Quaanam Character in Akun | World Anvil

Quaanam

The Path of the August Chosen, The Ocean Keeper

Always in the cosmic struggle of good against evil, stands the Ocean keeper. Bold and Warlike at time, he champions himself for his fellow gods and mortals alike. Understood by philosophers as a metaphor for the combat between good and evil in all of us, and by regular folk as a strong, exciting hero fighting monsters. A stoic figure that tells the nearest group of mortals that the foe was slain and where the body could be found as a gift to mortals rather than as a reward for worship.

Divine Domains

Ruler Of: The Seas, Fish, Self-Defense, Wealth, Heroism, Vengeance, Language, Oceans, Strategy, Wealth, Story Telling
  Domains: Life, Knowledge, Forge, Strength, Protection, Unity

Artifacts

Blue Dragon Horn Shield

This shield is carved out of the horn of an adult blue dragon. While holding it, you gain resistance to lightning damage and a +2 bonus to your AC. This bonus is in addition to the shield's normal bonus to AC. While holding the shield, you can use the following properties. Lightning Weapon. You can use a bonus action to drag a weapon you're wielding across the face of the shield to charge it with electricity. The first time you hit a target with the charged weapon in the next minute, the attack deals an extra 4d6 lightning damage to the target. Once this property of the shield has been used, it can't be used again until the next dawn or until you take 10 or more lightning damage from a single source while holding the shield. Shield Charge. If you move at least 20 feet in a straight line toward a target and immediately make a melee weapon attack against it, you can make the attack using the shield instead. You are proficient with the attack, which uses your Strength modifier for its attack and damage rolls. On a hit, the target takes 1d6 bludgeoning damage and 1d6 lightning damage and must succeed on a DC 16 Strength saving throw or be knocked prone.
"Few creatures can harness the power of lightning, even fewer can control it. Our feeble bodies are not among them. So we must use what we can to protect ourselves from those that do."
“The first treasure left behind by Quaanam for civilization to find. Quaanam’s first prey was an Ancient Blue Dragon outside of Nebuchadnezzar. The battle raged for many days with fierce winds and lightning crackling across the skies. A final roar was heard across the lands as the air calmed. The lone god walked toward Nebuchadnezzar carrying the slain dragon’s head behind him with his bident and a bone shield crackling with energy in hand. He left the shield for the people under the condition that they mount the slain dragon’s head on display for the whole City-State to gaze upon.”
Armor (shield), legendary (requires attunement)  


Champion's Greatbow

  This large bow is wrought from the boughs of an old, resilient tree. Its wooden frame is exceptionally sturdy but difficult to draw. You must have a Strength score of 13 or higher to wield this bow. This bow's damage die is a d10, and when you make a ranged attack with this bow, you score a critical hit on a roll of 19 or 20. Once on each of your turns when you make a ranged attack with this weapon, you can use the bow to fire a javelin or spear, instead of an arrow, without affecting the bow's damage die. When you do, the bow's normal and long ranges are halved for the attack. If the attack hits, the target takes extra piercing damage equal to your Strength modifier.
“The Monster Slayer was a model of violent perfection. Muscles bulged, but their movements were swift and lithe. No matter where I hid, there was no escaping them.” - The Nagpa of the Dead Woods
“The Champion’s Greatbow was found outside of Belu. It was said the people of the port cried out for the Ocean Keeper for aid. They beseeched the God with a hunt of a dreaded man vulture that stalked the Life Woods (Dead Woods). He knelt before the start of the forest at a grand tree of a fierce red before ripping one of its roots up and fashioning it into a bow. The Life Woods fell silent for many nights only the sounds of birds flying out and their calls breaking the silence every 2 hours. Finally on the second day of the second week of the second month of the second year, The Hunter trekked out with his prey. He admitted to firing his own bident from the bow to finally slay the beast, leaving the bow for the Commander of the Splinterstar Command and the Nagpa’s head for the people of the Belu Ports.”
Weapon (longbow), rare  


