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29/6- 4/7/1436

Session 19: Daytrip to Silcerion

by Gek Ferox

Camp 29/6/1436


Sidequests
  • Niamh- trial for unicorn, reflection of parents in pond- two versions of them, left them behind, one where Chwinga help heal basilisc, went through red forest with lilac river, white forest where everything was looking at her, forest super mega tall, following cluster of fairys that looked like stag, followed will of the wisp and jumped off cliff, landed on top of mountain, unicorn there passed trial, now need to look after forest when the unicorn dies, Demeter came and killed the unicorn and sword glowed, Demeter attacked, Niamh stole sword and threw it off the cliff, Demeter jumped off the cliff, Niamh storm caused avalaunch, called for help, Velna came, brought Niamh back to Keep

  • Arthur- Skeggar Isles, stowed away on a slave ship, followed the slave convoy to a monstrously big quarry. They are stored in a building outside it, guarded by Louis. Arthur does some recon then enters the building. He has a fight with Louis, takes the control node, then he and the slaves fuck off east to find a port. After they make camp he is happened upon by General Swain, who elects not to tell Warfall that his ingredients are escaping. Arthur gives Louis back his free will (control node). Arthur buys passage back for them and then pays for a months rent in an inn. then goes back north with Louis

  • Gek- goes back to Rootsreach to talk to Arkax, follows him and Arkax drinks a potion and makes him go invisible, it also turned a small twig invisible too, gets to the wizard's tower and open the trapdoor up the stairs only for it to get bright runes and for them to shine a really bright light and blind him, he falls down the stairs, theres a woman with a super raspy voice that shoots fire down at him, he lies and says he's here to learn more magic and brings up a mage hand to show he can do magic and says he's a sorcerer, she runs away, Arkax sprints into the tower and shouts at Gek to get out, Gek leaves and goes back to the tavern, some people look out the window but he's too much of an idiot to notice what it is even though a god (Seamus) told him what happened, Arkax is in Geks room when he gets there and tells him to never speak to 0anyone about what he saw or what happened and that he has to ask Arthur about what trauma means so he can understand, next day Arkax is gone, presumably in the tower, Gek goes back to the camp

Plans
  • Go to Silcerion and get the rune fixed, by travelling with Vordokov in the airship

  • Deal with the slaadi and trogladites with Vordokov

  • Go to Chult to find out what the green slaad is up to

Treasure
  • Arthur- table B, Rope of climbing, potion of growth and 2 potions of resistance

  • Niamh- table C, 2 spell scrolls (5), (69, 72), potion- light baby blue (64), potion- icy blue (45)

  • Gek- table, potion- light baby blue (64), superior healing potion, oil perhaps blade oil- clear (77)



Silcerion 3/7/1436


Katsunari College
  • Narusa- researcher of interplanar travel, plane of chaos, 5th plane, raw elemental chaos, no laws of reality, tightly bound secrets to get there, to get there could cause irreparable damage if gate is open for more than 15 seconds- limbo incursions, no order, god Mecanus invaded it- god of order- created the spawning stone which created the Slaadi, people there called the Gith- Gith Zerai and Gith Yanki- live sometimes in limbo and sometimes dunno where, dotn know where they came from, they live there but arent native there, came after Mecanus was there, there's a school of magic made by them to manipulate the chaos using your mind and meditation don't really understand it

  • Panos Athanakos- got permission from him, Izzet league to ask fancy questions

  • Yamagata- runes researcher, easily finished, could basically finish it and then give instructions to Arkax to finish finish it when we need it

Scrying
  • Scrying- Vermeers mind is not on this plane of existence, Vermeers body- in chult, exact same scene as last time, ruined chapel , Vermeers body in Slaad form standing in front of the green pool of liquid, starting into it, pure silence, feel whiplash as the pool rippels, loop as pool shows us- he is scrying on us as we scry on him, he stares at us and then head twists back and locks about to where we're looking, he snaps his fingers and stops our scrying

