Planetary Composition
Errack's geological makeup presents a fascinating anomaly among terrestrial planets, Its resource-rich environment offering both opportunities and challenges for its inhabitants and potential colonisers.
Geography
Across vast swathes of Errack's surface, Tideglass scars the landscape. These formations follow the Wyrdweave's webs and are often hotspots for Resonants due to the Wyrdweave's Resonance amplifying powers.
Nareth
The bones of Nareth rise in jagged ridges and endless forests, a land where stone and root entwine in an ancient pact. Here, the wind howls across glacier-fed rivers and through canyons carved by forgotten ice. Tideglass scars split the earth like veins of frozen lightning, humming with the restless power of the Wyrdweave. In the shadow of towering pines, life endures: vast herds roam the tundra, and the deep woods shelter both predator and prey. To walk Nareth is to feel the pulse of the world’s endurance, to breathe the cold breath of its primal heart.
Voldrith
Voldrith sprawls from the frostbitten north to the sun-baked steppes, a continent of contrasts and convergences. Empires have risen and fallen upon its plains, their ruins now claimed by wild grass and the slow encroachment of forest. Here, the Wyrdweave’s webs knot and tangle, creating places of uncanny resonance-cities built atop these nexuses thrum with strange energies, and old wounds in the land still bleed Tideglass. Mountains split the horizon, ancient rifts marking the scars of cataclysm and the boundaries of forgotten realms. Voldrith is the world’s memory, a place where unity and division are written in stone and story alike.
Zanbara
Under a relentless sun, Zanbara stretches from golden savannah to brooding jungle, from salt-choked desert to the green embrace of ancient river valleys. Life here is a contest of endurance and adaptation, every root and claw honed by the struggle for survival. Tideglass monoliths rise from the plains, casting long shadows that mark the passage of seasons and the migrations of beasts. The Wyrdweave’s resonance is fierce, often manifesting in sudden storms or uncanny blooms after the rains. Zanbara is the world’s crucible, a place of beginnings and endings, where every day is a test and every night a triumph.
Ossara
Ossara is a continent of water and wind, its islands scattered like jewels across the endless sea. Volcanic peaks rise from turquoise lagoons, their flanks cloaked in mist and ancient forest. The ocean is both highway and barrier, shaping the lives of those who dwell here into rhythms as fluid as the tides. Tideglass reefs shimmer beneath the waves, and storms born in the open sea sweep across archipelago and atoll, leaving behind new land and legend. The Wyrdweave’s influence is subtle but ever-present, guiding navigators and dreamers alike. Ossara is a realm of horizons, where every journey is a leap into the unknown.
Seravax
Seravax coils in lush, fevered abundance: jungles steaming under a heavy sky, rivers twisting like serpents through tangled green. The land is alive with secrets-ruined temples swallowed by vines, creatures both wondrous and lethal lurking in the undergrowth. Volcanic highlands brood over the lowlands, their slopes veined with Tideglass that glows at dusk. Here, the Wyrdweave’s resonance is wild and unpredictable, shaping both beast and blossom into forms found nowhere else. To journey through Seravax is to brave beauty sharpened by danger, to follow the river’s song into the heart of the unknown.
Radioactive Elements
Beneath Errack’s savage beauty thrums a thorium-powered pulse. Vast "energy reefs" of radioactive thorium lace continental shelves like subterranean lightning, their faint blue glow visible in deep crevasses.
The planet's crust and mantle harbour an unusually abundant supply of thorium, a radioactive element crucial for advanced energy production. This abundance stands in stark contrast to the scarcity of uranium and plutonium, typically more common in planetary bodies. This unique distribution of radioactive materials has profound implications for Errack's energy landscape and technological development.
- Thorium: Abundant throughout the planet's crust, often found in concentrated deposits within igneous and metamorphic rocks. Its presence has shaped Errack's geothermal activity and offers vast potential for nuclear energy production.
- Uranium and Plutonium: These elements are remarkably scarce, existing only in trace amounts. Their rarity has steered Errack's civilizations away from traditional nuclear fission technologies.
Rare Earth Elements
Errack boasts a rich composition of rare earth elements, with concentrations surpassing those typically found on Earth-like planets. These elements play crucial roles in advanced technologies and have become cornerstones of Errack's industrial and technological sectors.
Notable Scarcities and Alternatives
- Lead: This element, common on many terrestrial planets, is exceptionally rare on Errack. Composing only about a millionth of 1% of Errack's crust (0.005ppm), making it a highly prized resource. The lack of lead has necessitated innovative approaches in radiation shielding and other applications that might otherwise used lead.
