An intense and slightly eccentric academic who desires to master the secrets of life and death , not for power or domination but simply for academic gratification .
Tall, thin with hawkish features , he dresses more like an accountant.
Belmont Dan Fearfeld is a tall, thin gentleman with intense hawkish features. His hair is dark with grey coming in at the sides as he starts to progress in to middle age. Belmont is a cold serious man perceived by some to be closer to be a bureaucrat then a wizard; but he is considered to be one of the foremost experts in the school of magic known as necromancy. Now Belmont isn’t your traditional Necromancer swaddled in rotting robes, covered in dirt, and smelling in rot whilst being barking mad and hellbent on world domination. Instead, he is a smartly dressed academic whose drive is to change the perception of necromancy from a feared, hated power and instead demonstrate how it can be a highly respectable school of magic that can be utilised to benefit society.
Though a highly serious man who enjoys the creature comforts provided by the university and the vast amount of resources it can provide for his research, he has decided to venture out of the university as he has recently found an old map that may lead to a rare treasure that could raise be the breakthrough he is looking for.
- Age
- 35
- Date of Birth
- 24th Ariadne 451 CE
- Gender
- Man
- Hair
- Dark with greying at the edges
- Height
- Tall
- Weight
- Thin
Appearance
Mentality
Personal history
Belmont has a deep interest in medical science as his parents were respectable doctors within the Wildemore and he would follow them on the routine check-ups, assist in cleaning the practice, observe autopsies, and even attend his parents in the morgue. It was while attending to his duties in the morgue that Belmont discovered he had been blessed, or perhaps cursed, to possess minor powers of sorcery.
During one of his breaks at the practice Belmont was playing with his favourite toy, a puppet of a solider that dangled from strings, through which he make it march. It was whilst gleefully playing his toys that Belmont suddenly heard his parents scream, as they entered the morgue and saw streams of bright green light streaming into two cadavers. The corpses were now dangling in the air as if from invisible strings, just like the puppet in Belmonts hand. The magic ended as soon as Belmont saw was was occurring but by this point, his parents had already realised what had happened.. They shipped him of to be raised in a monastery of the goddess Arcana that was in The Citadel in order to distance themselves from having sorcerous blood within the family in the hopes he would eventually learn to repress or control his powers.
This, however, was not the case. Though the preachers of the monastery tried to train Belmont to be a cleric, the stubborn child refused to beg the gods to offer him a portion of their power to do his will, instead he tried to get his strange powers to obey his will and his alone. Why should it be through a god's power to decide who lives and who dies? he thought, promising to himself once he left the monastery that he would go to the Magisterium and he would not leave until he was accepted into the school of necromancy.
25 years later Belmont has become one of the foremost accademics in the field of necromancy, living a comfortable life at the university. Through functions held at the university, Belmont has made various contacts that help him in his study, perhaps the most helpful being the head of the undertakers guild, happy to provide fresh cadavers to use for his research. He also has an agreement with The Citadel's prisons whereby they send the bodies of freshly
executed prisoners for him to carry out his more invasive experiments on. Though many who know about these experiments consider them distasteful, Belmont knows that through his research he will be able to break down the veil between life and death in order to create a better world without having to beg the gods to heal the sick or return the deceased from the other side.
Personality
Motivation
Though a highly serious man who enjoys the creature comforts provided by the university and the vast amount of resources it can provide for his research, he has decided to venture out of the university as he has recently found an old map that may lead to a rare treasure that could raise be the breakthrough he is looking for.
Social
Birthplace
Wildemore