanship
Mastery of over 30 different sword styles:- Versatile Combat: Adapt to any combat situation with a variety of techniques and styles.
- Ultimate Skill: The user is an unrivaled swordsman, capable of defeating multiple opponents with ease.
11. Ex Arch-mage
With knowledge of over 10,000 spells from different worlds:- Spell Versatility: Access to an immense array of magical spells for any situation.
- Ultimate Knowledge: Deep understanding of magical theory and practice, making the user a formidable caster.
12. Assassin Training
More than 50 years of experience in the arts of assassination:- Stealth and Deception: Expertise in moving unseen, creating distractions, and deceiving enemies.
- Lethal Efficiency: Highly skilled in silent, quick, and effective methods of killing.
- Tactical Expertise: Deep knowledge of tactics for infiltration, sabotage, and elimination.
13. Split Consciousness
The ability to split consciousness into multiple parts:- Multiple Focus: Split consciousness into 2, 4, 8, or 16 parts, allowing simultaneous casting of spells.
- Independent Action: Each part of the consciousness can act independently, effectively increasing the userās multitasking capabilities.
14. Twin Soul
A specialized combat mode:- Dual Wielding Mastery: Utilizes a sword and spear simultaneously for unparalleled offensive and defensive capabilities.
- Combat Domination: In Twin Soul mode, the user can dominate over any enemy with seamless coordination and deadly efficiency.
Apparel & Accessories
Black Leather Enchanted Armor with Cape
Black Leather Chestpiece: Forged from the finest enchanted leather, this chestplate is a marvel of both craftsmanship and magical protection. It offers unparalleled resistance against all forms of elemental magicāwhether fire, ice, lightning, or earth-based attacksārendering them ineffective. Additionally, it shields the wearer from poison and any damage inflicted by non-magical weapons, ensuring Eremon remains unscathed in battle. Black Leather Gloves: These gloves are meticulously crafted to provide formidable protection against debilitating effects. They neutralize stunning, blinding, or petrifying strikes, ensuring that Eremon's senses and mobility are never compromised. Furthermore, they negate any damage from non-magical sources, making Eremon's hands as lethal as they are protected. Black Leather Trousers: Designed for both protection and agility, these trousers grant Eremon enhanced mobility, allowing for swift and fluid movement on the battlefield. They also offer resistance against non-magical attacks, and possess a unique enchantment that reflects any non-magical damage back to the attacker, turning the enemyās strength against them. Black Leather Boots: These boots are the epitome of stealth and speed. They provide significant speed bonuses, allowing Eremon to outmaneuver his foes with ease. Enchanted to resist binding and holding spells, they ensure he is never immobilized. Additionally, the boots offer muffled movement, making his steps silent, and they negate the triggering of traps, making them perfect for both combat and covert operations. Black Leather Cape: The cape is a masterpiece of magical utility. It grants the wearer invisibility at will, allowing Eremon to disappear from sight and strike from the shadows. Moreover, the cape can conjure an endless supply of secondary weapons such as daggers and other throwing objects, ensuring Eremon is never unarmed.Specialized Equipment
Mental characteristics
Personal history
Chapter 1: Origins
Eremon Mordos entered the world on a crisp autumn morning in the humble village of Jarich, nestled amidst the verdant hills of Ancient Gorondia. Born to loving parents, his early years were defined by the simple pleasures of rural life: chasing fireflies beneath starlit skies, listening to tales spun by the village elders around crackling hearth fires, and learning the ways of the forge from his father, a skilled blacksmith. As Eremon grew, so too did his curiosity and thirst for adventure. He spent his days exploring the untamed wilderness that surrounded Jarich, his imagination ablaze with dreams of distant lands and heroic deeds. Little did he know that his destiny lay far beyond the boundaries of his tranquil village.Chapter 2: The Move to the Capital
When Eremon was but a boy of ten, fate intervened with a proposition that would forever alter the course of his life. His father, seeking to provide a better future for his family, made the decision to relocate to the bustling capital city of Ancient Goronia. With heavy hearts and hopeful spirits, the Mordos family bid farewell to Jarich and set out on the long journey to their new home. The capital city greeted them with a cacophony of sights and sounds, a sprawling metropolis teeming with life and opportunity. Eremon's father wasted no time in establishing himself as a respected blacksmith, while his mother set about creating a warm and welcoming home for her family amidst the bustling streets of the city. For Eremon, the transition was both exhilarating and overwhelming. The sights and sounds of the city dazzled his senses, igniting a fire within him to explore every corner and alleyway. Yet, amidst the hustle and bustle of urban life, a shadow loomed on the horizon, casting a pall over Eremon's newfound sense of wonder.Chapter 3: Tragedy Strikes