- Bismuth: In response to the scarcity of lead, bismuth has gained significant popularity on Errack as a versatile alternative. Its properties, similar to lead but non-toxic, have made it invaluable in various applications:
- Ammunition: Bismuth has become the primary material for bullet manufacturing, offering similar ballistic properties to lead without the environmental concerns. Often being cased in copper, iron, or steel to maintain material stability for penetration.
- Radiation Shielding: The element's high density makes it an effective substitute for lead in radiation protection equipment.
- Industrial Uses: Bismuth alloys have found widespread use in low-melting point applications, soldering, and as a replacement for lead in plumbing and electronics. Though it should be noted it is not as ideal due to its lack of maleability without being alloyed.
- Sunset bronze: Bismuth-bronze alloys have historically been used to create shimmering statues of notable figures and events.
Flora and Fauna
The species across Errack are vast and varied, for Errack’s living world is as savage as it is spectacular. Below is a selection of plants and creatures that are well known world-over and have persisted throughout the ages. More Flora and Fauna can be found within each era-specific category, linked below.
Flora
- Emberbloom: A fire-adapted flower with petals that range from deep orange to iridescent gold. Its seeds require intense heat to crack open, and the plant often blooms en masse after wildfires, painting the landscape in fiery hues. The blooms are prized for their resilience and are woven into victory garlands
- Ironspine Thisle: A squat, sprawling bush with metallic, razor-edged leaves and deep purple flowers. Its roots break up hard, mineral-rich soils, making it a pioneer species after landslides or eruptions. The thistle’s barbs are used as natural needles
- Veilwort: A delicate, silver-leaved creeper found in the misty undercanopies of Errack’s jungles. It produces small, bell-shaped flowers that drip with a sweet, narcotic nectar, attracting both pollinators and foragers. Veilwort is often used in ceremonial teas and as a peace offering between rival clans.
- Sable Heather: A low, dense shrub with blackish-purple blooms and silvery stems, thriving in rocky, windswept highlands. Sable heather is a symbol of endurance and is used to flavor spirits and teas. Its roots stabilize cliffs and prevent landslides
Fauna
- Bismuth Beetles: Iridescent, armored insects that feed on mineral deposits. Their shells are collected for jewelry and ceremonial armor.
- Ash Serpents: Venomous snakes that thrive in volcanic regions, their scales patterned like molten rock.
Ecological note
Octannual Tsunami Season: Every eight years, due to Errack's twin moons, the great tides reshape coastlines, trigger mass spawnings, and bring rare deep-sea flora to the surface.
Twin moons
Errack is orbited by two moons, The
Eye of Vordr and The
Eye of Visi. One of these sibling moons is typically ~50km closer to Errack and as such orbits slightly faster than the other. Every 4-years the moons orbit close enough to eachother that they switch places and the further moon now becomes the closer moon, and vice-versa.
Tides
Every eight (8) years the slightly larger moon of the twin planets causes an increase in tidal waves, causing an octannual tsunami season. Some cultures celebrate this by hosting surfing competitions. Additionaly this increase in water level enables for the more easy fishing of Titans as they can come closer to the coastline and surface. The Titans have also been observed to follow The eye of Vordr around the planet as the higher water level gives them more vertical space to manoeuvre and hunt in the seas.
Planetary rings

Rings of Errack by Fall (me)
In addition to its twin moons, Errack also boasts a wide but faint ring system at its equator. These planetary rings are unfortunately the cause of many asteroids and comets becoming meteors. Whilst the meteor showers are usually enjoyed by many, on account of their stunning visuals, some have also been the cause of much destruction on rare occasion.
Creation myth
It is said that there was once a being on Errack who was so strong that they were able to pierce the clouds with their javelin. One day they threw the spear so violently and swiftly that it flew amongst the stars and split the skull of a god in two. Now all that remains of the old god are fragments of their skull and teeth that now orbit Errack's waist, and the god's two eyes, Vordr, and Visi.
CITADEL
SMOG
NEARSIGHT
ENTROPY
Map of Errack
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Map of Errack
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The Shards
Overhead, a ghostly asteroid belt shimmers faintly, while two ominous moons cast an eerie glow upon the landscape, their celestial dance influencing the planet's volatile tides and magnetic fields.
This asteroid belt is accentuated by large, sharp, crystaline-shaped rocks that make up the visage of a thorned crown around Errack's waist. These shards, orbital fortresses tethered to Errack are stations carved into, and reaching outwards, along one side of large asteroids that have been fetched from the far reaches of the Degel system, now bound to Errack by space elevator.
The use of such large, dense asteroids serves a dual purpose. Namely to act as a shield for the station-fortress and its tether by providing protection from Errack's asteroid belt. The secondary purpose is to provide a foundation upon which all manner of development can occur.
Map of Errack
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I think my favourite part of this article is the relative scarcity/abudance of different elements, and how this has affected cultures and technology. I am glad they have bismuth to shield from radiation!
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