History of Anvimar in Anvimar | World Anvil

History of Anvimar

A Time of Ice and Sorrow

  Ancient myths of the Anvimarian lizardfolk speak of a time long past, before the Frozen Queen rose and claimed all of Anvimar and beyond under her great wings, when their people had a vast civilization and the heart of the world beat with the heat of a hunter. In the cold that followed the reign of the Frozen Queen their people diminished, the monster lizards which make up their totems seemingly vanished, and whatever grand civilization they may have had fell to the realms of myth. In it's place an age of brutality rose as what life remained fought for survival in a time of scant resources, always trying to avoid the whims of the Frozen Queen and her agents.   Out of this bleakness a race of beautiful giants appeared. The Muintir Brodita came from the earth, and sang a song of spring. It is said their harmonious voices could melt the ice that had enveloped the land and bring forth life once more. They stood tall, golden in colour, and staunch before the Frozen Queen. United they beat back her forces and brought battle to her lair at the crown of the world. With her defeat the age of ice was ended.  

New Beginnings Lead to War

  The Muintir Brodita tended the lands, healing it as best they could. But they were prideful and overzealous. As overseers of a fresh world the rules with an iron fist. They subdued the elements to their whims, called forth the orcs as their generals, kobolds and their artificers, goblins and hobgoblins as their foot soldiers, infesting the lands in a dark reflection of their golden promises.   Then from the West a new hope arrived. The Tuatha dé arrived over the Anvarian Ocean on their great Grey Ships. They recognized the wickedness that had infested the Muintir Brodita and gave them a new name: Fomorians. Shortly the two sides set to war, but the war would not be short. As the forces battled back and forth for untold years, each side sought ways to find an upper hand. Mystic weapons were forged. Terrible rituals enacted. Finally the Tuatha dé brought down a curse on the fomorians, twisting their visage to reflect their inner selves and casting them from the light eternally.   The war was settled not long following this and the remaining fomorians were scattered to such recesses they mostly passed into myth. Their forces scattered, searching out their own strongholds, providing the opportunity for others to flourish.  

New Civilizations

  Under Tuatha dé Anvimar naturally flourished. While forests spread, animals multiplied, and waters ran clear to the sea, new civilizations began to take hold. Dwarven kingdoms made their presence known, erecting great structures on the sides of their mountain homes. Gnomes settled into forests and hills. Humans began tending flocks. Some Tuatha found they liked this mortal realm and their descendants became the elves of modern day. The great city of Salindral was built. And so civilization was brought to the other peoples.   The remaining Tuatha dé returned Westward in their Grey Ships from whence they came or faded into the Feywild.  

Empire's Rise

  The humans took quickly to the tools of civilization, especially to ideas of conquest. They would divide themselves, merge, fall apart, conquer, and continually argue over their lines in the sand. A single empire rose stretching across most of Anvirmar, including present day Korinthia, Ardia, and lands beyond. The Ursian Empire stood a millennia, bringing roads, baths, consistent trade, and order to much of the region. A militaristic empire, it's soldiers are now legendary in their prowess. The peace within the empire also promoted education, philosophy, and arts.   After a great time of development during the reign of the Forgotten Emperor, catastrophe befell the empire. At that time the gods receded from Anvimar, no longer walking among its peoples. The empire crumbled, what remnants remained of the Ursian people fled North towards the Crown of the World.  

After Empire

  In the slow recovery after the fall of the Ursian empire, many city states populate the lands of Anvimar. Eventually these form into more distinct areas including Korinthia and Ardia. While Korinthia becomes a feudal land split into smaller kingdoms, a new emperor seizes control in Ardia, giving rise to the Holy Ardian Empire. The Korinthian King Roderick takes note of the Empire's actions and sets about uniting Korinthia in order to prevent the empire's encroachment. While this is not without struggle, and several battles, he eventually succeeds and becomes the first High King of Korinthia.  


