Guide to Campaign Creation

This guide will guide you step-by-step on the process of creating an RPG campaign campaign. If you are interested on knowing how to run a session and using the Digital Storyteller Screen, take a look at the Guide to running a session.  

Creating the campaign

From your Global Dashboard, click on the My Campaigns button (or the Campaigns link in the sidebar). Afterwards, click the Create a new Campaign button at the bottom of the list of already-created campaigns (if you have any). The following form will appear:   Fill it with the details of your campaign. If you are a Guild member, you'll be able to set the campaign as private. Once you are happy with it, click the save button (you can always edit the campaign settings later!). When accessing the campaign, you'll see the following menu bar:

create new campaign.png

campaign menu bar.png
  Let's break down each of these pages!  

Prepare your campaign


Invite some players

Click on the Protagonists (PCs) option in the menu. There you will find an invite link you can send to your players. Keep in mind that your players need a World Anvil account and also a created character on Heroes. When the characters follow the invite link, they will be added in this page.

invite to campaign.png

  If you accidentally post the invite link on a public place or invite the wrong person, you can always remove them with a single click on the Expel red button. If that happens, remember to re-generate the invite link!   Additionally, as the GM of the campaign, you can edit the character sheets of your players by clicking on the Edit Sheet button you will find in this same page.  

Create NPCs

The Supporting Cast (NPCs) lets you create NPCs for your campaign. Just click on the Create a New Supporting Cast Member and fill in the form! When you click the Save button, you will be redirected to the previous page, now with your new NPC appearing in the list. You can now click on the Edit button to add more details. You will see that the NPC edit page has two sections: basic and extended. The Extended Bio part is meant to be used for major NPCs; we recommend using only the basic part for most NPCs.   If you need to attach a stats block to the NPCs, you can do so from the Basic Bio (Current Character Sheet field). Note that you will need to have created the statblock from the Sheets page (see the Guide to Sheets. The NPCs will automatically have a character article created in the campaign's world unless you select an already existing character article from the Advanced options. The extended bio of the NPC can be edited from both the campaign manager and the article (and will update both; they are technically the same).

create npc.png


Form a Party

This is completely optional, but the Party Manager lets you keep track of their quests and shared equipment. Click on the create button and fill in the form, choosing which PCs should be in the party. Once created, click the Edit button and the Party Management screen will open.  

Quests & Tasks

In order to create a Quest, just fill the form in the right column of this screen. Once it's created, it will be listed in the Party Quests & Tasks section. You can edit them to add more details, including the final resolution and it's completion state: Accepted (default), Active, Completed, Failed, Abandoned. States are color-coded, so you can easily see which quests have been completed:

create quest.png

list of quests.png


Shared Assets & Equipment

You can also make a list of all the items a party shares. Note that this is not supposed to be the personal equipment of each character, but shared equipment. This section allows you to add and remove items; you can specify their name, type and quantity:

party assets and equipment.png



You can add plot articles from your world to the campaign to outline its development. The plot will be accessible from the Digital Storyteller Screen (DSTS). When you first access the Plots section of your campaign, you will be asked to select a plot article or to create a new one. The first plot you add will automatically be set as the mast plot, and all subsequent plots will be considered "subplots".   Once the first plot has been added, you can keep adding (and removing) more plots. Keep in mind that the plot articles need to be published to be added to the campaign (but they can be private if you are a Guild member).  

Planning your first session

Of course, you can't run a game without a game session! Click the Schedule a new Session button in the Sessions section of the campaign and fill in the form:  
create session.png
  Click the Schedule Session button and the session will be created. If you want to start running it, click on the Start button in the session box:  
session start button.png
  This button will open the DSTS; see the Guide to running a session for more information.  


The Primer is a collection of articles from your world that are easily accessible by your players while in game. If you go to the Primer section of the campaign you'll see a list of all of your world's articles. Click on the green + button (right image) to add them to the Primer articles (left):

primer list.png

add primer.png



In this page you can change all your campaign's settings, including the cover image, the Discord chat server and the visibility status. You can also add storytellers to the campaign and delete it from this page (be careful!).  

Guild features

If you are a member of the Guild, you can change how the url of the campaign will look from the Guild features page of your campaign.

Rather watch a video? Check out the Quick Guide to get started:


How are campaigns and worlds related? Campaigns are automatically created inside the currently active world. The campaign will appear in the world's home page under a Campaigns header. Similarly, a link to the world will appear in the campaign public page. There are other integrations, such as NPCs having an article in the world that is always in sync with their bio in the campaign, or features such as the Primer or the Library in the DSTS drawing from the articles in the world (more information in the Guide to running a session).
I don't see any button to create my campaign! Go to your account details and make sure that the RPG features are enabled for your account. Don't forget to check if you have set an RPG system in your World's Configuration
Which RPG system should I select if I'm using my own system? There is a "Homebrew" option for these cases. The RPG system affects the statblocks you will have access to, the rest of the features are system-agnostic..
Can I turn NPCs into PCs? Edit the NPC's profile and enter your player's username in the text box of the sidebar! See screenshot:
npc to pc converter.png
Can I customise the public campaign page appearance? If you are a guild member, you can edit your campaign's CSS from the campaign settings.

Session reports and journals

When you end the session, you (the GM) will see a Write report button in the sessions section of the campaign interface. You can use the report to describe how the session went so that you are all in the same page when the next session starts!   Additionally, our players can write reports from their characters' point of view. More information on that in the Guide to character interaction.


