Worldshade Caverns 9-10/7/1436
- 2 Slaad have passed through where we fought the other salad and some more troglaidtes
- Follow the path upwards towards where the troglodytes came from and it splits into 3 paths, one south and two north, one into a valley and one along the mountain and we choose to go along the mountain, end up going valley route instead
- We go into a tunnel and to the west there's a blocked tunnel, some of the rubble is from individual scratch marks, something seems to have pushed the rest of the rubble there, its not a collapsed tunnel- something purposely blocked it, we make a tiny hole to look through and it just looks like a tunnel
- Walk through the tunnel that goes north, completely pitch black, glowing mushrooms at the end, super smelly, old oil secretions on the wall that is used to make entryways and communicate and things, large cave with aquifer, there's brown mold and poisonous mushrooms that release clouds of poisonous spores
- Two Magmin sitting at a fire
- Smaller tunnels have loads of Ankheg eggs everywhere, there are planks blocking a path, circle and geometrical shape not arcane on the wood, big Ankheg and babies
- Ankegs have tremor sense, can drag people under ground, acid damage from blood, vulnerable to fire, immune to acid
- Looks like elf is devouring a dead Ankheg behind the planks of wood, in that small cave there's loads of scratch marks, lots of inwards spirals, patterns and sigils carved into the wall by a cisel on the floor, greeny yellow glazed over eyes, he starts running and then explodes himself when trying to escape
- 2 of the same number= vulnerability + resistance= nothing, res+immunity= heal from damage of that type, res+res= immunity, vul+immune= flip a coin to decide
- Vermeer is here, we had a deal, I do believe your end of the deal is up, we run the fuck away so we don't have to give him the stone
ask arkax about the amber medallion and the fancy magic on it, Research the Gith, research the cultists, ask the medic his name, research Vecna, return painting to the princess, make slaad armour, tunnel in the village by the windmill, research the queen of blades