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Doruk Stonefoot

Sonnlinor Doruk Stonefoot (a.k.a. Belg)

Doruk II Stonefoot (or simply King Doruk) is the son of Drundárk III and the grandson of Gorduk of Drudárek's Kin, Cousin of King Berk Mountainborn I of Ironspire Hall. He is the Dwarven King of Drudárek's Kin, the fifteenth King under the Skyspear, and the Lord of the Deephome Mountains, The Dugarsh Underkeep and Citadel Barador during the Blackblood Crisis and the Return of the Undying Reaper in Mekrad in the early Third Age.   In his life, he fought in the Battle of Khaz Glittrum Kadrel, The Scornthorne Uprising, the Battle of Gemgarden Mines and the Siege of Skyspear. He is renowned as a fierce warrior across Euron. Best known for his deeds as leader of a company that infiltrated the lost Kingdom under the Skyspear to take it back from Cabysmathan the Dreadful Usurper "Goruksbane".   He is friend to Grande Voivode Ashton I Evenwood, William Warmarch and Belmorn Bennett, crafter of Clangeddin's Retort, and a member of the Stalwart Company.

Physical Description

Identifying Characteristics

his red beard, full of gold rings.

Mental characteristics

Personal history

Childhood

Doruk II was born in 146 AC to the Dwarf prince Drundárk III in Khaz Glittrum Kadrel, among the wealthiest and most prosperous of all the dwarven kingdoms.   In the 122 AC, when Doruk was just a youngster (aged c. 22), by Dwarves' reckoning, his people were run out of Skyspear Underkeep by the Red dragon Cabysmathan the Dreadful Usurper "Goruksbane", mate to Ratan The Realm-Schorcher, she descended upon the mountain of Skyspear in flames. Along with her orcish minions they left the underground kingdom in ruins and killed many dwarves who were inside the mountain.    While in exile, he quickly grew into a capable warrior.   King Grundáruk (Doruk's Grandfather), Drundárk III (Doruk's Father) and Garruk (Doruk's uncle) escaped using a secret passage. Meanwhile Doruk was one of the few Dwarves who were not inside the mountain at the time. Thus the surviving Dwarves of Skyspear were driven into exile and King Grundáruk I, Drundárk III, Garruk and Doruk fled south and ended up to their close relatives of Clan Mountainborn of Ironspire Hall.  

Ironspire Hall.

Doruk's clan took up residence in Ironspire Hall and grew up along his cousin Berk Mountainborn and became close as brothers, almost inseperable in fact. Clan Stonefoot supplied the towns with well-made dwarven weapons and armour. Clan Mountainborn later adopted him after his fathers death, teaching him all customs and traditions fitting a dwarven lord should he ever reclaim his lost kingdom. As he grew up to became more and more obvious that he was belssed by Clanggedin who branted him great skill, valour, and honour in combat. Dumathoin granted him a an inherent sense and aptitude to underground exploration, for no mine or cave detered him no matter its darkness. Lastly, Moradin himself bestowed upon him the artistry and knack for creation. indeed he would shape metal and stone like a carver shape wood. He did not care much for the regal ceremony and protocol of being a royal, instead he tended to gravitate towards the forges, watching how metal was shaped into a new. When he came of age, he took his rightful place as leader of the clan. Doruk oversaw most of the gathering of his people in Ironspire.   

Reclaiming a Kingdom, Slaying a Usurper.

For all of his adult life, however, Doruk dreamed of returning to Skyspear Underkeep to reclaim his homeland.

Intellectual Characteristics

Doruk Stonefoot is smart, proud, brave, intelligent, loving and a bit vengeful. He is sophisticated and noble, but tends to treat his allies as equals. He was respected by many throughout Euron. He ss a priest of the Moradinsamman, gracious leader and a master of tunnel combat. Stubborn and determined as a mountain goat, he was hellbent on his quest. Bringing his home to its former self.