The tranquility of Eremon's new life was shattered one fateful night when tragedy struck with the suddenness of a thunderclap. As the clock struck midnight and the city slumbered, a darkness crept into the heart of the Mordos family's home, a darkness borne of envy and madness. Eremon's brother, Alexander, driven by jealousy and resentment, committed a heinous act of violence that would forever alter the course of their lives. In a fit of madness, he snuffed out the lives of their parents before fleeing into the night, leaving Eremon orphaned and alone. In the aftermath of the tragedy, Eremon found himself adrift in a sea of grief and confusion. With no family to turn to and no home to call his own, he was forced to navigate the treacherous waters of the city's underworld, where danger lurked around every corner and trust was a rare commodity.Chapter 4: A Descent into Darkness
For Eremon, survival meant embracing a life of poverty and desperation, where every day was a struggle to eke out an existence amidst the squalor and decay of the city's slums. Forced to fend for himself in a world that cared little for the plight of the downtrodden, he turned to thievery as a means of survival, his nimble fingers and quick wit his only allies in the harsh and unforgiving streets. It was amidst the shadows of the city's underbelly that Eremon found himself drawn into the orbit of a secretive thief organization, a clandestine network of rogues and outcasts who made their living through cunning and stealth. Under the tutelage of his newfound companions, Hector Silverhand and Anna Kirell, Eremon honed his skills in the art of subterfuge, mastering the delicate dance of theft and deception.Chapter 5: Rise of the Assassin
As the years passed, Eremon's talents as a thief caught the eye of those in power, and he soon found himself embroiled in a deadly game of cat and mouse with the city's most powerful crime syndicates. Armed with nothing but his wits and a razor-sharp dagger, he stalked the shadows of the city's alleys and rooftops, his name whispered in hushed tones by those who feared his deadly prowess. Yet, for all his skill and cunning, Eremon's greatest challenge lay ahead when he and his companions were tasked with the audacious assassination of the emperor himself. It was a mission that would test their mettle like never before, plunging them into a maelstrom of intrigue and betrayal from which there could be no escape.Chapter 6: Betrayal and Redemption
The assassination attempt was a catastrophic failure, a cascade of events that would forever alter the course of Eremon's destiny. Betrayed by one they once trusted, Eremon and his comrades found themselves ensnared in a deadly trap, hunted by the very forces they had sworn to serve. In a desperate bid for survival, Eremon and his companions fought tooth and nail against their pursuers, their path marked by bloodshed and betrayal. Yet, even as the walls closed in around them, Eremon refused to surrender to despair, his indomitable spirit burning bright amidst the darkness. In the end, it was betrayal that proved to be Eremon's undoing. As the dust settled and the smoke cleared, he found himself standing alone amidst the ruins of his shattered dreams, his companions slain and his heart heavy with grief.Chapter 7: A Fateful Encounter
With nothing left to lose, Eremon embarked on a solitary journey of self-discovery, seeking solace amidst the ruins of his shattered existence. It was during this dark period of his life that fate intervened once more, leading him to the towering peak of a mountain that pierced the heavens. At the mountain's summit, Eremon encountered a dragon of ancient lineage, a creature of myth and legend who challenged him to a duel of wits and strength. It was a battle that would test Eremon's resolve like never before, pushing him to the very brink of his limits. Yet, despite the odds stacked against him, Eremon emerged victorious, his cunning and prowess proving more than a match for the dragon's might. In that moment of triumph, he forged a bond with the creature that would forever alter the course of his destiny.Chapter 8: The Call to Adventure
As Eremon stood amidst the rubble of his shattered dreams, a voice echoed in the depths of his soul, beckoning him to embrace his true destiny. It was the voice of the Four Gods, ancient beings who held sway over the fabric of reality itself, and they had chosen Eremon as their champion. Dubbed the Guardian of Time, Eremon was entrusted with a sacred duty: to thwart the machinations of the Demon King, a malevolent entity hell-bent on plunging the world into chaos and despair. Armed with newfound purpose and power, Eremon embarked on a quest to vanquish the forces of darkness and restore balance to the cosmos. For millennia, Eremon wandered the world, honing his skills and gathering allies in preparation for the ultimate confrontation with the forces of evil. Along the way, he encountered beings of great power and wisdom, each imparting their knowledge and guidance to him as he walked the path of the Guardian. Yet, for all his strength and resolve, Eremon was not immune to the temptations of darkness that lurked within his own heart. Betrayal and heartbreak hardened his soul, leading him down a path of moral ambiguity and moral decay. As Eremon's power grew, so too did the darkness that dwelled within him. Fueled by resentment and despair, he committed unspeakable acts of violence and cruelty, staining his hands with the blood of innocents and sealing his fate as a pariah among mortals.Chapter 9: Thats Hell you are walking into...
