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20-21/5/1436

Session 9: Mystery in Daylight

by Gek Ferox

Dullman's Rest 20-21/5/1436


  • Coin pouch- Red coins with the sigil of Orcus that were given to Niamh by Demeter, piece of paper, Demeter cultists don't know what the coins are they say only "The Queen" knows what thhey are

  • Other people don't know what the Slaad(we still don't know they're called Slaad) is either

  • trogladites seem dumb but when comanded by slad they are more intelligent, slaad are more intelligent, they haven't kidnapped anyone who was meant to arrive somewhere ie. no deliveries were missed, they target people who won't be missed, maybe Dullmans rest hasn't been atacked but people coming and going, maybe Demeter sparked the attack- when Roan was Demeter Vermeer attacked her

  • Viper people say they were sent because adventurers were going missing and they are after humans (not Demeters evil people)

  • Adventurers have been scarce around these parts

  • trying to skin the Slaad to get cool armour but when it opens, a soccar ball sized lump of flesh comes out and turns to solid, dust and water, boil turn to gas, they have what seem to be no organs, their insides are everchanging, bit of blood goes different colours but doesn't change and stay as blood

  • Niamh asks what the cultists believe in, they are followers of the will of Demeter Taron, he's not at liberty to say who Demeter follows orders from ect, She's called the Queen of Blades

  • Niamh goes to get food and sees Vermeer on the opposite side of the river,calm expression, faint smile as Niamh asked if they sent the monsters to kill her and he looks into the trees behind her, he says "of course" when asked if he remembers her, he says he doesn't know what Niamh is talking about and doesn't remember what he was scratched by, his eyes glaze over and he starts blanking and his head hangs, tears start pouring out of his eyes but his face remain expressionless and says "why is this happening?", he disappears

  • Gunther was passing through blackwater farms from shalon to rootsreach to repair his armour when he was attacked

Following Slaad Footprints
  • there were four sets of slaad footprints but we only killed three slaads, one set walk along the treeline and meet up at a ford, there's no human footprints from Vermeer, at the river where Niamh saw Vermeer there is a set of human footprints and directly behind there's a set of Slaad footprints right behind- Niamh didn't see a Slaad behind Vermeer, there's a branch that's fluttering but there's no wind, it's probably Vermeer but he's invisible, we fight him he runs away and says "why?" a couple of times, bush wih embers, Vermeer is not sure where he is, he's sitting in a tree, shoulder split open and then heals itself, he fires a firebolt at Niamh and disapeares from the treeline, he appears face down on the floor in front of Niamh, seems unconscious, the voice in her head still works, doesn't rememebre if he's her father, doesn't know where he is, asked why this is happening to us, "pocket, stone, please""take it, take me please", stone has circle of runes, super complicated, not finished, not the same as the one in the tent with the teleportation, do you remember your wife's neame? "not anymore", why didht the slaads kill you "I don't know if they did", he said Niamhs name earlier but now forgot but is able to repeat it after she says it, what is my relationship to you? "love", hwat's your name? "which one?", the one that I know "Vermeer", the one that I don't know "I hear a name, Kal'gaketh Akadaal Vastrokan Koggezauth (Kalgathathakadalvastrokantogasalth), where di you get that name "I hear it, it calls me", doesnt know wheter there are slaads coming to get him, whos controlling you "I have no control I am free within a cage", what is the cage " the key complete it", is the stone the key "yes free me", did you make the key "dont rememeber", where is the cage "all everything everywhere", where is the lock "I am the cage and the lock", your body or your soul "I cant rememeber what a body feels like", have you been cloned "I dont know draw blood let me breathe", Niamh slices Vermeers hand and the body lurches and it is awake the cut heals, his hands are very bery hot, he tries to run, blows up, he heals the same as the slaad, we tie him up

  • slaad track lead to a hill that might lead to a cave enterence on the hill

  •  
    Letter from demeter- thank you for your continued service
     
    To Do List
    • read letter from demeter, ask Vermeer/Arkax/Lady Lavender/library if they know anything about Vermeer brain and body situation, ask Arkax about the stone key that has runes on it that arent complete, check in with Elisar Oardess+ask about chult+ tell him about the fact that only adventurers get kidnapped+tell him about Gunther (good example of someone getting attacked), tunnel in the village by the windmill, find a place to keep Vermeer safe, figure out why Vermeer was in Chult when scrying but then travelled really far really fast to attack us, Arthur talk to Morvid(bird lady), Sylac maybe has a message for us from Asterius, research the queen of blades, research Slaads, check small cave by the small cave entrence

Continue reading...

  1. Session 1: (Very) Humble Beginnings
    19-20/4/1436
  2. Session 2: The Search Begins
    20-28/4/1436
  3. Session 3: The Worldshade Caverns
    28/4- 7/5/1436
  4. Session 4: A New Face
    7-11/5/1436
  5. Session 8: Blackwater Farms
    17-20/5/1436
  6. Session 5: Battle Toads
    11-16/5/1436
  7. Session 9: Mystery in Daylight
    20-21/5/1436
  8. Session 10: Questions Unanswered
    21-26/5/1436.
  9. Session 6: An Old Friend
    16/5/1436
  10. Session 11: Preparations
    26-30/5/1436
  11. Session 12: Hidden Below
    30/5/1436
  12. Session 14: Fruition
    2-3/6/1436
  13. Session 15: The Hunt Begins
    3-12/6/1436
  14. Sesssion 18: The Battle for Black Pearl Keep
    14-15/6/1436
  15. Session 13: Blessed Spirits
    30-31/5/1436
  16. Session 17: Infiltration
    13-14/6/1436
  17. Session 19: Daytrip to Silcerion
    29/6- 4/7/1436
  18. Session 16: Diplomacy
    12-13/6/1436
  19. Session 20: Evasive Manoeuvers
    9/7/1436
  20. Session 21: Rocky Road
    9-10/7/1436
  21. Session 22: Getting Personal
    10-13/7/1437
  22. Session 23: The Penuntimate Hunt
    13-14/7/1436
  23. Session 7: The Road not Taken
    16-17/5/1436
  24. Session 27: The Katsuko Estate
    23-29/7/1436
  25. Session 28: Inherited Nightmare
    29/7/1436
  26. Session 24: A Prayer Answered
    15/7/1436
  27. Session 24.5: The Rise of the Queen of Blades
  28. Session 25: Homeward Bound
    15-22/7/1436
  29. Session 29: Susanoo-no-mikoto-no-katsuko
    29-5/7-8/1436
  30. Session 30- Tower Defense
    5-14/8/1436
  31. Session 31: Treacherous Travels
    15-1/8-9/1436
  32. Session 32: Far from Home
    26-11/8-9/1436
  33. Session 33: Two Steps Forward
    11-16/6/1436
  34. Session 34: One Step Back
    17/6/1436
  35. Session 35: Into the Unknown
  36. Session 36: Katabasis
  37. Session 39: Fear of the Dark
  38. Session 40- Pearl of the Sea
  39. Session 41- The Calm
  40. Session 42- Katabasis Act 1