All I can remember is the bright light and the screams. It sounded like metal being torn apart, but.. I don't know, alive. When I came back, I had this cursed thing on my chest.
The enigmatic Q'x are visitors from the stars, mysterious beings that defy easy definition. They are only partly corporeal, with the rest of their essence bound thought-stuff and hallucination made real by those who witness them. Where they come from and what they want are questions that haunt the few who have seen them or been marked by their experiments.
The Q'x have been described with a wide range of shapes, some humanoid while others see them as little more then nightmarish configurations of plant and mineral matter with arms. The Q'x true form is in flux, what flesh (or equivalent) that remains changing with mere thought, both their own and others. These transformations do little to hinder the Q'x, who never seem to lack the appendages they require. The rest of the Q'x are unseen, a psionic "cloud" bound into orbit around their physical remains and the true seat of their being.
Memories become fussy and warped after an encounter with the Q'x, but those who hunt them can only guess if it is a conscious effort by the Q'x or just a side-effect of the intense hallucinations that follow them. As rumor and tale of the Q'x have spread, their shapes have begun to coalesce into a few recognized stereotypes as reported in these stories, though that is far from certain.
Others still don't believe the Q'x exist, that they are just the raving of the sun-sick
Marked by the Stars
I'm not sure what they want with us, but it can't be good.
The Q'x come and go to the surface of Araea and have established themselves in small, isolated colonies usually deep inside Blight-covered regions. Those who have encountered them outside their ship claim the Q'x are always hard at work, but it is difficult to discern the exact nature or goal of this endeavor.
Where the Q'x chose to stay, they erect biomechanical monoliths and standing stone circles. These structure pulse and warp on their own accord, twisting the land around them with accumulated energies from beyond the stars. The most notable among them is the Nexus, a grand and twisted structure of living metal and manifest thoughts. Those who have seen it swear that the world no longer works as it ought near this edict to alien gods.
Read more about the Nexus
When encountered outside their ships and expedition, the Q'x are not usually hostile and try to avoid contact. When harrassed or their monoliths threatened, they are reported to posses vast and terrifying powers; able to make the ground quake and fling lightning with a gesture. The truth of the matter is less certain.
The Truth is Out There
The Q'x are known to most who encounter them as night-terrors. Horrifying and vivid dreams in the middle of the night where the poor soul find themselves taken to strange and alien worlds to suffer bizarre treatment at the hands (well, hands-ish) of monsters. These are no dreams, but abductions preformed by the Q'x for reasons known and perhaps unknowable. Most who are abducted return, either where they were or in some cases miles away and days later. This "lost time" is always present when the Q'x strike and can range between hours to weeks.
Some simply do not return at all and what ends they may have met can only be imagined.