  • Scrynig should really be through a clear pool and not a green pool

  • The scrying dude gave us a small black coin with a raven on it and says some people might be in touch



Silcerion 4/7/1436


  • Guards are telling people to leave from the alley the scryer went down yesterday, a guard vomits, blood is slattered everywhere and bones, blood leading towards sewers

  • Panos Athanakos- giving information about how we are kinda the cause of the murder, it was the guy who scryed for us that is likely dead, Athanakos tells us to leave with Vordokov immediately

  • Gek sprints down a staircase following someone running to give someone he's clearly scared to give a message to

  • General Swane comes out from the staircase and says to Arthur that he knew they'd meet again and he goes up the elevator probably to meet with Athanakos and the Princess

  • Gek takes the coin with the raven on it from the scrying guy and runs up to the meeting that's happening, we put a piece of paper outside the door saying that

  • We go back to Rootsreach

  • Detect magic- Niamh once on the journey back sees someone scrying on us probably Kal, dispel magic makes it go away

 
 
Research the Gith, count how many red coins we have, research the cultists, ask the medic his name, check wizards tower, research Vecna, return painting to the princess, collect black pearls enchanted at Arkax, make slaad armour, finish stone in Silserion, ask Arkax/Lady Lavender/library if they know anything about Vermeer brain and body situation, tunnel in the village by the windmill, research the queen of blades, ask about Arkax potion-making, as Veelna to turn crater into a grove

Continue reading...

  1. Session 1: (Very) Humble Beginnings
    19-20/4/1436
  2. Session 2: The Search Begins
    20-28/4/1436
  3. Session 3: The Worldshade Caverns
    28/4- 7/5/1436
  4. Session 4: A New Face
    7-11/5/1436
  5. Session 8: Blackwater Farms
    17-20/5/1436
  6. Session 5: Battle Toads
    11-16/5/1436
  7. Session 9: Mystery in Daylight
    20-21/5/1436
  8. Session 10: Questions Unanswered
    21-26/5/1436.
  9. Session 6: An Old Friend
    16/5/1436
  10. Session 11: Preparations
    26-30/5/1436
  11. Session 12: Hidden Below
    30/5/1436
  12. Session 14: Fruition
    2-3/6/1436
  13. Session 15: The Hunt Begins
    3-12/6/1436
  14. Sesssion 18: The Battle for Black Pearl Keep
    14-15/6/1436
  15. Session 13: Blessed Spirits
    30-31/5/1436
  16. Session 17: Infiltration
    13-14/6/1436
  17. Session 19: Daytrip to Silcerion
    29/6- 4/7/1436
  18. Session 16: Diplomacy
    12-13/6/1436
  19. Session 20: Evasive Manoeuvers
    9/7/1436
  20. Session 21: Rocky Road
    9-10/7/1436
  21. Session 22: Getting Personal
    10-13/7/1437
  22. Session 23: The Penuntimate Hunt
    13-14/7/1436
  23. Session 7: The Road not Taken
    16-17/5/1436
  24. Session 27: The Katsuko Estate
    23-29/7/1436
  25. Session 28: Inherited Nightmare
    29/7/1436
  26. Session 24: A Prayer Answered
    15/7/1436
  27. Session 24.5: The Rise of the Queen of Blades
  28. Session 25: Homeward Bound
    15-22/7/1436
  29. Session 29: Susanoo-no-mikoto-no-katsuko
    29-5/7-8/1436
  30. Session 30- Tower Defense
    5-14/8/1436
  31. Session 31: Treacherous Travels
    15-1/8-9/1436
  32. Session 32: Far from Home
    26-11/8-9/1436
  33. Session 33: Two Steps Forward
    11-16/6/1436
  34. Session 34: One Step Back
    17/6/1436
  35. Session 35: Into the Unknown
  36. Session 36: Katabasis
  37. Session 39: Fear of the Dark
  38. Session 40- Pearl of the Sea
  39. Session 41- The Calm
  40. Session 42- Katabasis Act 1