ATCL02 Arncastle to Shadowmere
The caravan departs through the western city gate, tracing the southern bank of the Black Lygol for approximately 5 miles. The road undulates with the contours of sprawling farmlands that stretch to the river's edge, weaving past farmsteads, hamlets, and occasional wooded copses. Conditions are ideal with a sturdy road and favorable weather, ensuring smooth progress.
Your journey is shared with fellow travelers bound for Arncastle, both on the road and the river. Oakendust's teams capitalize on the favorable conditions, setting a brisk pace alongside horses and ponies.
Upon reaching a valley near the western edge of the Sarpath Range, the river and road veer northward. Here, a stone bridge spans the river's narrowing point, allowing wagons to continue north as the river resumes its westward course.
As the wagons crest the bridge, Cerwyn guards come into view on the opposite end.
If Suilven steps forward and presents the letter, the guards nod in acknowledgement, permitting the caravan to proceed unhindered. Any dissent might incur a modest bribe of 5gp, escalating to 10gp if refusal persists.Progress remains robust as the caravan travels beyond the river, buoyed by high spirits. Around 10 miles into the journey, they halt for lunch near a small tributary flowing from Shadowmere. Continuing up the valley, the road ascends gradually alongside the meandering river. After midday, the wagons resume their journey eagerly, aiming for their first destination. The valley is loosely populated with outlying farms. As the merchant train passes through, announcements are made to locals about the forthcoming village market, showcasing the diverse goods and services available. By late afternoon, the wagon teams are pleased to be looking down the road towards the village of Shadowmere. The village with its thatched homes spaced out amongst small vegetable plots, loooks quiet and pleasant. Joyful song breaks out amongst the wagon teams are they roll down into he village ready for a hopefully profitable day in the morning. Shadowmere As you approach the village, a small gathering of villagers awaits at the edge of the main road. Among them stands a striking figure at the center of attention: a woman with dark skin, grey hair, and a commanding height of over 6 feet. She is adorned in a long robe intricately patterned, and holds a staff of polished wood. With a warm smile, she raises her hand in greeting. "Welcome, merchants and travellers, to the village of Shadowmere," she announces graciously. "I am Branwen Stormcrest, the Burgmeister of Shadowmere. On behalf of the villagers, we are delighted by your arrival and eagerly anticipate your market on the morrow. My guides will assist you in finding suitable spots to park your caravans and rest your animals. Once you are settled, please join us at the village inn, where a welcome feast awaits all of you."
Does Suilven say anything?With that final request fulfilled, the caravans, guided by locals, make their way to the village green. Some merchants, familiar with Shadowmere, deftly position their wagons. Nearby fields provide ample grazing and water for the animals, overseen by Asus's checks and Suilven's inspection of the wagons. As everyone settles in, the teams gather at the village's sole inn—a spacious building with a multifaceted appearance, but renowned for its hearty ale, fine wines, and abundant cuisine, all of which are in generous supply this evening.
Is there anything special the characters want to do?The evening passes swiftly as the villagers eagerly display their hospitality. Laughter and camaraderie fill the air as new friendships and business acquaintanceships form. Trades and deals are already underway, foreshadowing a bustling day for the merchants come morning. Eventually, the evening peters out of one by one the tired travellers head off to bed.
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