Pelagria Geographic Location in Animia | World Anvil
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Pelagria (pel-AH-gree-a)

Pelagria a politically fractious continent shrouded in myth and legend. Religions are a driving force throughout much of the land and religious institutions play a significant political role in most nations. These networks of temples are also the keepers of knowledge and the primary source of education. The subtle workings of divine magic are commonly found throughout the world, but arcane magic is treated with varying levels of tolerance. Even so, there are safe harbors for practitioners of arcane arts. These safe places are protected either by secrecy or by the sheer might of the spellcasters gathered there.   Animia is a diverse world inhabited by several fantasy races. The most populous races on the continent of Pelagria are humans, dwarves, and elves. Humans make up the majority of the the populations of the extreme north and south. Two nation-sized forests in the northern third of the continent adhere to elven traditions, while the vast majority of dwarves reside in the Great Towers mountain range, ruling the Raegarian Empire. Gnomes and halflings share political control of a sizable island known as Shalia (SHAL-ya) off the western coast of one of the continent. Dragonborn inhabit the most inhospitable reaches of the northeastern mountains. Tieflings can be found throughout every region of the continent, in small numbers. Orcs and half-orcs can be found in greatest numbers in the northwest. Due to the political fractiousness of the world, armies are always in need of more fighters and there is never a shortage of travelers to raid, so war and banditry are persistent fears.

Maps

  • Central and Southern Pelagria
Type
Continent
Included Organizations

Articles under Pelagria