Cast into the abyss of Hell itself, Eremon endured eons of torment and suffering, his spirit broken and his hope extinguished. Yet, in the depths of despair, a flicker of defiance ignited within him, and he waged a relentless war against his captors, clawing his way back to the realm of the living. Emerging from the abyss, Eremon found himself adrift in a world that had long forgotten him, his memories fragmented and his soul scarred by the ravages of time. Yet, amidst the ruins of his shattered existence, a glimmer of hope beckoned, as he forged new bonds and rediscovered the joys of love and companionship.Chapter 10: The Long Road Home
Eremon's journey was far from over. With newfound purpose and a glimmer of hope rekindled in his heart, he embarked on a quest to reclaim his humanity and atone for the sins of his past. Guided by the wisdom of the Four Gods and fueled by a desire for redemption, he set forth on a path of self-discovery and introspection. For years, Eremon wandered the world, seeking out ancient temples and forgotten ruins in search of answers to the questions that plagued his soul. Along the way, he encountered wise sages and mystics who imparted their knowledge and wisdom, helping him to unlock the secrets of the universe and understand his place within it. But the road to redemption was not an easy one. Eremon was haunted by the memories of his past, tormented by the ghosts of those he had wronged. Yet, with each step forward, he grew stronger, his resolve hardened by the trials he faced and the challenges he overcame.Chapter 11: The Return of the Guardian
After years of wandering, Eremon finally returned to the city where his journey had begun, a changed man with a newfound sense of purpose and determination. But the city he once called home was no longer the same. It had fallen into disrepair, its streets overrun by crime and corruption. Determined to make amends for his past mistakes, Eremon vowed to use his newfound power and knowledge for the greater good. He became a champion of the downtrodden, a beacon of hope in a city consumed by darkness. With each act of kindness and selflessness, Eremon began to heal the wounds of his past, forging new connections and building a community of like-minded individuals who shared his vision of a better world.Chapter 12: The Final Confrontation
But Eremon's journey was far from over. As the Guardian of Time, he knew that his ultimate destiny lay in confronting the forces of evil that threatened to tear the world apart. And so, he set out once more, gathering allies and marshaling his forces for the final battle that would determine the fate of all creation. The forces of darkness massed against him, their numbers seemingly endless. But Eremon was undaunted, his courage bolstered by the love and support of his friends and family. In a climactic showdown that shook the very foundations of reality, Eremon faced off against the Demon King, his ancient nemesis and the embodiment of all that was evil in the world. The battle raged on for days, the earth trembling beneath their feet as they clashed in a titanic struggle for supremacy. But in the end, it was Eremon who emerged victorious, his unwavering resolve and indomitable spirit proving stronger than the forces of darkness that sought to destroy him. With a final, decisive blow, he vanquished the Demon King once and for all, restoring peace and harmony to the world.Chapter 13: A New Beginning
With the threat of darkness finally vanquished, Eremon's journey came to an end. But as he looked out upon the world he had fought so hard to protect, he knew that his work was far from over. Armed with the knowledge and wisdom he had gained throughout his long and arduous journey, Eremon set out to rebuild the world anew, creating a society founded on the principles of love, compassion, and equality. And though his days as the Guardian of Time were behind him, Eremon's legacy lived on, his name forever etched in the annals of history as a hero who had dared to defy the forces of darkness and bring hope to a world consumed by despair. As he looked out upon the horizon, Eremon felt a sense of peace wash over him, knowing that he had fulfilled his destiny and left the world a better place than he had found it. And with a smile on his lips and a heart full of gratitude, he turned his gaze towards the future, ready to embrace whatever adventures lay ahead.Accomplishments & Achievements
Personality Characteristics
Likes & Dislikes
Likes:
- Caethe women: Eremon finds joy and amusement in the company of caethe women, appreciating their playful and endearing nature.