Please Login in order to comment!
31 Oct, 2019 02:26

How do you delete a campaign

31 Oct, 2019 21:11

From the campaign settings page :)

10 Apr, 2020 19:58

How about if it's not linked to a world?

4 Dec, 2019 00:07

Which parts of these can be seen by the players? For instance, is there a button I can press so they can see their shared inventory, or their current quest logs?

4 Dec, 2019 09:35

Your players can see all of the party information from the session screen, this includes shared equipment and quests. They will get access to the session screen when you start it.

10 Dec, 2019 17:22

Oh, they can only see it during the session?

17 Dec, 2019 21:17

Yes. If you want them to have access to it always, you can always not end the session.

1 Jan, 2020 00:00

How do you change which world a campaign is attached to?

1 Jan, 2020 15:26

You can't, unfortunately. You'll have to delete the campaign (from the campaign settings) and create it again.

21 Jan, 2020 17:04

I'm making a sequel campaign; do I need to Expel the characters from the previous one to put them in the new one?

21 Jan, 2020 21:30

I don't think so! Just send them the link to the sequel campaign. If it doesn't work, then that means that characters can only be in a single campaign, so you'll have to expel them from the previous one. I haven't tried that (I haven't gotten to the point of having a sequel yet!) but there's nothing wrong with just trying it :)

29 Jan, 2020 20:07

The Plot section says, "Keep in mind that the plot articles need to be published in order to be added to the campaign." I'm about to start a campaign and would like to understand what this means before I start adding my plots. I've one over-arching story line for the players with many side quests and one-shots along the way. The quoted line leads me to believe I need to add them as plots in some kind of order. Can you expand on this?

29 Jan, 2020 22:18

Sorry, this is bad wording, I'll fix it now. In order for the plots to be added to the campaign, they must be published (i.e. not drafts). I can see how "in order" could be misunderstood here, so I'll edit it out. Thanks!

30 Jan, 2020 00:47

I just realized I my confusion and came back to delete my question but you got to it first. Great service, thanks!

13 Feb, 2020 00:26

How to close/end campaign?

14 Feb, 2020 14:14

If you mean deleting it, you can do so from the settings page for the campaign, but keep in mind that this is irreversible and you won't be able to see its content anymore.   If you instead mean ending the session, just click the "stop" (or "end"? not sure) button in the sessions list.

13 Feb, 2020 00:29

Why can't I add a Time-line part just created specially? What must it contain to be able to add it?

14 Feb, 2020 14:14

I don't understand what you are trying to do. Add a timeline where? Can you elaborate a little bit? Thanks!

14 Feb, 2020 15:06

When attempting to create a second campaign for my world, I receive the following message. "Hold on there partner! In order to create a campaign you will need to have a World for the campaign to take place into!" How can I create a second, third, or more campaigns without creating a new world? Do I need to upgrade my subscription?

15 Feb, 2020 13:00

Hi! Freemen can have two campaigns, so you should be able to create a second one. Make sure that your world is active when creating the new campaign (its name should appear in the left sidebar).

17 Feb, 2020 14:29

Thanks for the quick reply.

16 Feb, 2020 16:40

I actually have two questions!   Are you able to have multiple GM's? What is the maximum amount of Characters you can have?

16 Feb, 2020 16:55

And another one. Why are articles not showing in the Library tab during a session?

17 Feb, 2020 20:02

Not at the same time, as far as I know. You can switch who is acting as the GM though.   Use the search bar on the DSTS (in-session screen) to look up articles and blocks. Choose one of the search results and click "Add to library" to add it to the library.

17 Feb, 2020 20:03

Correction for the first question: go to campaign settings, there's an "add storyteller" option. You can only select world co-authors, though.

18 Feb, 2020 01:46

Thanks for the replies!

17 Feb, 2020 14:37

I've created my 2 campaigns as a Freeman. One of them is in the correct world, the other isn't.   1) Can I change what world the campaign is in? If yes, how do I change what world the campaign is in?   2) Do I need to create a new world every time I create a new campaign? Can I add a campaign to a world that already has another campaign? I have several campaigns in the same world at different time periods of the world (i.e., (ancient, modern, and post-modern time periods). Many of the supporting characters, places, etc. exist in all three time periods.

17 Feb, 2020 20:04

1) I'm afraid there isn't a way to change what world a campaign is in.   2) No, you don't need to. You can totally have multiple campaign in a single world (but as a Freeman you only get 2 campaigns, I think).

29 Apr, 2020 07:26

Can you import NPCs from your world into the campaign without re-typing everything? I tried linking articles in the "NEW NPC" screen but it still creates a duplicate character article.

29 Apr, 2020 10:48

Hi! I created an NPC and linked it to an already-created character article to check if it was working and I didn't have this issue. Are you sure you linked a character article and not a character sheet? The advanced options on the NPC creation form has three drop-downs: linked character article, current location, character sheet. Use the first one to avoid duplicates.   Let me know if this works!

29 Apr, 2020 20:24

I could've sworn thats what I was doing, but i tried it again and it worked. Maybe I was using the character sheet drop down.

16 May, 2020 01:30

If I am making my own RPG (not based on DnD or Pathfinder etc., but my own worldbuilding), what do I select as my RPG system?

16 May, 2020 17:22

There is a "homebrew" option for these cases! This only means that you will only get generic blocks (for random/regular tables, etc) while still getting the RPG functionality explained in this page.