Guide to Campaign Creation

This guide will guide you step-by-step on the process of creating an RPG campaign campaign. If you are interested on knowing how to run a session and using the Digital Storyteller Screen, take a look at the Guide to running a session.  

Creating the campaign

From your Global Dashboard, click on the My Campaigns button (or the Campaigns link in the sidebar). Afterwards, click the Create a new Campaign button at the bottom of the list of already-created campaigns (if you have any). The following form will appear:   Fill it with the details of your campaign. If you are a Guild member, you'll be able to set the campaign as private. Once you are happy with it, click the save button (you can always edit the campaign settings later!). When accessing the campaign, you'll see the following menu bar:

create new campaign.png

campaign menu bar.png
  Let's break down each of these pages!  

Prepare your campaign


Invite some players

Click on the Protagonists (PCs) option in the menu. There you will find an invite link you can send to your players. Keep in mind that your players need a World Anvil account and also a created character on Heroes. When the characters follow the invite link, they will be added in this page.

invite to campaign.png

  If you accidentally post the invite link on a public place or invite the wrong person, you can always remove them with a single click on the Expel red button. If that happens, remember to re-generate the invite link!   Additionally, as the GM of the campaign, you can edit the character sheets of your players by clicking on the Edit Sheet button you will find in this same page.  

Create NPCs

The Supporting Cast (NPCs) lets you create NPCs for your campaign. Just click on the Create a New Supporting Cast Member and fill in the form! When you click the Save button, you will be redirected to the previous page, now with your new NPC appearing in the list. You can now click on the Edit button to add more details. You will see that the NPC edit page has two sections: basic and extended. The Extended Bio part is meant to be used for major NPCs; we recommend using only the basic part for most NPCs.   If you need to attach a stats block to the NPCs, you can do so from the Basic Bio (Current Character Sheet field). Note that you will need to have created the statblock from the Sheets page (see the Guide to Sheets. The NPCs will automatically have a character article created in the campaign's world unless you select an already existing character article from the Advanced options. The extended bio of the NPC can be edited from both the campaign manager and the article (and will update both; they are technically the same).

create npc.png


Form a Party

This is completely optional, but the Party Manager lets you keep track of their quests and shared equipment. Click on the create button and fill in the form, choosing which PCs should be in the party. Once created, click the Edit button and the Party Management screen will open.  

Quests & Tasks

In order to create a Quest, just fill the form in the right column of this screen. Once it's created, it will be listed in the Party Quests & Tasks section. You can edit them to add more details, including the final resolution and it's completion state: Accepted (default), Active, Completed, Failed, Abandoned. States are color-coded, so you can easily see which quests have been completed:

create quest.png

list of quests.png


Shared Assets & Equipment

You can also make a list of all the items a party shares. Note that this is not supposed to be the personal equipment of each character, but shared equipment. This section allows you to add and remove items; you can specify their name, type and quantity:

party assets and equipment.png



You can add plot articles from your world to the campaign to outline its development. The plot will be accessible from the Digital Storyteller Screen (DSTS). When you first access the Plots section of your campaign, you will be asked to select a plot article or to create a new one. The first plot you add will automatically be set as the mast plot, and all subsequent plots will be considered "subplots".   Once the first plot has been added, you can keep adding (and removing) more plots. Keep in mind that the plot articles need to be published in order to be added to the campaign (but they can be private if you are a Guild member).  

Planning your first session

Of course, you can't run a game without a game session! Click the Schedule a new Session button in the Sessions section of the campaign and fill in the form:  
create session.png
  Click the Schedule Session button and the session will be created. If you want to start running it, click on the Start button in the session box:  
session start button.png
  This button will open the DSTS; see the Guide to running a session for more information.  


The Primer is a collection of articles from your world that are easily accessible by your players while in game. If you go to the Primer section of the campaign you'll see a list of all of your world's articles. Click on the green + button (right image) to add them to the Primer articles (left):

primer list.png

add primer.png



In this page you can change all your campaign's settings, including the cover image, the Discord chat server and the visibility status. You can also add storytellers to the campaign and delete it from this page (be careful!).  

Guild features

If you are a member of the Guild, you can change how the url of the campaign will look from the Guild features page of your campaign.


How are campaigns and worlds related? Campaigns are automatically created inside the currently active world. The campaign will appear in the world's home page under a Campaigns header. Similarly, a link to the world will appear in the campaign public page. There are other integrations, such as NPCs having an article in the world that is always in sync with their bio in the campaign, or features such as the Primer or the Library in the DSTS drawing from the articles in the world (more information in the Guide to running a session).   I don't see any button to create my campaign! Go to your account details and make sure that the RPG features are enabled for your account. Don't forget to check if you have set an RPG system in your World's Configuration   Can I turn NPCs into PCs? Edit the NPC's profile and enter your player's username in the text box of the sidebar! See screenshot:
npc to pc converter.png
Can I customise the public campaign page appearance? If you are a guild member, you can edit your campaign's CSS from the campaign settings.  

Session reports and journals

When you end the session, you (the GM) will see a Write report button in the sessions section of the campaign interface. You can use the report to describe how the session went so that you are all in the same page when the next session starts!   Additionally, our players can write reports from their characters' point of view. More information on that in the Guide to character interaction.


Please Login in order to comment!
31 Oct, 2019 02:26

How do you delete a campaign

31 Oct, 2019 21:11

From the campaign settings page :)

4 Dec, 2019 00:07

Which parts of these can be seen by the players? For instance, is there a button I can press so they can see their shared inventory, or their current quest logs?

4 Dec, 2019 09:35

Your players can see all of the party information from the session screen, this includes shared equipment and quests. They will get access to the session screen when you start it.

10 Dec, 2019 17:22

Oh, they can only see it during the session?