- Sleeping: As a respite from his many responsibilities and adventures, Eremon cherishes moments of peaceful slumber, finding solace and rejuvenation in rest.
- Eating: With a hearty appetite and an appreciation for culinary delights, Eremon takes pleasure in indulging in delicious meals and savoring the flavors of various cuisines.
- Dragon riding: A thrill-seeker at heart, Eremon delights in the exhilarating experience of riding atop majestic dragons, feeling the rush of wind and freedom as they soar through the skies.
- Having parties: Eremon enjoys the camaraderie and festivity of social gatherings, reveling in the company of friends and loved ones as they celebrate life's joys together.
- Killing monsters: As a seasoned warrior and protector of his kingdom, Eremon harbors a fierce determination to vanquish threats to peace and safety, unflinchingly confronting and dispatching foes when necessary.
- Playing chess: Eremon relishes the strategic challenges of chess, engaging in intellectual duels of wit and cunning as he maneuvers his pieces to outsmart his opponents.
Dislikes:
- Work: Despite his sense of duty and responsibility, Eremon occasionally chafes against the demands of mundane tasks and responsibilities, preferring the excitement of adventure to the monotony of daily routines.
- Demons: Having faced the horrors of demonic forces firsthand, Eremon harbors a deep-seated animosity towards demons, viewing them as malevolent entities to be eradicated at all costs.
- Boring stuff: With a thirst for excitement and stimulation, Eremon quickly grows bored with mundane or uninteresting activities, preferring to seek out adventure and novelty wherever he can find it.
- Failure: As a natural leader and warrior, Eremon holds himself to high standards of excellence, despising the specter of failure and striving always to succeed in his endeavors.
- Slacking off (sometimes): While Eremon values leisure and relaxation, he also recognizes the importance of diligence and hard work, occasionally feeling frustrated by his own tendencies to procrastinate or slack off when there are tasks to be done.
- Hurting innocent people: Despite his prowess in battle, Eremon holds a strong sense of morality and compassion, abhorring the thought of causing harm to the innocent or defenseless. He strives always to protect and defend those who cannot protect themselves.
Virtues & Personality perks
Relationships
History
Evelyn adores her father, Eremon, with unwavering admiration. To her, he is not only the best and strongest father but also the epitome of a perfect man. She respects him deeply, cherishing his wisdom, strength, and kindness. Evelyn sees Eremon as a paragon of virtue and capability, inspiring her to strive for greatness in all she does. Her love for him is boundless, and she often seeks his counsel, valuing his guidance and striving to make him proud. At some point around her twenties, this formed into more than admiration, it was love. She decided to tell her father, who despite his better judgement decided to indulge her and told her that they should talk to her mother in regards to the matter, same family relationships werent immoral in Asiendalian Royalty and Nobility, due to the Asiendalian genes no genetical problems were had, thus it was practiced by people who want to keep their blood kin pure and clean. After being informed, Akira decided to allow her daughter to marry her husband/her father and thus Evelyn and Eremon became man and wife. It took some time for the commonfolk to accept this, but after some time they learned to accept the young woman's decision and they cherish her even more.
Wealth & Financial state

- A Day in the Academy: Evelyn's Perspective
- A Day in the Gardens: Dad Jokes and Sibling Suffering
- A good morning with Eremon
- A Moment of Tenderness: Evelyn, Eremon, and Rin
- A selfish request by Nyx Amicitia
- A Star in the Darkness
- A Weekend Feast: Family Gathering
- A Wholesome Moment Between Eremon and Vianna Mordos
- Always doing the thing
- Evelyn's 23rd Birthday Celebration: The 17th Grandos, 100 327
- Snow's Love
- The Battle of Supremacy: Evelyn Mordos vs. Eremon Mordos
- The Speech of Eremon Mordos: The Battle of Oblivion's Gate
Comments