Cover image: Korinthia by Hex Sharpe
  • 1 AE

    1 Audaim

    Recovery Begins
    Era beginning/end

    The gods have retreated to the Empyrean Temple. The Ursian Empire has fallen. In its place many city states dot the land and travel between is treacherous. Rebuilding is a slow, long progress.

  • 437 AE


    Plague! The Grey Mask!
    Plague / Epidemic

    A strange plague erupts in the Eastern land of Volshka and quickly overflows its borders, threatening Anvimar.

    Additional timelines
  • 438 AE

    21 Thaunim

    Razing of Brachau
    Military action

    Having found the city completely overrun by undead, Brachau is razed by an army sent by the Needle.

    Additional timelines
  • 775 AE

    23 Kaulim

    Birth of Roderick deCorbeyn
    Life, Birth

    Roderick deCorbeyn's birth was unremarkable, but his life would change the world.

    Location
    Korinthia
  • 783 AE

    23 Ardaim

    Rise of Emperor Tzarjan
    Civil action

    Emperor Tzarjan comes to power in the Ardian Empire and quickly sets about expanding its borders.

    More reading
    Emperor Tzarjan
  • 798 AE

    7 Haudaim

    Coronation of King Roderick I
    Civil action

    Having unified the kingdom of Korinthia, Roderick is crowned High King.

    Location
    Korinthia
  • 828 AE

    1 Jorim 11:00

    Coronation of King Roderick II
    Civil action

    Roderick II takes the throne after the passing of his father and begins a peaceful reign.

  • 837 AE

    2 Bodaim 06:00

    Great Earthquake
    Disaster / Destruction

    In early Bodaim the very earth shook and tore itself apart throughout Korintha.

    Location
    Korinthia
  • 837 AE

    4 Bodaim

    Rise of the Black Tower
    Religious event

    In the first week if Bodaim, lizardfold of the Red Marsh spotted The Black Tower had risen! So Sethek travels to Quickmarch.

    Location
    Red Marsh
  • 837 AE

    6 Bodaim 01:00

    Delve into the Black Tower
    Discovery, Exploration

    Our heroes arrive at and enter the Black tower. Meeting and defeating Garl the Watchdog within, they emerge victorious as the tower falls once again into the marsh.

  • 837 AE

    8 Bodaim

    Attack at Quickmarch Jail!
    Discovery, Exploration

    A prisoner is taken! What lies beneath the Quickmarch jail?

  • 837 AE

    10 Bodaim

    Muldoch is freed from Captivity
    Miscellaneous

    Sealed away behind several magics in a forgotten temple far below the surface, the fomorian Muldoch has lain for thousands of years. Now he has been set free to wage war once again.

  • 837 AE

    10 Bodaim

    Tiraphel Freed from Captivity
    Religious event

    Long held captive at the Abbey of Fallen Stars, the angel Tiraphel was freed and able to return to the heavens.

  • 837 AE

    14 Bodaim

    Orcs Attack Lowgrange Abbey
    Disaster / Destruction

    On a mission from Gramosh, a group of orcs and a kobold attack Lowgrange Abbey, descrating it and burning it to the ground.

  • 837 AE

    16 Bodaim

    Hawthorne Village Harvest Festival
    Cultural event

    Hawthorne Village has its annual Harvest Festival where Pijarr meets some undesirables, a prince performs, arms are acquired, new friends met, and a certain half-elven bard is encountered again.

  • 837 AE

    17 Bodaim

    Pijarr is brought before the Magistrate

    For his fisticuffs the night before, Pijarr is brought before the Hawthorne Village magistrate and sent out of town on promise to connect with the Magerium.

  • 837 AE

    19 Bodaim

    Dalestone Council Attacked
    Life, Death

    Our heroes along with several notable people from Dalestone and realms nearby gather to discuss current issues affecting Anvimar. As the meeting concludes a fireball trap is trigger and cultists attack! In the frey, Schoolmaster Reginald Delan is killed.

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