Social

Family Ties

As far as he knows he is the only direct descendant of Gorek the Ageless. his immediate and closest relatives and family include: his uncle Garrak, his nephew Gordmun Gravelfist, his wife Brannora "Madfray" Hammerfray, his cousins Berk Mountianborn, Halduhr Harrowblood and Hartram Dolkuhr.

he was a Hill dwarf form Nogrod, with the powers of dwarven clergy, and his trusted warhammer, few stood in his way

Character Location
Current Location
Murov
View Character Profile
Alignment
Lawful Good
Current Location
Species
Ethnicity
Other Ethnicities/Cultures
Honorary & Occupational Titles
  • Dwarven King of Drudárek's Kin
  • Fifteenth King under the Skyspear
  • Lord of the Deephome Mountains
  • The Dugarsh Underkeep
Date of Birth
15th of Alturiak 146 AC
Year of Birth
146 AC 178 Years old
Birthplace
Nogrod
Children
Current Residence
Pronouns
He,Him,His
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
dark Brown
Hair
Black Cherry
Skin Tone/Pigmentation
olive
Height
4ft 7in
Weight
185 lbs, 83.9 kg
Aligned Organization
Other Affiliations
Ruled Locations

Sonnlinor Doruk Stonefoot (a.k.a. Belg)

11 Level (0/100000 XP for level-up) Acolyte Background Dwarf (Hill) Race / Species / Heritage LG Alignment
Cleric
Level 8
Hit Dice: 8/8
1d8+5 Class 1
Ranger
Level 3
Hit Dice: 3/3
1d10+5 Class 2

STR
18
+4
DEX
18
+4
CON
20
+5
INT
13
+1
WIS
20
+5
CHA
10
+0
161
Hit Points
+4
Initiative (DEX)
23
Armor Class (AC)
+4
Prof. Bonus
25
Speed (walk/run/fly)
19
Passive Perception
Spellcasting ...
+9 Attack mod
WIS Ability
+5 Abi Mod
17 Save DC
+8 Expertise Bonus
+4 Proficiency Bonus
+4 Strength
+4 Dexterity
+5 Constitution
+1 Intelligence
+9 Wisdom
+4 Charisma
saving throws
+4 Acrobatics DEX
+5 Animal Handling WIS
+1 Arcana INT
+4 Athletics STR
+0 Deception CHA
+1 History INT
+9 Insight WIS
+0 Intimidation CHA
+1 Investigation INT
skills
+5 Medicine WIS
+1 Nature INT
+9 Perception WIS
+0 Performance CHA
+0 Persuasion CHA
+5 Religion INT
+4 Sleight of Hand DEX
+8 Stealth DEX
+9 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Warhammer +8 STR 1d8+4 bludgeoning
 Versatile (1d10)
Berserker Axe +9 STR 1d8+1+4 slashing
 Versatile (1d10)
Crossbow, light +8 DEX 1d8+4 piercing
 Ammunition, range (80/320), loading, two-handed
Frostbiter +8 STR 1d8+1d6+4 Slashing
 Versatile (1d10)
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #
Identify

Darkvision


Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Dwarven Resilience


You have advantage on saving throws against poison, and you have resistance against poison damage (explained in the “Combat” section).

Dwarven Combat Training


You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.

Tool Proficiency


You gain proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools.

Stonecunning


Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.Dwarven Toughness. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Dwarven Toughness


Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Forge Domain



Features & Traits
Silvered Warhammer, Shield, Red dragon teeth and claws, Frostbrand Axe, Berserker Axe, Mithral Plate, keg of ale, Mithral plate, 40-C.bow bolts, 150x insence,

Equipment Copper: 0, Silver: 10, Electrum: 0, Gold: 725, Platinum: 0 Money
Languages: Dwarvish, Common, Celestial, Draconic.
Tools: Brewer's supplies, Horn, Smith's tools, Mason's tools

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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