Tub of Churning and Fermentation

This squat wooden and ceramic tub has a screw-on lid that fits snuggly around its base. The tub can hold up to 2 gallons of liquid or 1 cubic foot of material within it. You can leave a liquid or other perishable in the tub and secure the lid before saying the name of the end result you’d like the contents to turn into. If you say the name of a possible result, the tub clicks lightly before locking its lid shut for 10 minutes. After 10 minutes, the tub gives a second, louder click as the lid unlocks. The contents of the tub will have been stirred, processed, or otherwise fermented in such a way to generate the commanded end product. Adding extra ingredients into the tub can impact the end result’s flavor. Once the tub has been used in this way, it can’t be used again until the following dawn. Example Ingredient Potential Outcome Milk Butter Milk Cheese Milk Yogurt Vinegar, Cucumbers Pickles Apples Hard Cider Assorted Fruits Wine Cabbage Sauerkraut
“This flavor text tastes funny. But also good? This is weird. Why does my head feel fluffy?” - Pilgrim of Quaanam during the Coin Fall
“Quaanam saw the City-State of Thaviel after the end of Cas Obmika’s campaign. The lands laid to cinders, the rivers polluted, the magic filled with necromancy, the hopes stained with retribution, the eyes of the people gazing with despair of their lives. The Bestower saw all this desolation and lack upon the Crumbled Empire… and he saw his faithful. Making merry of the Coin Fall amongst their lives, he gave unto them this Coin Fall. He spent time with them and gifted to them his personal mealbox and instructions to the most pious before him of how to make more. No trophy was to be mounted in the gaze of Thaviel, for it was vanquished that day. Hunger was unmade.”
Wondrous item, uncommon

Divine Symbols & Sigils

Element: Water
Number: 2
Creatures: Swordfish, Horses, Pelicans
Symbol: On a golden road, a slain ancient blue dragon’s head with a bident down the center and in front of it is a pile of coins & the ocean in the background.
  Weapon: Bident
School of Magic: Transmutation

Tenets of Faith

Acts of alms-giving and community service. Supporting one another and protecting one's community are some of the best practices of dutiful followers.

    belief system revolving around spirits and ancestors. Their main teachings revolve around spirits and love, and these teachings are often passed on through communing with nature and bi-weekly meetings. Quaanam teachings come from experiences and lessons from ancient leaders who are seen as mentors. They often express their beliefs through hair pins, dance and vases.

Holidays

The Coin Fall is the main festival of Quaanam. After the first rains of spring, the pilgrimage to the closest site of the Scourge of Heaven to celebrate life takes place over the course of the month. Holy people keep the courtyards prepared and arrange for housing for weary travelers.

Physical Description

Body Features

Aesthetic: pragmatic, greens/blues/oranges color scheme, brass and gold trim, longer hair in a bun is the style to honor Quaanam, anklets on right foot for each heroic deed/monster slain.

  Appearance: animal head, wings, auras of elements, geometric style clothes of vibrant colors, variable pupil shapes, generally bipedal human shaped, are assumed gargantuan but generally a changing mortal height depending on mood, hair can be any color/style

Identifying Characteristics

Signs of Divinity: the back of their palms have a glowing crest with divine light with a symbol for a specific school of magic they created, sacred weapon dance that shows divinity to the initiated or to experts/masters of the weapon

Social

Mannerisms

Personality: Brusque, Emotional, Introverted
Ideology 1: Community
  Ideology 2: Compassion
  Ideology 3: Pragmatism

Relationships

Lotyx

Shield Brother (Vital)

Towards Quaanam

5
5

Frank


Quaanam

Talent Spotter (Important)

Towards Lotyx

5
5

Frank


Quaanam

Shelter giver (Important)

Towards Ojun

2
2

Honest


Ojun

Debtor (Vital)

Towards Quaanam

4
5

Subversive


Dhualdir

Rule Center (Vital)

Towards Quaanam

5
5

Frank


Quaanam

Moral Center (Trivial)

Towards Dhualdir

2
2

Honest


Quaanam

Protector of the People (Important)

Towards Ginnir

3
2

Honest


Ginnir

Parent of the People (Vital)

Towards Quaanam

5
5

Frank


Divine Classification
God
Alignment
Neutral Good
Honorary & Occupational Titles
The Monster Slayer, Scourge of Heaven, Bestower of Plenty
Spouses
Siblings
Children
Gender
Male
Related Myths

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