Elemental Protectors Species in Zenith | World Anvil
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Elemental Protectors

Elemental Protectors were more rare before humanity created the rift, since to be an elemental protector of any power, a spirit would have to sacrifice its own self to fuse with another, who also performs the sacrifice into a new being, losing there old conciseness for a new one that's only goal is to protect the realm. This fusion also isn’t limited to spirits from the same elemental plane. They would protect any realm that they had fused with. The normal number is 2 spirits but the max seen by humanity is 5. With legends even in the spirits world of those who sought the need to gather more spirits to fuse. The Reason this practice become more prevalent is to protect themselves from the humans who would capture spirits against the spirits will.   There are 5 tiers of Protectors depending on the power of the spirit at the time of fusion.   Tier 1 Elemental Protector Fletchling   Tier 2 Elemental Protector Squire   Tier 3 Elemental Protector Knight   Tier 4 Elemental Protector Paladin   Tier 5 Elemental Protector Paragon

Basic Information

Genetics and Reproduction

Fusion

Growth Rate & Stages

They grow in size equal to how strong they are

Ecology and Habitats

Elemental Realms of Theia

Dietary Needs and Habits

Can eat other spirits

Additional Information

Perception and Sensory Capabilities

Essence Sense

Civilization and Culture

Historical Figures

The Great Spirits

Common Myths and Legends

God-The Fusion of all spirits
Genetic Ancestor(s)
Lifespan
Eternal


Cover image: by Euderion Thomas Raube

Comments

Author's Notes

Stock art by Thomas Raube


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